FANDOM


local data = {}
data["Coast"] = {
        move = 1,
        food = 1,
	resource = {"Crab (Resource)","Fish (Resource)"},
        notes = [=[Cannot build settlements here.]=]}
data["Desert"] = {
        move = 1,
        ore = 2,
        notes = [=[Improvements take +25% time to build.]=]}
data["Forest"] = {
        move = 2,
        defense = "50%",
        food = "<nowiki>-</nowiki>2",
        lumber = 6,
        cotton = "<nowiki>-</nowiki>2",
        furs = 3,
        sugar = "<nowiki>-</nowiki>2",
        tobacco = "<nowiki>-</nowiki>2",
	resource = {"Deer (Resource)"},
        notes = [=[Defending units get +50% strength.]=]}
data["Grassland"] = {
        food = 3,
        move = 1,
        tobacco = 3,
	resource = {"Tobacco (Resource)"}}
data["Hills"] = {
        food = 2,
        move = 2,
        defense = "25%",
        ore = 3,
	resource = {"Iron (Resource)"},
        notes = [=[Defending units get +25% strength.]=]}
data["Ice"] = {
        move = 1,
        furs = 2,
        notes = [=[Improvements take +50% time to build.]=]}
data["Jungle"] = {
        move = 2,
        defense = "50%",
        lumber = 4,
        cotton = "<nowiki>-</nowiki>2",
        sugar = "<nowiki>-</nowiki>2",
        tobacco = "<nowiki>-</nowiki>2",
	resource = {"Banana (Resource)"},
        notes = [=[Defending units get +50% strength.]=]}
data["Light Forest"] = {
        move = 2,
        defense = "25%",
        food = "<nowiki>-</nowiki>1",
        lumber = 2,
        cotton = "<nowiki>-</nowiki>1",
        furs = 2,
        tobacco = "<nowiki>-</nowiki>1",
	resource = {"Deer (Resource)"},
        notes = [=[Defending units get +25% strength.]=]}
data["Marsh"] = {
        food = 2,
        move = 1,
        sugar = 3,
	resource = {"Sugar (Resource)"},
        notes = [=[Improvements take +25% time to build.]=]}
data["Peaks"] = {
        move = 3,
        defense = "25%",
        ore = 3,
        silver = 1,
	resource = {"Silver  (Resource)"},
        notes = [=[Colonies cannot be built here.<br>Defending units get +25% strength.]=]}
data["Ocean"] = {
        move = 1,
        notes = [=[Colonies cannot be built here.]=]}
data["Plains"] = {
        food = 3,
        move = 1,
        cotton = 3,
	resource = {"Corn (Resource)","Cotton (Resource)"}}
data["Tundra"] = {
        food = 2,
        move = 1,
        furs = 2,
	resource = {"Fur (Resource)"},
        notes = [=[Improvements take +25% time to build.]=]}
return data