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The Modern Era is the sixth era in Civilization VI. It is preceded by the Industrial Era and followed by the Atomic Era.


In the beginning, legends of flying men soared. And today, you are on the brink of transforming those legends into a reality. With flight and new forms of communication you can create a small and intimate world. But at what cost? Our competing ideas of how to govern and how to live threaten to bring conflict on a global scale. You must choose your own path through this rising din of ideological oratory.

Game InfoEdit

When starting a game in the Modern Era, players receive three Settlers, three Rangers, two Field Cannons, 485 Civ6Gold Gold, and 13 Envoy6 Envoys. All cities founded after the Capital6 Capital have 4 Citizen6 Population, a Monument, a Granary, Ancient Walls, and Medieval Walls, and players receive a Pikeman and a Builder in each city founded by one of their starting Settlers (and a Trader in the first two).


Flight (Civ6) Flight
Replaceable Parts (Civ6) Replaceable Parts
Steel (Civ6) Steel
Electricity (Civ6) Electricity
Radio (Civ6) Radio
Chemistry (Civ6) Chemistry
Combustion (Civ6) Combustion


Conservation (Civ6) Conservation
Mass Media (Civ6) Mass Media
Mobilization (Civ6) Mobilization
Capitalism (Civ6) Capitalism
Ideology (Civ6) Ideology
Nuclear Program (Civ6) Nuclear Program
Suffrage (Civ6) Suffrage
Totalitarianism (Civ6) Totalitarianism
Class Struggle (Civ6) Class Struggle

Districts and BuildingsEdit

Aerodrome (Civ6) Aerodrome

Seaport (Civ6) Seaport
Power Plant (Civ6) Power Plant
Broadcast Center (Civ6) Broadcast Center
Research Lab (Civ6) Research Lab


Observation Balloon (Civ6) Observation Balloon
Biplane (Civ6) Biplane
Infantry (Civ6) Infantry
Artillery (Civ6) Artillery
Battleship (Civ6) Battleship
Submarine (Civ6) Submarine
AT Crew (Civ6) AT Crew
Tank (Civ6) Tank
Naturalist (Civ6) Naturalist


Broadway (Civ6) Broadway
Cristo Redentor (Civ6) Cristo Redentor
Eiffel Tower (Civ6) Eiffel Tower


Airstrip (Civ6) Airstrip
Seaside Resort (Civ6) Seaside Resort
Oil Well (Civ6) Oil Well

Civilization VI [edit]
Rise and Fall

AgendasBeliefsBuildingsCity-StatesCivicsCivilizationsDistrictsImprovementsLeadersPantheonsPolicy CardsPromotionsResourcesScenariosTechnologiesTerrainUnits (Unique Units) • Wonders (Natural)


AgesR&F-OnlyAmenitiesBarbariansCity (CapitalGovernorsR&F-OnlyHousingLoyaltyR&F-OnlyPopulation) • CombatDiplomacy (EmergenciesR&F-OnlyGossipWarmongering) • Eureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTimelinesR&F-OnlyTrade RoutesVictory

Civ6Culture CultureCiv6Faith FaithCiv6Food FoodCiv6Gold GoldCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

DLCModdingSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only Added in the Rise and Fall expansion pack.