Documentation for this module may be created at Module:Data/Civ5/Base/CitySpecialization Values/doc
local data ={
--Fields for the Flavors table
--[Field] [Type]
--FlavorType String
--Flavor Int64
Flavors = {
CITYSPECIALIZATION_SETTLER_PUMP = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=30;};
{FlavorType="FLAVOR_GROWTH";
Flavor=10;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=-4;};
{FlavorType="FLAVOR_GOLD";
Flavor=-4;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=-4;};
{FlavorType="FLAVOR_MOBILE";
Flavor=-2;};
{FlavorType="FLAVOR_NAVAL_GROWTH";
Flavor=-5;};
{FlavorType="FLAVOR_WATER_CONNECTION";
Flavor=-5;};
{FlavorType="FLAVOR_CULTURE";
Flavor=-4;};
{FlavorType="FLAVOR_WONDER";
Flavor=-6;};
{FlavorType="FLAVOR_OFFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_RANGED";
Flavor=-4;};
{FlavorType="FLAVOR_NAVAL";
Flavor=-4;};
{FlavorType="FLAVOR_MILITARY_TRAINING";
Flavor=-6;};
};
CITYSPECIALIZATION_MILITARY_TRAINING = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=-4;};
{FlavorType="FLAVOR_GROWTH";
Flavor=-4;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=-4;};
{FlavorType="FLAVOR_GOLD";
Flavor=-4;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=-4;};
{FlavorType="FLAVOR_OFFENSE";
Flavor=20;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=20;};
{FlavorType="FLAVOR_RANGED";
Flavor=10;};
{FlavorType="FLAVOR_MILITARY_TRAINING";
Flavor=20;};
{FlavorType="FLAVOR_NAVAL";
Flavor=-4;};
};
CITYSPECIALIZATION_EMERGENCY_UNITS = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=-4;};
{FlavorType="FLAVOR_GROWTH";
Flavor=-4;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=-4;};
{FlavorType="FLAVOR_GOLD";
Flavor=-4;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=-4;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=200;};
{FlavorType="FLAVOR_RANGED";
Flavor=100;};
{FlavorType="FLAVOR_MILITARY_TRAINING";
Flavor=-4;};
{FlavorType="FLAVOR_NAVAL";
Flavor=-25;};
{FlavorType="FLAVOR_NAVAL_RECON";
Flavor=-25;};
};
CITYSPECIALIZATION_MILITARY_NAVAL = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=-4;};
{FlavorType="FLAVOR_GROWTH";
Flavor=-4;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=-4;};
{FlavorType="FLAVOR_GOLD";
Flavor=-4;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=-4;};
{FlavorType="FLAVOR_NAVAL";
Flavor=200;};
{FlavorType="FLAVOR_NAVAL_RECON";
Flavor=100;};
{FlavorType="FLAVOR_OFFENSE";
Flavor=-25;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=-25;};
{FlavorType="FLAVOR_RANGED";
Flavor=-25;};
};
CITYSPECIALIZATION_PRODUCTION_WONDER = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=-4;};
{FlavorType="FLAVOR_GROWTH";
Flavor=-4;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=-4;};
{FlavorType="FLAVOR_GOLD";
Flavor=-4;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=-4;};
{FlavorType="FLAVOR_WONDER";
Flavor=30;};
{FlavorType="FLAVOR_OFFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_RANGED";
Flavor=-4;};
{FlavorType="FLAVOR_NAVAL";
Flavor=-4;};
};
CITYSPECIALIZATION_PRODUCTION_SPACESHIP = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=-4;};
{FlavorType="FLAVOR_GROWTH";
Flavor=-4;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=-4;};
{FlavorType="FLAVOR_GOLD";
Flavor=-4;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=-4;};
{FlavorType="FLAVOR_SPACESHIP";
Flavor=30;};
{FlavorType="FLAVOR_OFFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_RANGED";
Flavor=-4;};
{FlavorType="FLAVOR_NAVAL";
Flavor=-4;};
