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Module:Data/Civ5/BNW/Improvement Values

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local data ={
 
--Fields for the Flavors table
--[Field]                              [Type]
--FlavorType                           String
--Flavor                                Int64
Flavors = {
};
--Fields for the Yields table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
Yields = {
IMPROVEMENT_FARM = {
{YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_MINE = {
{YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
IMPROVEMENT_TRADING_POST = {
{YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_LUMBERMILL = {
{YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
IMPROVEMENT_ACADEMY = {
{YieldType="YIELD_SCIENCE";
Yield=8;};
};
 
IMPROVEMENT_CUSTOMS_HOUSE = {
{YieldType="YIELD_GOLD";
Yield=4;};
};
 
IMPROVEMENT_MANUFACTORY = {
{YieldType="YIELD_PRODUCTION";
Yield=4;};
};
 
IMPROVEMENT_TERRACE_FARM = {
{YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_MOAI = {
{YieldType="YIELD_CULTURE";
Yield=1;};
};
 
IMPROVEMENT_POLDER = {
{YieldType="YIELD_FOOD";
Yield=3;};
};
 
IMPROVEMENT_HOLY_SITE = {
{YieldType="YIELD_FAITH";
Yield=6;};
};
 
IMPROVEMENT_BRAZILWOOD_CAMP = {
{YieldType="YIELD_GOLD";
Yield=2;};
};
 
IMPROVEMENT_KASBAH = {
{YieldType="YIELD_FOOD";
Yield=1;};
{YieldType="YIELD_PRODUCTION";
Yield=1;};
{YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_CHATEAU = {
{YieldType="YIELD_CULTURE";
Yield=2;};
{YieldType="YIELD_GOLD";
Yield=1;};
};
 
};
--Fields for the YieldPerEra table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldPerEra = {
IMPROVEMENT_LANDMARK = {
{YieldType="YIELD_CULTURE";
Yield=1;};
};
 
};
--Fields for the AdjacentCityYields table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
AdjacentCityYields = {
};
--Fields for the CoastalLandYields table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
CoastalLandYields = {
};
--Fields for the FreshWaterYields table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
FreshWaterYields = {
};
--Fields for the HillsYields table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
HillsYields = {
IMPROVEMENT_MINE = {
{YieldType="YIELD_PRODUCTION";
Yield=0;};
};
 
};
--Fields for the AdjacentMountainYieldChanges table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
AdjacentMountainYieldChanges = {
IMPROVEMENT_TERRACE_FARM = {
{YieldType="YIELD_FOOD";
Yield=1;};
};
 
};
--Fields for the PrereqNatureYields table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
PrereqNatureYields = {
};
--Fields for the RiverSideYields table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
RiverSideYields = {
};
--Fields for the ValidTerrains table
--[Field]                              [Type]
--TerrainType                          String
ValidTerrains = {
IMPROVEMENT_BARBARIAN_CAMP = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
};
 
IMPROVEMENT_GOODY_HUT = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
};
 
IMPROVEMENT_FARM = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
};
 
IMPROVEMENT_TRADING_POST = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
};
 
IMPROVEMENT_FORT = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
IMPROVEMENT_ACADEMY = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
IMPROVEMENT_CUSTOMS_HOUSE = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
IMPROVEMENT_MANUFACTORY = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
IMPROVEMENT_CITADEL = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
IMPROVEMENT_MINE = {
{TerrainType="TERRAIN_HILL";};
};
 
IMPROVEMENT_TERRACE_FARM = {
{TerrainType="TERRAIN_HILL";};
};
 
IMPROVEMENT_MOAI = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
IMPROVEMENT_HOLY_SITE = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
IMPROVEMENT_KASBAH = {
{TerrainType="TERRAIN_DESERT";};
};
 
IMPROVEMENT_FEITORIA = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
IMPROVEMENT_CHATEAU = {
{TerrainType="TERRAIN_GRASS";};
{TerrainType="TERRAIN_PLAINS";};
{TerrainType="TERRAIN_DESERT";};
{TerrainType="TERRAIN_TUNDRA";};
{TerrainType="TERRAIN_SNOW";};
};
 
};
--Fields for the ValidFeatures table
--[Field]                              [Type]
--FeatureType                          String
ValidFeatures = {
IMPROVEMENT_BARBARIAN_CAMP = {
{FeatureType="FEATURE_JUNGLE";};
{FeatureType="FEATURE_FOREST";};
};
 
IMPROVEMENT_GOODY_HUT = {
{FeatureType="FEATURE_JUNGLE";};
{FeatureType="FEATURE_FOREST";};
};
 
