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Module:Data/Civ5/GK/Beliefs

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--ShortDescription                     String
--Pantheon                            Boolean
--Founder                             Boolean
--Follower                            Boolean
--Enhancer                            Boolean
--RequiresPeace                       Boolean
--EnablesFaithBuying                  Boolean
--MinPopulation                         Int64
--MinFollowers                          Int64
--MaxDistance                           Int64
--CityGrowthModifier                    Int64
--FaithFromKills                        Int64
--FaithFromDyingUnits                   Int64
--RiverHappiness                        Int64
--HappinessPerCity                      Int64
--HappinessPerFollowingCity             Int64
--HappinessPerXPeacefulForeignFollowers Int64
--PlotCultureCostModifier               Int64
--CityRangeStrikeModifier               Int64
--CombatModifierEnemyCities             Int64
--CombatModifierFriendlyCities          Int64
--FriendlyHealChange                    Int64
--CityStateFriendshipModifier           Int64
--LandBarbarianConversionPercent        Int64
--WonderProductionModifier              Int64
--PlayerHappiness                       Int64
--PlayerCultureModifier                 Int64
--GoldPerFollowingCity                  Int64
--GoldPerXFollowers                     Int64
--GoldPerFirstCityConversion            Int64
--SciencePerOtherReligionFollower       Int64
--SpreadDistanceModifier                Int64
--SpreadStrengthModifier                Int64
--ProphetStrengthModifier               Int64
--ProphetCostModifier                   Int64
--MissionaryStrengthModifier            Int64
--MissionaryCostModifier                Int64
--FriendlyCityStateSpreadModifier       Int64
--GreatPersonExpendedFaith              Int64
--CityStateMinimumInfluence             Int64
--ObsoleteEra                          String
--ResourceRevealed                     String
--BuildingClassEnabled                 String
--SpreadModifierDoublingTech           String
 
local data ={
 
BELIEF_GODDESS_HUNT={
Description=[=[+1 {{food5}} [[Food (Civ5)|Food]] from [[Camps (Civ5)|Camps]]]=];
ShortDescription=[=[Goddess of the Hunt]=];
Pantheon=true;};
 
BELIEF_FERTILITY_RITES={
Description=[=[10% faster {{food5}} Growth Rate]=];
ShortDescription=[=[Fertility Rites]=];
Pantheon=true;
CityGrowthModifier=10;};
 
BELIEF_GOD_CRAFTSMEN={
Description=[=[+1 {{production5}} [[Production (Civ5)|Production]] in [[cities (Civ5)|cities]] with population of 3+]=];
ShortDescription=[=[God of Craftsmen]=];
Pantheon=true;
MinPopulation=3;};
 
BELIEF_GOD_SEA={
Description=[=[+1 {{production5}} [[Production (Civ5)|Production]] from [[Fishing Boats (Civ5)|Fishing Boats]]]=];
ShortDescription=[=[God of the Sea]=];
Pantheon=true;};
 
BELIEF_OPEN_SKY={
Description=[=[+1 {{culture5}} [[Culture (Civ5)|Culture]] from [[Pastures (Civ5)|Pastures]]]=];
ShortDescription=[=[God of the Open Sky]=];
Pantheon=true;};
 
BELIEF_MESSENGER_GODS={
Description=[=[+2 {{Science5}} [[Science (Civ5)|Science]] in [[cities (Civ5)|cities]] with a {{CityConnection5}} [[Trade Route (Civ5)|Trade Route]]]=];
ShortDescription=[=[Messenger of the Gods]=];
Pantheon=true;};
 
BELIEF_ONE_WITH_NATURE={
Description=[=[+4 {{Faith5}} [[Faith (Civ5)|Faith]] from [[Natural Wonders (Civ5)|Natural Wonders]]]=];
ShortDescription=[=[One with Nature]=];
Pantheon=true;};
 
BELIEF_FEED_WORLD={
Description=[=[[[Shrines (Civ5)|Shrines]] and [[Temples (Civ5)|Temples]] provide +1 {{food5}} [[Food (Civ5)|Food]] each in [[city (Civ5)|city]]]=];
ShortDescription=[=[Feed the World]=];
Follower=true;};
 