};
CITYSPECIALIZATION_COMMERCE = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=-4;};
{FlavorType="FLAVOR_CULTURE";
Flavor=10;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=10;};
{FlavorType="FLAVOR_GOLD";
Flavor=40;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=10;};
{FlavorType="FLAVOR_HAPPINESS";
Flavor=10;};
{FlavorType="FLAVOR_GROWTH";
Flavor=20;};
{FlavorType="FLAVOR_GREAT_PEOPLE";
Flavor=5;};
{FlavorType="FLAVOR_OFFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_RANGED";
Flavor=-4;};
{FlavorType="FLAVOR_NAVAL";
Flavor=-4;};
{FlavorType="FLAVOR_WATER_CONNECTION";
Flavor=20;};
};
CITYSPECIALIZATION_SCIENCE = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=-4;};
{FlavorType="FLAVOR_CULTURE";
Flavor=10;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=10;};
{FlavorType="FLAVOR_GOLD";
Flavor=10;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=40;};
{FlavorType="FLAVOR_GROWTH";
Flavor=30;};
{FlavorType="FLAVOR_HAPPINESS";
Flavor=10;};
{FlavorType="FLAVOR_GREAT_PEOPLE";
Flavor=5;};
{FlavorType="FLAVOR_OFFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_RANGED";
Flavor=-4;};
{FlavorType="FLAVOR_NAVAL";
Flavor=-4;};
};
CITYSPECIALIZATION_GENERAL_ECONOMIC = {
{FlavorType="FLAVOR_EXPANSION";
Flavor=-4;};
{FlavorType="FLAVOR_CULTURE";
Flavor=30;};
{FlavorType="FLAVOR_PRODUCTION";
Flavor=20;};
{FlavorType="FLAVOR_GOLD";
Flavor=20;};
{FlavorType="FLAVOR_GROWTH";
Flavor=20;};
{FlavorType="FLAVOR_SCIENCE";
Flavor=20;};
{FlavorType="FLAVOR_HAPPINESS";
Flavor=20;};
{FlavorType="FLAVOR_GREAT_PEOPLE";
Flavor=10;};
{FlavorType="FLAVOR_OFFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_DEFENSE";
Flavor=-4;};
{FlavorType="FLAVOR_RANGED";
Flavor=-4;};
{FlavorType="FLAVOR_NAVAL";
Flavor=-4;};
};
};
--Fields for the TargetYields table
--[Field] [Type]
--YieldType String
--Yield Int64
TargetYields = {
CITYSPECIALIZATION_GENERAL_ECONOMIC = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=120;};
{YieldType="YIELD_GOLD";
Yield=0;};
{YieldType="YIELD_SCIENCE";
Yield=0;};
};
CITYSPECIALIZATION_PRODUCTION_WONDER = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=120;};
{YieldType="YIELD_GOLD";
Yield=0;};
{YieldType="YIELD_SCIENCE";
Yield=0;};
};
CITYSPECIALIZATION_SETTLER_PUMP = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=88;};
{YieldType="YIELD_GOLD";
Yield=0;};
{YieldType="YIELD_SCIENCE";
Yield=0;};
};
CITYSPECIALIZATION_MILITARY_TRAINING = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=120;};
{YieldType="YIELD_GOLD";
Yield=0;};
{YieldType="YIELD_SCIENCE";
Yield=0;};
};
CITYSPECIALIZATION_EMERGENCY_UNITS = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=120;};
{YieldType="YIELD_GOLD";
Yield=0;};
{YieldType="YIELD_SCIENCE";
Yield=0;};
};
CITYSPECIALIZATION_MILITARY_NAVAL = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=120;};
{YieldType="YIELD_GOLD";
Yield=0;};
{YieldType="YIELD_SCIENCE";
Yield=0;};
};
CITYSPECIALIZATION_PRODUCTION_SPACESHIP = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=120;};
{YieldType="YIELD_GOLD";
Yield=0;};
{YieldType="YIELD_SCIENCE";
Yield=0;};
};
CITYSPECIALIZATION_COMMERCE = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=120;};
{YieldType="YIELD_GOLD";
Yield=100;};
{YieldType="YIELD_SCIENCE";
Yield=0;};
};
CITYSPECIALIZATION_SCIENCE = {
{YieldType="YIELD_FOOD";
Yield=233;};
{YieldType="YIELD_PRODUCTION";
Yield=120;};
{YieldType="YIELD_GOLD";
Yield=0;};
{YieldType="YIELD_SCIENCE";
Yield=100;};
};
};
}
return data