IMPROVEMENT_LUMBERMILL = {
{FeatureType="FEATURE_FOREST";};
};
 
IMPROVEMENT_POLDER = {
{FeatureType="FEATURE_MARSH";};
{FeatureType="FEATURE_FLOOD_PLAINS";};
};
 
IMPROVEMENT_BRAZILWOOD_CAMP = {
{FeatureType="FEATURE_JUNGLE";};
};
 
};
--Fields for the ValidImprovements table
--[Field]                              [Type]
--PrereqImprovement                    String
ValidImprovements = {
IMPROVEMENT_LANDMARK = {
{PrereqImprovement="IMPROVEMENT_ARCHAEOLOGICAL_DIG";};
};
 
};
--Fields for the ResourceTypes table
--[Field]                              [Type]
--ResourceType                         String
--ResourceMakesValid                  Boolean
--ResourceTrade                       Boolean
--DiscoveryRand                         Int64
--QuantityRequirement                   Int64
ResourceTypes = {
IMPROVEMENT_FARM = {
{ResourceType="RESOURCE_WHEAT";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_MINE = {
{ResourceType="RESOURCE_IRON";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COAL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_ALUMINUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_URANIUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_GEMS";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_GOLD";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_SILVER";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COPPER";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_SALT";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_QUARRY = {
{ResourceType="RESOURCE_MARBLE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_STONE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_PASTURE = {
{ResourceType="RESOURCE_HORSE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COW";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_SHEEP";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_CAMP = {
{ResourceType="RESOURCE_IVORY";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_FUR";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_DEER";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_TRUFFLES";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_FISHING_BOATS = {
{ResourceType="RESOURCE_FISH";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_WHALE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_PEARLS";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_CRAB";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_PLANTATION = {
{ResourceType="RESOURCE_BANANA";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_DYE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_SILK";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_SPICES";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_SUGAR";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COTTON";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_WINE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_INCENSE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_CITRUS";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_WELL = {
{ResourceType="RESOURCE_OIL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_OFFSHORE_PLATFORM = {
{ResourceType="RESOURCE_OIL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_CUSTOMS_HOUSE = {
{ResourceType="RESOURCE_HORSE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_IRON";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COAL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_OIL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_ALUMINUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_URANIUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_ACADEMY = {
{ResourceType="RESOURCE_HORSE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_IRON";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COAL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_OIL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_ALUMINUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_URANIUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_CITADEL = {
{ResourceType="RESOURCE_HORSE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_IRON";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COAL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_OIL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_ALUMINUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_URANIUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_MANUFACTORY = {
{ResourceType="RESOURCE_HORSE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_IRON";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COAL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_OIL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_ALUMINUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_URANIUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_ARCHAEOLOGICAL_DIG = {
{ResourceType="RESOURCE_HIDDEN_ARTIFACTS";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_ARTIFACTS";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
IMPROVEMENT_HOLY_SITE = {
{ResourceType="RESOURCE_HORSE";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_IRON";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_COAL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_OIL";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_ALUMINUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
{ResourceType="RESOURCE_URANIUM";
ResourceMakesValid=true;
ResourceTrade=true;
DiscoveryRand=0;
QuantityRequirement=0;};
};
 
};
--Fields for the ResourceType_Yields table
--[Field]                              [Type]
--ResourceType                         String
--YieldType                            String
--Yield                                 Int64
ResourceType_Yields = {
IMPROVEMENT_MINE = {
{ResourceType="RESOURCE_COAL";
YieldType="YIELD_PRODUCTION";
Yield=1;};
{ResourceType="RESOURCE_ALUMINUM";
YieldType="YIELD_PRODUCTION";
Yield=1;};
{ResourceType="RESOURCE_URANIUM";
YieldType="YIELD_PRODUCTION";
Yield=1;};
{ResourceType="RESOURCE_SALT";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_QUARRY = {
{ResourceType="RESOURCE_MARBLE";
YieldType="YIELD_PRODUCTION";
Yield=1;};
{ResourceType="RESOURCE_STONE";
YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
IMPROVEMENT_PASTURE = {
{ResourceType="RESOURCE_HORSE";
YieldType="YIELD_PRODUCTION";
Yield=1;};
{ResourceType="RESOURCE_COW";
YieldType="YIELD_PRODUCTION";
Yield=1;};
{ResourceType="RESOURCE_SHEEP";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_CAMP = {
{ResourceType="RESOURCE_IVORY";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_FUR";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_DEER";
YieldType="YIELD_PRODUCTION";
Yield=1;};
{ResourceType="RESOURCE_TRUFFLES";
YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_FISHING_BOATS = {
{ResourceType="RESOURCE_FISH";
YieldType="YIELD_FOOD";
Yield=1;};
{ResourceType="RESOURCE_WHALE";
YieldType="YIELD_FOOD";
Yield=1;};
{ResourceType="RESOURCE_PEARLS";
YieldType="YIELD_FOOD";
Yield=1;};
{ResourceType="RESOURCE_CRAB";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_PLANTATION = {
{ResourceType="RESOURCE_BANANA";
YieldType="YIELD_FOOD";
Yield=2;};
{ResourceType="RESOURCE_BANANA";
YieldType="YIELD_PRODUCTION";
Yield=-1;};
{ResourceType="RESOURCE_DYE";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_SILK";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_SPICES";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_SUGAR";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_COTTON";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_WINE";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_INCENSE";
YieldType="YIELD_GOLD";
Yield=1;};
{ResourceType="RESOURCE_CITRUS";
YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_WELL = {
{ResourceType="RESOURCE_OIL";
YieldType="YIELD_PRODUCTION";
Yield=3;};
};
 
