In the beginning, legends of flying men soared. And today, you are on the brink of transforming those legends into a reality. With flight and new forms of communication you can create a small and intimate world. But at what cost? Our competing ideas of how to govern and how to live threaten to bring conflict on a global scale. You must choose your own path through this rising din of ideological oratory.
When starting a game in the Modern Era, players receive three Settlers, three Rangers, two Field Cannons, 485 Gold, and 13 Envoys. All cities founded after the Capital have 4 Population, a Monument, a Granary, Ancient Walls, and Medieval Walls, and players receive a Pikeman and a Builder in each city founded by one of their starting Settlers (and a Trader in the first two).
Districts and BuildingsEdit
|Civilization VI |
|Rise and Fall|
Added in the Rise and Fall expansion pack.