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Module:Data/Civ5/BNW/Trait Values

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local data ={
 
--Fields for the ExtraYieldThresholds table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
ExtraYieldThresholds = {
TRAIT_FINANCIAL = {
{YieldType="YIELD_FOOD";
Yield=2;};
};
 
};
--Fields for the YieldChanges table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChanges = {
TRAIT_FINANCIAL = {
{YieldType="YIELD_GOLD";
Yield=2;};
};
 
};
--Fields for the YieldChangesStrategicResources table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChangesStrategicResources = {
TRAIT_STRATEGIC_RICHES = {
{YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
};
--Fields for the YieldChangesNaturalWonder table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChangesNaturalWonder = {
};
--Fields for the YieldChangesPerTradePartner table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChangesPerTradePartner = {
TRAIT_GATEWAY_AFRICA = {
{YieldType="YIELD_GOLD";
Yield=3;};
{YieldType="YIELD_CULTURE";
Yield=1;};
};
 
};
--Fields for the YieldChangesIncomingTradeRoute table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChangesIncomingTradeRoute = {
TRAIT_GATEWAY_AFRICA = {
{YieldType="YIELD_GOLD";
Yield=2;};
};
 
};
--Fields for the YieldModifiers table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldModifiers = {
};
--Fields for the FreePromotions table
--[Field]                              [Type]
--PromotionType                        String
FreePromotions = {
};
--Fields for the FreePromotionUnitCombats table
--[Field]                              [Type]
--UnitCombatType                       String
--PromotionType                        String
FreePromotionUnitCombats = {
TRAIT_CONVERTS_SEA_BARBARIANS = {
{UnitCombatType="UNITCOMBAT_NAVALMELEE";
PromotionType="PROMOTION_PRIZE_SHIPS";};
};
 
TRAIT_OCEAN_MOVEMENT = {
{UnitCombatType="UNITCOMBAT_NAVALRANGED";
PromotionType="PROMOTION_OCEAN_MOVEMENT";};
{UnitCombatType="UNITCOMBAT_NAVALMELEE";
PromotionType="PROMOTION_OCEAN_MOVEMENT";};
{UnitCombatType="UNITCOMBAT_SUBMARINE";
PromotionType="PROMOTION_OCEAN_MOVEMENT";};
{UnitCombatType="UNITCOMBAT_CARRIER";
PromotionType="PROMOTION_OCEAN_MOVEMENT";};
};
 
TRAIT_RIVER_EXPANSION = {
{UnitCombatType="UNITCOMBAT_MELEE";
PromotionType="PROMOTION_SENTRY";};
{UnitCombatType="UNITCOMBAT_ARCHER";
PromotionType="PROMOTION_SENTRY";};
{UnitCombatType="UNITCOMBAT_RECON";
PromotionType="PROMOTION_SENTRY";};
{UnitCombatType="UNITCOMBAT_MOUNTED";
PromotionType="PROMOTION_SENTRY";};
{UnitCombatType="UNITCOMBAT_SIEGE";
PromotionType="PROMOTION_SENTRY";};
{UnitCombatType="UNITCOMBAT_GUN";
PromotionType="PROMOTION_SENTRY";};
{UnitCombatType="UNITCOMBAT_ARMOR";
PromotionType="PROMOTION_SENTRY";};
};
 
