FANDOM


local data = {}
data["Coast"] = {
        movement = 1,
        defense = " +10%",
	food = 1,
        shields = 0,
	commerce = 2,
        notes = "Can contain [[List of resources in Civ3|Fish]]."}
data["Desert"] = {
        movement = 1,
        defense = " +10%",
	food = 0,
        shields = 1,
	commerce = 0,
        notes = "Can contain [[List of resources in Civ3|Incense]], [[Oil (Civ3)|Oil]], [[Saltpeter (Civ3)|Saltpeter]]."}
data["Flood Plain"] = {
        movement = 1,
        defense = " +10%",
	food = 3,
        shields = 0,
	commerce = 0,
        notes = "Can contain [[List of resources in Civ3|Wheat]]."}
data["Forest"] = {
        movement = 2,
        defense = " +25%",
	food = 1,
        shields = 2,
	commerce = 0,
        notes = "Can contain [[List of resources in Civ3|Dyes]], [[List of resources in Civ3|Furs]], [[List of resources in Civ3|Game]], [[List of resources in Civ3|Ivory]], [[List of resources in Civ3|Spice]], [[List of resources in Civ3|Silk]], [[Rubber (Civ3)|Rubber]], [[Uranium (Civ3)|Uranium]]."}
data["Fresh Water Lake"] = {
        movement = 1,
        defense = " +10%",
	food = 2,
        shields = 0,
	commerce = 2,
        notes = "Allows irrigation of nearby tiles without [[Electricity (Civ3)|electricity]]."}
data["Grassland"] = {
        movement = 1,
        defense = " +10%",
	food = 2,
        shields = 0,
	commerce = 0,
        notes = "Can contain [[List of resources in Civ3|Cattle]], [[Horses (Civ3)|Horses]], [[List of resources in Civ3|Wheat]], [[List of resources in Civ3|Wine]]."}
data["Grassland with Shield"] = {
        movement = 1,
        defense = " +10%",
	food = 2,
        shields = 1,
	commerce = 0,
        notes = "Can contain [[List of resources in Civ3|Cattle]], [[Horses (Civ3)|Horses]], [[List of resources in Civ3|Wheat]], [[List of resources in Civ3|Wine]]."}
data["Hills"] = {
        movement = 2,
        defense = " +50%",
	food = 1,
        shields = 1,
	commerce = 0,
        notes = "Can contain [[Aluminum (Civ3)|Aluminum]], [[Coal (Civ3)|Coal]], [[List of resources in Civ3|Gold]], [[Horses (Civ3)|Horses]], [[Iron (Civ3)|Iron]], [[List of resources in Civ3|Incense]], [[Saltpeter (Civ3)|Saltpeter]], [[List of resources in Civ3|Wine]]."}
data["Jungle"] = {
        movement = 3,
        defense = " +25%",
	food = 1,
        shields = 0,
	commerce = 0,
        notes = "Can contain [[Coal (Civ3)|Coal]], [[List of resources in Civ3|Dyes]], [[List of resources in Civ3|Gems]], [[Rubber (Civ3)|Rubber]], [[List of resources in Civ3|Silk]], [[List of resources in Civ3|Spice]]."}
data["Mountains"] = {
        movement = 3,
        defense = " +100%",
	food = 0,
        shields = 1,
	commerce = 0,
        notes = "Can contain [[Coal (Civ3)|Coal]], [[List of resources in Civ3|Gems]], [[List of resources in Civ3|Gold]], [[Iron (Civ3)|Iron]], [[Saltpeter (Civ3)|Saltpeter]], [[Uranium (Civ3)|Uranium]]."}
data["Ocean"] = {
        movement = 1,
        defense = " +10%",
	food = 0,
        shields = 0,
	commerce = 0,
        notes = "Cannot be crossed before [[Navigation (Civ3)|Navigation]] or [[Magnetism (Civ3)|Magnetism]]."}
data["Plains"] = {
        movement = 1,
        defense = " +10%",
	food = 1,
        shields = 1,
	commerce = 0,
        notes = "Can contain [[Aluminum (Civ3)|Aluminum]], [[List of resources in Civ3|Cattle]], [[Horses (Civ3)|Horses]], [[List of resources in Civ3|Ivory]], [[Oil (Civ3)|Oil]], [[List of resources in Civ3|Wheat]], [[List of resources in Civ3|Wine]]."}
data["River"] = {
        movement = 0,
        defense = " +0%",
	food = 0,
        shields = 0,
	commerce = 1,
        notes = "Adds one commerce to the square it runs along."}
data["Sea"] = {
        movement = 1,
        defense = " +10%",
	food = 1,
        shields = 0,
	commerce = 1,
        notes = "Can contain [[List of resources in Civ3|Whales]] or [[List of resources in Civ3|Fish]]."}
data["Tundra"] = {
        movement = 1,
        defense = " +10%",
	food = 1,
        shields = 0,
	commerce = 0,
        notes = "Can contain [[List of resources in Civ3|Furs]], [[List of resources in Civ3|Game]], [[Oil (Civ3)|Oil]]."}
return data