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Melee unit (Civ4)

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A melee unit is a unit specialized in close combat, as opposed to ranged weapons such as bows and guns.

All of them have 1 Move, with the exception of the Zulu's Impi. Being land units, they benefit from Barracks.

Civ4Edit

In Civilization IV the melee units are:

Name Civilization Techs Resources Strength Traits
Warrior 2

+25% City Defense

Incan 2

+25% City Defense

+100% vs. Archery Units

Spearman Hunting Copper or Iron 4

+100% vs. Mounted Units

Mayan Hunting

Bronze Working

4

+100% vs. Mounted Units

Immune to First Strikes

Zulu Hunting Copper or Iron 4

+100% vs. Mounted Units

Starts with Mobility

Has 2 Moves

(Vanilla Civ4 and Warlords only)

Greek Hunting Copper or Iron 5

+100% vs. Mounted Units

+25% Hills Defense

Axeman Bronze Working Copper or Iron 5

+50% vs. Melee Units

Native American Bronze Working 4

+100% vs. Melee Units

Sumerian Bronze Working Copper or Iron 6

+25% vs. Melee Units

(Beyond the Sword only)

Greek Bronze Working Copper or Iron 5

+25% vs. Melee Units

+100% defense vs. Chariot

Swordsman Iron Working Iron 6

+10% City Attack

Celtic Iron Working Copper or Iron 6

+10% City Attack

Starts with Guerrilla I

Can take Guerrilla promotions

Aztec Iron Working 5

+10% City Attack

Starts with Woodsman I

-5 Hammer production cost (compared to Swordsman)

Roman Iron Working Copper or Iron 8

+5 Hammer production cost (compared to Swordsman)

Pikeman Engineering Copper or Iron 6

+100% vs. Mounted Units

Holy Roman Empire Engineering Copper or Iron 6

+100% vs. Mounted Units

+100% vs. Melee Units

Maceman Civil Service

Machinery

Copper or Iron 8

+50% vs. Melee Units

Viking Civil Service

Machinery

Copper or Iron 8

+50% vs. Melee Units

+10% City Attack

Starts with Amphibious

Japanese Civil Service

Machinery

Iron 8

+50% vs. Melee Units

2 First Strikes

Starts with Drill I

Can take Drill promotions

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