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Module:Data/Civ5/Base/HandicapInfo Values

< Module:Data | Civ5/Base

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local data ={
 
--Fields for the Goodies table
--[Field]                              [Type]
--GoodyType                            String
Goodies = {
HANDICAP_SETTLER = {
{GoodyType="GOODY_POPULATION";};
{GoodyType="GOODY_CULTURE";};
{GoodyType="GOODY_GOLD";};
{GoodyType="GOODY_MAP";};
{GoodyType="GOODY_TECH";};
{GoodyType="GOODY_REVEAL_NEARBY_BARBS";};
{GoodyType="GOODY_UPGRADE_UNIT";};
{GoodyType="GOODY_WORKER";};
{GoodyType="GOODY_SETTLER";};
};
 
HANDICAP_CHIEFTAIN = {
{GoodyType="GOODY_POPULATION";};
{GoodyType="GOODY_CULTURE";};
{GoodyType="GOODY_GOLD";};
{GoodyType="GOODY_MAP";};
{GoodyType="GOODY_TECH";};
{GoodyType="GOODY_REVEAL_NEARBY_BARBS";};
{GoodyType="GOODY_UPGRADE_UNIT";};
};
 
HANDICAP_WARLORD = {
{GoodyType="GOODY_POPULATION";};
{GoodyType="GOODY_CULTURE";};
{GoodyType="GOODY_GOLD";};
{GoodyType="GOODY_MAP";};
{GoodyType="GOODY_TECH";};
{GoodyType="GOODY_REVEAL_NEARBY_BARBS";};
{GoodyType="GOODY_UPGRADE_UNIT";};
};
 
HANDICAP_PRINCE = {
{GoodyType="GOODY_POPULATION";};
{GoodyType="GOODY_CULTURE";};
{GoodyType="GOODY_GOLD";};
{GoodyType="GOODY_MAP";};
{GoodyType="GOODY_TECH";};
{GoodyType="GOODY_REVEAL_NEARBY_BARBS";};
{GoodyType="GOODY_UPGRADE_UNIT";};
};
 
HANDICAP_KING = {
{GoodyType="GOODY_POPULATION";};
{GoodyType="GOODY_CULTURE";};
{GoodyType="GOODY_GOLD";};
{GoodyType="GOODY_MAP";};
{GoodyType="GOODY_TECH";};
{GoodyType="GOODY_REVEAL_NEARBY_BARBS";};
{GoodyType="GOODY_UPGRADE_UNIT";};
};
 
HANDICAP_EMPEROR = {
{GoodyType="GOODY_POPULATION";};
{GoodyType="GOODY_CULTURE";};
{GoodyType="GOODY_GOLD";};
{GoodyType="GOODY_MAP";};
{GoodyType="GOODY_TECH";};
{GoodyType="GOODY_REVEAL_NEARBY_BARBS";};
{GoodyType="GOODY_UPGRADE_UNIT";};
};
 
HANDICAP_IMMORTAL = {
{GoodyType="GOODY_POPULATION";};
{GoodyType="GOODY_CULTURE";};
{GoodyType="GOODY_GOLD";};
{GoodyType="GOODY_MAP";};
{GoodyType="GOODY_TECH";};
{GoodyType="GOODY_REVEAL_NEARBY_BARBS";};
{GoodyType="GOODY_UPGRADE_UNIT";};
};
 
HANDICAP_DEITY = {
{GoodyType="GOODY_POPULATION";};
{GoodyType="GOODY_CULTURE";};
{GoodyType="GOODY_GOLD";};
{GoodyType="GOODY_MAP";};
{GoodyType="GOODY_TECH";};
{GoodyType="GOODY_REVEAL_NEARBY_BARBS";};
{GoodyType="GOODY_UPGRADE_UNIT";};
};
 
};
--Fields for the FreeTechs table
--[Field]                              [Type]
--TechType                             String
FreeTechs = {
};
--Fields for the AIFreeTechs table
--[Field]                              [Type]
--TechType                             String
AIFreeTechs = {
HANDICAP_KING = {
{TechType="TECH_POTTERY";};
};
 
HANDICAP_EMPEROR = {
{TechType="TECH_ANIMAL_HUSBANDRY";};
{TechType="TECH_POTTERY";};
};
 
HANDICAP_IMMORTAL = {
{TechType="TECH_MINING";};
{TechType="TECH_ANIMAL_HUSBANDRY";};
{TechType="TECH_POTTERY";};
};
 
HANDICAP_DEITY = {
{TechType="TECH_MINING";};
{TechType="TECH_ANIMAL_HUSBANDRY";};
{TechType="TECH_THE_WHEEL";};
{TechType="TECH_POTTERY";};
};
 
};
}
return data

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