BELIEF_FORMAL_LITURGY={
Description=[=[+1 {{culture5}} [[Culture (Civ5)|Culture]] and +1 {{Faith5}} [[Faith (Civ5)|Faith]] for each [[Gold (Civ5)|Gold]] and [[Silver (Civ5)|Silver]]]=];
ShortDescription=[=[Religious Idols]=];
Pantheon=true;};
 
BELIEF_STONE_CIRCLES={
Description=[=[+2 {{Faith5}} [[Faith (Civ5)|Faith]] from Quarries]=];
ShortDescription=[=[Stone Circles]=];
Pantheon=true;};
 
BELIEF_GOD_WAR={
Description=[=[Gain {{Faith5}} [[Faith (Civ5)|Faith]] if you win a battle within 4 tiles of your [[city (Civ5)|city]]]=];
ShortDescription=[=[God of War]=];
Pantheon=true;
MaxDistance=4;
FaithFromKills=50;};
 
BELIEF_SWORD_PLOWSHARES={
Description=[=[15% faster {{food5}} Growth Rate for [[city (Civ5)|city]] if not at war]=];
ShortDescription=[=[Swords into Plowshares]=];
Follower=true;
RequiresPeace=true;
CityGrowthModifier=15;};
 
BELIEF_GURUSHIP={
Description=[=[+2 {{production5}} [[Production (Civ5)|Production]] if [[city (Civ5)|city]] has a [[Specialist (Civ5)|Specialist]]]=];
ShortDescription=[=[Guruship]=];
Follower=true;};
 
BELIEF_HOLY_WARRIORS={
Description=[=[Use {{Faith5}} [[Faith (Civ5)|Faith]] to purchase pre-Industrial [[land units (Civ5)|land units]]]=];
ShortDescription=[=[Holy Warriors]=];
Follower=true;
EnablesFaithBuying=true;};
 
BELIEF_SACRED_WATERS={
Description=[=[+1 {{happiness5}} [[Happiness (Civ5)|Happiness]] from [[cities (Civ5)|cities]] on [[rivers (Civ5)|rivers]]]=];
ShortDescription=[=[Sacred Waters]=];
Pantheon=true;
RiverHappiness=1;};
 
BELIEF_GODDESS_LOVE={
Description=[=[+1 {{happiness5}} [[Happiness (Civ5)|Happiness]] from [[cities (Civ5)|cities]] with population of 6+]=];
ShortDescription=[=[Goddess of Love]=];
Pantheon=true;
MinPopulation=6;
HappinessPerCity=1;};
 
BELIEF_RELIGIOUS_SETTLEMENTS={
Description=[=[+15% faster border growth]=];
ShortDescription=[=[Religious Settlements]=];
Pantheon=true;
PlotCultureCostModifier=-15;};
 
BELIEF_GOD_FESTIVALS={
Description=[=[+1 {{culture5}} [[Culture (Civ5)|Culture]] and +1 {{Faith5}} [[Faith (Civ5)|Faith]] for each [[Wine (Civ5)|Wine]] and [[Incense (Civ5)|Incense]]]=];
ShortDescription=[=[Goddess of Festivals]=];
Pantheon=true;};
 
BELIEF_ORAL_TRADITION={
Description=[=[+1 {{culture5}} [[Culture (Civ5)|Culture]] from [[Plantations (Civ5)|Plantations]]]=];
ShortDescription=[=[Oral Tradition]=];
Pantheon=true;};
 
BELIEF_ANCESTOR_WORSHIP={
Description=[=[+1 {{culture5}} [[Culture (Civ5)|Culture]] from [[Shrines (Civ5)|Shrines]]]=];
ShortDescription=[=[Ancestor Worship]=];
Pantheon=true;};
 
BELIEF_DESERT_FOLKLORE={
Description=[=[+1 {{Faith5}} [[Faith (Civ5)|Faith]] from [[Desert (Civ5)|Desert]] tiles]=];
ShortDescription=[=[Desert Folklore]=];
Pantheon=true;};
 
BELIEF_SACRED_PATH={
Description=[=[+1 {{culture5}} [[Culture (Civ5)|Culture]] from [[Jungle (Civ5)|Jungle]] tiles]=];
ShortDescription=[=[Sacred Path]=];
Pantheon=true;};
 