IMPROVEMENT_OFFSHORE_PLATFORM = {
{ResourceType="RESOURCE_OIL";
YieldType="YIELD_PRODUCTION";
Yield=3;};
};
 
};
--Fields for the RouteYieldChanges table
--[Field]                              [Type]
--RouteType                            String
--YieldType                            String
--Yield                                 Int64
RouteYieldChanges = {
};
--Fields for the TechYieldChanges table
--[Field]                              [Type]
--TechType                             String
--YieldType                            String
--Yield                                 Int64
TechYieldChanges = {
IMPROVEMENT_LUMBERMILL = {
{TechType="TECH_SCIENTIFIC_THEORY";
YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
IMPROVEMENT_TRADING_POST = {
{TechType="TECH_ECONOMICS";
YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_MINE = {
{TechType="TECH_CHEMISTRY";
YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
IMPROVEMENT_QUARRY = {
{TechType="TECH_CHEMISTRY";
YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
IMPROVEMENT_PLANTATION = {
{TechType="TECH_FERTILIZER";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_FISHING_BOATS = {
{TechType="TECH_COMPASS";
YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_PASTURE = {
{TechType="TECH_FERTILIZER";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_CAMP = {
{TechType="TECH_ECONOMICS";
YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_ACADEMY = {
{TechType="TECH_SCIENTIFIC_THEORY";
YieldType="YIELD_SCIENCE";
Yield=2;};
{TechType="TECH_ATOMIC_THEORY";
YieldType="YIELD_SCIENCE";
Yield=2;};
};
 
IMPROVEMENT_CUSTOMS_HOUSE = {
{TechType="TECH_ECONOMICS";
YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_MANUFACTORY = {
{TechType="TECH_CHEMISTRY";
YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
IMPROVEMENT_MOAI = {
{TechType="TECH_FLIGHT";
YieldType="YIELD_GOLD";
Yield=1;};
};
 
IMPROVEMENT_POLDER = {
{TechType="TECH_ECONOMICS";
YieldType="YIELD_PRODUCTION";
Yield=1;};
{TechType="TECH_ECONOMICS";
YieldType="YIELD_GOLD";
Yield=2;};
};
 
IMPROVEMENT_BRAZILWOOD_CAMP = {
{TechType="TECH_ACOUSTICS";
YieldType="YIELD_CULTURE";
Yield=2;};
};
 
IMPROVEMENT_CHATEAU = {
{TechType="TECH_FLIGHT";
YieldType="YIELD_CULTURE";
Yield=1;};
{TechType="TECH_FLIGHT";
YieldType="YIELD_GOLD";
Yield=2;};
};
 
};
--Fields for the TechNoFreshWaterYieldChanges table
--[Field]                              [Type]
--TechType                             String
--YieldType                            String
--Yield                                 Int64
TechNoFreshWaterYieldChanges = {
IMPROVEMENT_FARM = {
{TechType="TECH_FERTILIZER";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_TERRACE_FARM = {
{TechType="TECH_FERTILIZER";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
};
--Fields for the TechFreshWaterYieldChanges table
--[Field]                              [Type]
--TechType                             String
--YieldType                            String
--Yield                                 Int64
TechFreshWaterYieldChanges = {
IMPROVEMENT_FARM = {
{TechType="TECH_CIVIL_SERVICE";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
IMPROVEMENT_TERRACE_FARM = {
{TechType="TECH_CIVIL_SERVICE";
YieldType="YIELD_FOOD";
Yield=1;};
};
 
};
}
return data

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