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Module:Data/Civ5/Base/UnitClasses

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--MaxGlobalInstances                    Int64
--MaxTeamInstances                      Int64
--MaxPlayerInstances                    Int64
--InstanceCostModifier                  Int64
--DefaultUnit                          String
 
local data ={
 
UNITCLASS_SETTLER={
Description=[=[Settler]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_SETTLER";};
 
UNITCLASS_WORKER={
Description=[=[Worker]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_WORKER";};
 
UNITCLASS_WARRIOR={
Description=[=[Warrior]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_WARRIOR";};
 
UNITCLASS_SCOUT={
Description=[=[Scout]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_SCOUT";};
 
UNITCLASS_ARCHER={
Description=[=[Archer]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_ARCHER";};
 
UNITCLASS_SPEARMAN={
Description=[=[Spearman]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_SPEARMAN";};
 
UNITCLASS_CHARIOT_ARCHER={
Description="Chariot Archers";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_CHARIOT_ARCHER";};
 
UNITCLASS_SWORDSMAN={
Description=[=[Swordsman]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_SWORDSMAN";};
 
UNITCLASS_HORSEMAN={
Description="Horsemen";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_HORSEMAN";};
 
UNITCLASS_CATAPULT={
Description=[=[Catapult]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_CATAPULT";};
 
UNITCLASS_KNIGHT={
Description=[=[Knight]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_KNIGHT";};
 
UNITCLASS_CROSSBOWMAN={
Description=[=[Crossbowman]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_CROSSBOWMAN";};
 
UNITCLASS_PIKEMAN={
Description=[=[Pikeman]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_PIKEMAN";};
 
UNITCLASS_TREBUCHET={
Description=[=[Trebuchet]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_TREBUCHET";};
 
UNITCLASS_LONGSWORDSMAN={
Description="Longswordsmen";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_LONGSWORDSMAN";};
 
UNITCLASS_MUSKETMAN={
Description=[=[Musketman]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_MUSKETMAN";};
 
UNITCLASS_CANNON={
Description=[=[Cannon]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_CANNON";};
 
UNITCLASS_LANCER={
Description="Lancers";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_LANCER";};
 
UNITCLASS_RIFLEMAN={
Description=[=[Rifleman]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_RIFLEMAN";};
 
UNITCLASS_CAVALRY={
Description=[=[Cavalry]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_CAVALRY";};
 
UNITCLASS_INFANTRY={
Description=[=[Infantry]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_INFANTRY";};
 
UNITCLASS_ARTILLERY={
Description=[=[Artillery]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_ARTILLERY";};
 
UNITCLASS_TANK={
Description=[=[Tank]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_TANK";};
 
UNITCLASS_ANTI_TANK_GUN={
Description="Anti-Tank Guns";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_ANTI_TANK_GUN";};
 
UNITCLASS_ANTI_AIRCRAFT_GUN={
Description="Anti-Aircraft Guns";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_ANTI_AIRCRAFT_GUN";};
 
UNITCLASS_PARATROOPER={
Description=[=[Paratrooper]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_PARATROOPER";};
 
UNITCLASS_FIGHTER={
Description=[=[Fighter]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_FIGHTER";};
 
UNITCLASS_BOMBER={
Description=[=[Bomber]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_BOMBER";};
 
UNITCLASS_ATOMIC_BOMB={
Description="Atomic Bomb";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_ATOMIC_BOMB";};
 
UNITCLASS_ROCKET_ARTILLERY={
Description="Rocket Artillery";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_ROCKET_ARTILLERY";};
 
UNITCLASS_MECHANIZED_INFANTRY={
Description=[=[Mechanized Infantry]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_MECHANIZED_INFANTRY";};
 
UNITCLASS_MODERN_ARMOR={
Description=[=[Modern Armor]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_MODERN_ARMOR";};
 
UNITCLASS_HELICOPTER_GUNSHIP={
Description="Helicopter Gunships";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_HELICOPTER_GUNSHIP";};
 
UNITCLASS_MOBILE_SAM={
Description=[=[Mobile SAM]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_MOBILE_SAM";};
 
UNITCLASS_GUIDED_MISSILE={
Description=[=[Guided Missile]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_GUIDED_MISSILE";};
 
UNITCLASS_JET_FIGHTER={
Description=[=[Jet Fighter]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_JET_FIGHTER";};
 
UNITCLASS_STEALTH_BOMBER={
Description=[=[Stealth Bomber]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_STEALTH_BOMBER";};
 
UNITCLASS_NUCLEAR_MISSILE={
Description=[=[Nuclear Missile]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_NUCLEAR_MISSILE";};
 
UNITCLASS_MECH={
Description=[=[Giant Death Robot]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_MECH";};
 
UNITCLASS_WORKBOAT={
Description=[=[Work Boat]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_WORKBOAT";};
 
UNITCLASS_GALLEY={
Description=[=[Galley]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="NONE";};
 
UNITCLASS_TRIREME={
Description=[=[Trireme]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_TRIREME";};
 
UNITCLASS_CARAVEL={
Description=[=[Caravel]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_CARAVEL";};
 
UNITCLASS_FRIGATE={
Description=[=[Frigate]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_FRIGATE";};
 
UNITCLASS_IRONCLAD={
Description=[=[Ironclad]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_IRONCLAD";};
 
UNITCLASS_DESTROYER={
Description=[=[Destroyer]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_DESTROYER";};
 
UNITCLASS_BATTLESHIP={
Description=[=[Battleship]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_BATTLESHIP";};
 
UNITCLASS_SUBMARINE={
Description=[=[Submarine]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_SUBMARINE";};
 
UNITCLASS_CARRIER={
Description=[=[Carrier]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_CARRIER";};
 
UNITCLASS_NUCLEAR_SUBMARINE={
Description=[=[Nuclear Submarine]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_NUCLEAR_SUBMARINE";};
 
UNITCLASS_MISSILE_CRUISER={
Description=[=[Missile Cruiser]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_MISSILE_CRUISER";};
 
UNITCLASS_ARTIST={
Description=[=[Great Artist]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_ARTIST";};
 
UNITCLASS_SCIENTIST={
Description=[=[Great Scientist]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_SCIENTIST";};
 
UNITCLASS_MERCHANT={
Description=[=[Great Merchant]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_MERCHANT";};
 
UNITCLASS_ENGINEER={
Description=[=[Great Engineer]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_ENGINEER";};
 
UNITCLASS_GREAT_GENERAL={
Description=[=[Great General]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;
DefaultUnit="UNIT_GREAT_GENERAL";};
 
UNITCLASS_SS_COCKPIT={
Description=[=[SS Cockpit]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;
DefaultUnit="UNIT_SS_COCKPIT";};
 
UNITCLASS_SS_STASIS_CHAMBER={
Description=[=[SS Stasis Chamber]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;
DefaultUnit="UNIT_SS_STASIS_CHAMBER";};
 
UNITCLASS_SS_ENGINE={
Description=[=[SS Engine]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;
DefaultUnit="UNIT_SS_ENGINE";};
 
UNITCLASS_SS_BOOSTER={
Description=[=[SS Booster]=];
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=3;
DefaultUnit="UNIT_SS_BOOSTER";};
 
}
return data

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