BELIEF_GODDESS_STRATEGY={
Description=[=[+30% increase in [[city (Civ5)|city]] {{rangedStrength5}} [[Ranged (Civ5)|Ranged]] [[Combat Strength (Civ5)|Combat Strength]]]=];
ShortDescription=[=[Goddess of Protection]=];
Pantheon=true;
CityRangeStrikeModifier=30;};
 
BELIEF_FAITH_HEALERS={
Description=[=[+30 HP healed per turn if adjacent to a friendly [[city (Civ5)|city]]]=];
ShortDescription=[=[Faith Healers]=];
Pantheon=true;
FriendlyHealChange=30;};
 
BELIEF_MONUMENT_GODS={
Description=[=[+15% {{production5}} [[Production (Civ5)|Production]] of Ancient/Classical [[Wonders (Civ5)|Wonders]]]=];
ShortDescription=[=[Monument to the Gods]=];
Pantheon=true;
WonderProductionModifier=15;
ObsoleteEra="ERA_MEDIEVAL";};
 
BELIEF_RELIGIOUS_TEXTS={
Description=[=[[[Religion (Civ5)|Religion]] spreads 34% faster (68% with [[Printing Press (Civ5)|Printing Press]])]=];
ShortDescription=[=[Religious Texts]=];
Enhancer=true;
SpreadStrengthModifier=34;
SpreadModifierDoublingTech="TECH_PRINTING_PRESS";};
 
BELIEF_RELIQUARY={
Description=[=[Gain 50 {{Faith5}} [[Faith (Civ5)|Faith]] each time a [[Great Person (Civ5)|Great Person]] is expended]=];
ShortDescription=[=[Reliquary]=];
Enhancer=true;
GreatPersonExpendedFaith=50;};
 
BELIEF_PEACE_LOVING={
Description=[=[+1 {{happiness5}} Global [[Happiness (Civ5)|Happiness]] for every 5 followers of this [[religion (Civ5)|religion]] in non-enemy foreign [[cities (Civ5)|cities]]]=];
ShortDescription=[=[Peace Loving]=];
Founder=true;
HappinessPerXPeacefulForeignFollowers=5;};
 
BELIEF_INTERFAITH_DIALOGUE={
Description=[=[Gain {{Science5}} [[Science (Civ5)|Science]] when a [[Missionary (Civ5)|Missionary]] or [[Prophet (Civ5)|Prophet]] spreads this [[religion (Civ5)|religion]] to [[cities (Civ5)|cities]] of other religions]=];
ShortDescription=[=[Interfaith Dialogue]=];
Founder=true;
SciencePerOtherReligionFollower=10;};
 
BELIEF_CEREMONIAL_BURIAL={
Description=[=[+1 {{happiness5}} Global [[Happiness (Civ5)|Happiness]] for each [[city (Civ5)|city]] following this [[religion (Civ5)|religion]]]=];
ShortDescription=[=[Ceremonial Burial]=];
Founder=true;
HappinessPerFollowingCity=1;};
 
BELIEF_CHURCH_PROPERTY={
Description=[=[+2 {{gold5}} [[Gold (Civ5)|Gold]] for each [[city (Civ5)|city]] following this [[religion (Civ5)|religion]]]=];
ShortDescription=[=[Church Property]=];
Founder=true;
GoldPerFollowingCity=2;};
 
BELIEF_TITHE={
Description=[=[+1 {{gold5}} [[Gold (Civ5)|Gold]] for every 4 followers of this [[religion (Civ5)|religion]]]=];
ShortDescription=[=[Tithe]=];
Founder=true;
GoldPerXFollowers=4;};
 
BELIEF_INITIATION_RITES={
Description=[=[+100 {{gold5}} [[Gold (Civ5)|Gold]] when each [[city (Civ5)|city]] first converts to this [[religion (Civ5)|religion]]]=];
ShortDescription=[=[Initiation Rites]=];
Founder=true;
GoldPerFirstCityConversion=100;};
 
