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Module:Data/Civ5/BNW/Routes

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--AdvancedStartCost                     Int64
--Value                                 Int64
--Movement                              Int64
--FlatMovement                          Int64
--GoldMaintenance                       Int64
--Industrial                          Boolean
--PortraitIndex                         Int64
--IconAtlas                            String
--Civilopedia                          String
 
local data ={
 
ROUTE_ROAD={
Description=[=[Road]=];
AdvancedStartCost=12;
Value=1;
Movement=30;
FlatMovement=30;
GoldMaintenance=1;
PortraitIndex=40;
IconAtlas="TERRAIN_ATLAS";
Civilopedia=[=[A road is a path between places suitable for wheeled traffic. The Romans were famous for the quality of their roads, and in fact many are still in use today - albeit with repairs and improvements made since. 
 
An unbroken chain of roads allows units to move more quickly across the map. Additionally, connecting cities to your capital will provide a large amount of {{gold5}} gold per turn.]=];};
 
ROUTE_RAILROAD={
Description=[=[Railroad]=];
AdvancedStartCost=18;
Value=2;
Movement=20;
FlatMovement=6;
GoldMaintenance=2;
Industrial=true;
PortraitIndex=41;
IconAtlas="TERRAIN_ATLAS";
Civilopedia=[=[A railroad is a set of rails - usually metal - upon which a vehicle runs. The earliest railed vehicles were carts pulled by animal power; the first steam-powered locomotive appeared in England at the end of the 18th century. 
 
An unbroken chain of Railroads allows units to move extremely quickly through tiles. Additionally, connecting cities to your capital by Railroad will give them a {{production5}} production bonus.]=];};
 
}
return data