TRAIT_AMPHIB_WARLORD = {
{UnitCombatType="UNITCOMBAT_MELEE";
PromotionType="PROMOTION_AMPHIBIOUS";};
{UnitCombatType="UNITCOMBAT_ARCHER";
PromotionType="PROMOTION_AMPHIBIOUS";};
{UnitCombatType="UNITCOMBAT_RECON";
PromotionType="PROMOTION_AMPHIBIOUS";};
{UnitCombatType="UNITCOMBAT_MOUNTED";
PromotionType="PROMOTION_AMPHIBIOUS";};
{UnitCombatType="UNITCOMBAT_SIEGE";
PromotionType="PROMOTION_AMPHIBIOUS";};
{UnitCombatType="UNITCOMBAT_GUN";
PromotionType="PROMOTION_AMPHIBIOUS";};
{UnitCombatType="UNITCOMBAT_ARMOR";
PromotionType="PROMOTION_AMPHIBIOUS";};
{UnitCombatType="UNITCOMBAT_MELEE";
PromotionType="PROMOTION_WAR_CANOES";};
{UnitCombatType="UNITCOMBAT_ARCHER";
PromotionType="PROMOTION_WAR_CANOES";};
{UnitCombatType="UNITCOMBAT_RECON";
PromotionType="PROMOTION_WAR_CANOES";};
{UnitCombatType="UNITCOMBAT_MOUNTED";
PromotionType="PROMOTION_WAR_CANOES";};
{UnitCombatType="UNITCOMBAT_SIEGE";
PromotionType="PROMOTION_WAR_CANOES";};
{UnitCombatType="UNITCOMBAT_GUN";
PromotionType="PROMOTION_WAR_CANOES";};
{UnitCombatType="UNITCOMBAT_ARMOR";
PromotionType="PROMOTION_WAR_CANOES";};
};
 
TRAIT_VIKING_FURY = {
{UnitCombatType="UNITCOMBAT_MELEE";
PromotionType="PROMOTION_FREE_PILLAGE_MOVES";};
{UnitCombatType="UNITCOMBAT_MOUNTED";
PromotionType="PROMOTION_FREE_PILLAGE_MOVES";};
{UnitCombatType="UNITCOMBAT_RECON";
PromotionType="PROMOTION_FREE_PILLAGE_MOVES";};
{UnitCombatType="UNITCOMBAT_ARMOR";
PromotionType="PROMOTION_FREE_PILLAGE_MOVES";};
};
 
TRAIT_GREAT_EXPANSE = {
{UnitCombatType="UNITCOMBAT_MELEE";
PromotionType="PROMOTION_HOMELAND_GUARDIAN_BOOGALOO";};
{UnitCombatType="UNITCOMBAT_ARCHER";
PromotionType="PROMOTION_HOMELAND_GUARDIAN_BOOGALOO";};
{UnitCombatType="UNITCOMBAT_RECON";
PromotionType="PROMOTION_HOMELAND_GUARDIAN_BOOGALOO";};
{UnitCombatType="UNITCOMBAT_MOUNTED";
PromotionType="PROMOTION_HOMELAND_GUARDIAN_BOOGALOO";};
{UnitCombatType="UNITCOMBAT_SIEGE";
PromotionType="PROMOTION_HOMELAND_GUARDIAN_BOOGALOO";};
{UnitCombatType="UNITCOMBAT_GUN";
PromotionType="PROMOTION_HOMELAND_GUARDIAN_BOOGALOO";};
{UnitCombatType="UNITCOMBAT_ARMOR";
PromotionType="PROMOTION_HOMELAND_GUARDIAN_BOOGALOO";};
};
 
};
--Fields for the MovesChangeUnitCombats table
--[Field]                              [Type]
--UnitCombatType                       String
--MovesChange                           Int32
MovesChangeUnitCombats = {
TRAIT_TERROR = {
{UnitCombatType="UNITCOMBAT_MOUNTED";
MovesChange=1;};
};
 
};
--Fields for the MaintenanceModifierUnitCombats table
--[Field]                              [Type]
--UnitCombatType                       String
--MaintenanceModifier                   Int32
MaintenanceModifierUnitCombats = {
TRAIT_BUFFALO_HORNS = {
{UnitCombatType="UNITCOMBAT_MELEE";
MaintenanceModifier=-50;};
};
 