BELIEF_JUST_WAR={
Description=[=[+20% {{strength5}} [[Combat Strength (Civ5)|Combat Strength]] near enemy [[cities (Civ5)|cities]] that follow this [[religion (Civ5)|religion]]]=];
ShortDescription=[=[Just War]=];
Enhancer=true;
CombatModifierEnemyCities=20;};
 
BELIEF_DEFENDER_FAITH={
Description=[=[+20% {{strength5}} [[Combat Strength (Civ5)|Combat Strength]] near friendly [[cities (Civ5)|cities]] that follow this [[religion (Civ5)|religion]]]=];
ShortDescription=[=[Defender of the Faith]=];
Enhancer=true;
CombatModifierFriendlyCities=20;};
 
BELIEF_ITINERANT_PREACHERS={
Description=[=[[[Religion (Civ5)|Religion]] spreads to [[cities (Civ5)|cities]] 30% [[further (Civ5)|further]] away]=];
ShortDescription=[=[Itinerant Preachers]=];
Enhancer=true;
SpreadDistanceModifier=30;};
 
BELIEF_MESSIAH={
Description=[=[[[Prophets (Civ5)|Prophets]] 25% stronger and earned with 25% less {{Faith5}} [[Faith (Civ5)|Faith]]]=];
ShortDescription=[=[Messiah]=];
Enhancer=true;
ProphetStrengthModifier=25;
ProphetCostModifier=-25;};
 
BELIEF_MISSIONARY_ZEAL={
Description=[=[[[Missionary (Civ5)|Missionary]] conversion [[strength (Civ5)|strength]] +25%]=];
ShortDescription=[=[Missionary Zeal]=];
Enhancer=true;
MissionaryStrengthModifier=25;};
 
BELIEF_HOLY_ORDER={
Description=[=[[[Missionaries (Civ5)|Missionaries]] and [[Inquisitors (Civ5)|Inquisitors]] cost 30% less {{Faith5}} [[Faith (Civ5)|Faith]]]=];
ShortDescription=[=[Holy Order]=];
Enhancer=true;
MissionaryCostModifier=-30;};
 
BELIEF_RELIGIOUS_UNITY={
Description=[=[[[Religion (Civ5)|Religion]] spreads to friendly [[city-states (Civ5)|city-states]] at double rate]=];
ShortDescription=[=[Religious Unity]=];
Enhancer=true;
FriendlyCityStateSpreadModifier=100;};
 
BELIEF_CATHEDRALS={
Description=[=[Use {{Faith5}} [[Faith (Civ5)|Faith]] to purchase [[Cathedrals (Civ5)|Cathedrals]] (+1 {{Faith5}} Faith, +3 {{culture5}} [[Culture (Civ5)|Culture]], +1 {{happiness5}} [[Happiness (Civ5)|Happiness]], [[Artist (Civ5)|Artist]] [[Specialist (Civ5)|Specialist]] slot)]=];
ShortDescription=[=[Cathedrals]=];
Follower=true;
BuildingClassEnabled="BUILDINGCLASS_CATHEDRAL";};
 
BELIEF_MOSQUES={
Description=[=[Use {{Faith5}} [[Faith (Civ5)|Faith]] to purchase [[Mosques (Civ5)|Mosques]] (+3 {{Faith5}} Faith, +2 {{culture5}} [[Culture (Civ5)|Culture]], +1 {{happiness5}} [[Happiness (Civ5)|Happiness]])]=];
ShortDescription=[=[Mosques]=];
Follower=true;
BuildingClassEnabled="BUILDINGCLASS_MOSQUE";};
 
BELIEF_PAGODAS={
Description=[=[Use {{Faith5}} [[Faith (Civ5)|Faith]] to purchase [[Pagodas (Civ5)|Pagodas]] (+2 {{Faith5}} Faith, +2 {{culture5}} [[Culture (Civ5)|Culture]], +2 {{happiness5}} [[Happiness (Civ5)|Happiness]])]=];
ShortDescription=[=[Pagodas]=];
Follower=true;
BuildingClassEnabled="BUILDINGCLASS_PAGODA";};
 
