Mathematics is a technology available shortly after the start of the Mesopotamian civilization. Rudimentary arithmetic was purely quantitative, used to keep track of quantities and measurements. Building on this fundamental base, ancient civilizations began to formulate more complex mathematical concepts. As early as 1800 BC, the Egyptians had developed a system for working with fractional numbers and simple algebraic problems. They also formulated geometric formulae for finding area and volume, and came up with a constant for determining the area of a circle that was very close to the value of pi. By about the 5th century BC, the mathematicians of Greece had greatly contributed to both geometry and algebra. Around the same time, advanced mathematics was applied to other sciences and fields of study such as astronomy and mechanics. One of the earliest applications of mathematical principles was in the construction of complex weaponry such as the catapult.


Main article: Mathematics (Civ1)

Civilization II

Main article: Mathematics (Civ2)

Civilization III

Main article: Mathematics (Civ3)

Civilization IV

Main article: Mathematics (Civ4)

Civilization V

Main article: Mathematics (Civ5)

Civilization VI

Main article: Mathematics (Civ6)

Civilization Revolution

Main article: Mathematics (CivRev)

Civilization Revolution 2

Main article: Mathematics (CivRev2)

Other games

Mathematics is not present in (or the article has not been created for) the following games :

Game Article
Civilization: Beyond Earth Mathematics (CivBE)
Freeciv Mathematics (Freeciv)
Civilization: Call to Power Mathematics (CTP1)
Call to Power II Mathematics (CTP2)
C-evo Mathematics (C-evo)
FreeCol Mathematics (FreeCol)
Sid Meier's Alpha Centauri‎ Mathematics (SMAC)

Not in the following games

It has been confirmed that Mathematics is not present in the following games :

Civilization IV: Colonization

Future Technology (CivRev)
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