};
--Fields for the Terrains table
--[Field]                              [Type]
--TerrainType                          String
--StrategicResourceQuantityModifier     Int64
Terrains = {
};
--Fields for the ResourceQuantityModifiers table
--[Field]                              [Type]
--ResourceType                         String
--ResourceQuantityModifier              Int64
ResourceQuantityModifiers = {
TRAIT_STRATEGIC_RICHES = {
{ResourceType="RESOURCE_HORSE";
ResourceQuantityModifier=100;};
{ResourceType="RESOURCE_IRON";
ResourceQuantityModifier=100;};
{ResourceType="RESOURCE_URANIUM";
ResourceQuantityModifier=100;};
};
 
TRAIT_LAND_TRADE_GOLD = {
{ResourceType="RESOURCE_OIL";
ResourceQuantityModifier=100;};
};
 
};
--Fields for the FreeResourceFirstXCities table
--[Field]                              [Type]
--ResourceType                         String
--ResourceQuantity                      Int64
--NumCities                             Int64
FreeResourceFirstXCities = {
};
--Fields for the ImprovementYieldChanges table
--[Field]                              [Type]
--ImprovementType                      String
--YieldType                            String
--Yield                                 Int64
ImprovementYieldChanges = {
TRAIT_FIGHT_WELL_DAMAGED = {
{ImprovementType="IMPROVEMENT_FISHING_BOATS";
YieldType="YIELD_CULTURE";
Yield=1;};
};
 
TRAIT_SCHOLARS_JADE_HALL = {
{ImprovementType="IMPROVEMENT_ACADEMY";
YieldType="YIELD_SCIENCE";
Yield=2;};
{ImprovementType="IMPROVEMENT_CUSTOMS_HOUSE";
YieldType="YIELD_SCIENCE";
Yield=2;};
{ImprovementType="IMPROVEMENT_MANUFACTORY";
YieldType="YIELD_SCIENCE";
Yield=2;};
{ImprovementType="IMPROVEMENT_CITADEL";
YieldType="YIELD_SCIENCE";
Yield=2;};
{ImprovementType="IMPROVEMENT_LANDMARK";
YieldType="YIELD_SCIENCE";
Yield=2;};
{ImprovementType="IMPROVEMENT_HOLY_SITE";
YieldType="YIELD_SCIENCE";
Yield=2;};
};
 
TRAIT_RAZE_AND_HORSES = {
{ImprovementType="IMPROVEMENT_PASTURE";
YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
};
--Fields for the SpecialistYieldChanges table
--[Field]                              [Type]
--SpecialistType                       String
--YieldType                            String
--Yield                                 Int64
SpecialistYieldChanges = {
TRAIT_SCHOLARS_JADE_HALL = {
{SpecialistType="SPECIALIST_ARTIST";
YieldType="YIELD_SCIENCE";
Yield=2;};
{SpecialistType="SPECIALIST_SCIENTIST";
YieldType="YIELD_SCIENCE";
Yield=2;};
{SpecialistType="SPECIALIST_MERCHANT";
YieldType="YIELD_SCIENCE";
Yield=2;};
{SpecialistType="SPECIALIST_ENGINEER";
YieldType="YIELD_SCIENCE";
Yield=2;};
{SpecialistType="SPECIALIST_WRITER";
YieldType="YIELD_SCIENCE";
Yield=2;};
{SpecialistType="SPECIALIST_MUSICIAN";
YieldType="YIELD_SCIENCE";
Yield=2;};
};
 
};
--Fields for the UnimprovedFeatureYieldChanges table
--[Field]                              [Type]
--FeatureType                          String
--YieldType                            String
--Yield                                 Int64
UnimprovedFeatureYieldChanges = {
TRAIT_FIGHT_WELL_DAMAGED = {
{FeatureType="FEATURE_ATOLL";
YieldType="YIELD_CULTURE";
Yield=2;};
};
 
};
--Fields for the NoTrain table
--[Field]                              [Type]
--UnitClassType                        String
NoTrain = {
TRAIT_SUPER_CITY_STATE = {
{UnitClassType="UNITCLASS_SETTLER";};
};
 
};
}
return data

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