BELIEF_MONASTERIES={
Description=[=[Use {{Faith5}} [[Faith (Civ5)|Faith]] to purchase Monasteries (+2 {{Faith5}} Faith, +2 {{culture5}} [[Culture (Civ5)|Culture]], more with {{wine5}} [[Wine (Civ5)|Wine]] or {{incense5}} [[Incense (Civ5)|Incense]])]=];
ShortDescription=[=[Monasteries]=];
Follower=true;
BuildingClassEnabled="BUILDINGCLASS_MONASTERY";};
 
BELIEF_PEACE_GARDENS={
Description=[=[[[Gardens (Civ5)|Gardens]] provide +2 {{happiness5}} [[Happiness (Civ5)|Happiness]] in [[city (Civ5)|city]]]=];
ShortDescription=[=[Peace Gardens]=];
Follower=true;};
 
BELIEF_CHORAL_MUSIC={
Description=[=[[[Temples (Civ5)|Temples]] provide +2 {{culture5}} [[Culture (Civ5)|Culture]] in [[cities (Civ5)|cities]] with 5 followers]=];
ShortDescription=[=[Choral Music]=];
Follower=true;
MinFollowers=5;};
 
BELIEF_RELIGIOUS_ART={
Description=[=[[[Hermitage (Civ5)|Hermitage]] provides +8 {{culture5}} [[Culture (Civ5)|Culture]] in [[city (Civ5)|city]]]=];
ShortDescription=[=[Religious Art]=];
Follower=true;};
 
BELIEF_LITURGICAL_DRAMA={
Description=[=[Ampitheaters provide +1 {{Faith5}} [[Faith (Civ5)|Faith]] in [[cities (Civ5)|cities]] with 3 followers]=];
ShortDescription=[=[Liturgical Drama]=];
Follower=true;
MinFollowers=3;};
 
BELIEF_ASCETISM={
Description=[=[[[Shrines (Civ5)|Shrines]] provide +1 {{happiness5}} [[Happiness (Civ5)|Happiness]] in [[cities (Civ5)|cities]] with 3 followers]=];
ShortDescription=[=[Asceticism]=];
Follower=true;
MinFollowers=3;};
 
BELIEF_RELIGIOUS_CENTER={
Description=[=[[[Temples (Civ5)|Temples]] provide +2 {{happiness5}} [[Happiness (Civ5)|Happiness]] in [[cities (Civ5)|cities]] with 5 followers]=];
ShortDescription=[=[Religious Center]=];
Follower=true;
MinFollowers=5;};
 
BELIEF_PAPAL_PRIMACY={
Description=[=[+15 to {{influence5}} [[Influence (Civ5)|Influence]] resting point with [[City-States (Civ5)|City-States]] following this [[religion (Civ5)|religion]]]=];
ShortDescription=[=[Papal Primacy]=];
Founder=true;
CityStateMinimumInfluence=15;};
 
BELIEF_DANCE_AURORA={
Description=[=[+1 {{Faith5}} [[Faith (Civ5)|Faith]] from [[Tundra (Civ5)|Tundra]] tiles without [[Forest (Civ5)|Forest]]]=];
ShortDescription=[=[Dance of the Aurora]=];
Pantheon=true;};
 
BELIEF_RELIGIOUS_COMMUNITY={
Description=[=[+1% {{production5}} [[Production (Civ5)|Production]] for each follower (max +15%)]=];
ShortDescription=[=[Religious Community]=];
Follower=true;};
 
BELIEF_DIVINE_INSPIRATION={
Description=[=[Each [[World Wonder (Civ5)|World Wonder]] provides +2 {{Faith5}} [[Faith (Civ5)|Faith]] in [[city (Civ5)|city]]]=];
ShortDescription=[=[Divine Inspiration]=];
Follower=true;};
 
BELIEF_PILGRIMAGE={
Description=[=[+2 {{Faith5}} [[Faith (Civ5)|Faith]] for each foreign [[city (Civ5)|city]] following this [[religion (Civ5)|religion]]]=];
ShortDescription=[=[Pilgrimage]=];
Founder=true;};
 
BELIEF_WORLD_CHURCH={
Description=[=[+1 {{culture5}} [[Culture (Civ5)|Culture]] for every 5 followers of this [[religion (Civ5)|religion]] in other [[civilizations (Civ5)|civilizations]]]=];
ShortDescription=[=[World Church]=];
Founder=true;};
 
}
return data

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