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Module:Data/Civ5/GK/BuildingClasses

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--DefaultBuilding                      String
--MaxGlobalInstances                    Int64
--MaxTeamInstances                      Int64
--MaxPlayerInstances                    Int64
--ExtraPlayerInstances                  Int64
--NoLimit                             Boolean
--Monument                            Boolean
 
local data ={
 
BUILDINGCLASS_COURTHOUSE={
Description=[=[Courthouse]=];
DefaultBuilding="BUILDING_COURTHOUSE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_SEAPORT={
Description=[=[Seaport]=];
DefaultBuilding="BUILDING_SEAPORT";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_STABLE={
Description=[=[Stable]=];
DefaultBuilding="BUILDING_STABLE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_WATERMILL={
Description=[=[Water Mill]=];
DefaultBuilding="BUILDING_WATERMILL";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_CIRCUS={
Description=[=[Circus]=];
DefaultBuilding="BUILDING_CIRCUS";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_FORGE={
Description=[=[Forge]=];
DefaultBuilding="BUILDING_FORGE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_WINDMILL={
Description=[=[Windmill]=];
DefaultBuilding="BUILDING_WINDMILL";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_HYDRO_PLANT={
Description=[=[Hydro Plant]=];
DefaultBuilding="BUILDING_HYDRO_PLANT";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_SOLAR_PLANT={
Description=[=[Solar Plant]=];
DefaultBuilding="BUILDING_SOLAR_PLANT";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MINT={
Description=[=[Mint]=];
DefaultBuilding="BUILDING_MINT";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_OBSERVATORY={
Description=[=[Observatory]=];
DefaultBuilding="BUILDING_OBSERVATORY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MONASTERY={
Description="TXT_KEY_BUILDING_MONASTERY";
DefaultBuilding="BUILDING_MONASTERY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_GARDEN={
Description=[=[Garden]=];
DefaultBuilding="BUILDING_GARDEN";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_LIGHTHOUSE={
Description=[=[Lighthouse]=];
DefaultBuilding="BUILDING_LIGHTHOUSE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_HARBOR={
Description=[=[Harbor]=];
DefaultBuilding="BUILDING_HARBOR";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_COLOSSEUM={
Description=[=[Colosseum]=];
DefaultBuilding="BUILDING_COLOSSEUM";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_THEATRE={
Description=[=[Theatre]=];
DefaultBuilding="BUILDING_THEATRE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_STADIUM={
Description="TXT_KEY_BUILDING_STADIUM";
DefaultBuilding="BUILDING_STADIUM";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MONUMENT={
Description="TXT_KEY_BUILDING_MONUMENT";
DefaultBuilding="BUILDING_MONUMENT";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_AMPHITHEATER={
Description=[=[Amphitheater]=];
DefaultBuilding="BUILDING_AMPHITHEATER";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_OPERA_HOUSE={
Description=[=[Opera House]=];
DefaultBuilding="BUILDING_OPERA_HOUSE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MUSEUM={
Description=[=[Museum]=];
DefaultBuilding="BUILDING_MUSEUM";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_BROADCAST_TOWER={
Description=[=[Broadcast Tower]=];
DefaultBuilding="BUILDING_BROADCAST_TOWER";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_SHRINE={
Description=[=[Shrine]=];
DefaultBuilding="BUILDING_SHRINE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_TEMPLE={
Description=[=[Temple]=];
DefaultBuilding="BUILDING_TEMPLE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_BARRACKS={
Description=[=[Barracks]=];
DefaultBuilding="BUILDING_BARRACKS";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_ARMORY={
Description=[=[Armory]=];
DefaultBuilding="BUILDING_ARMORY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MILITARY_ACADEMY={
Description=[=[Military Academy]=];
DefaultBuilding="BUILDING_MILITARY_ACADEMY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_ARSENAL={
Description=[=[Arsenal]=];
DefaultBuilding="BUILDING_ARSENAL";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_WALLS={
Description=[=[Walls]=];
DefaultBuilding="BUILDING_WALLS";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_CASTLE={
Description=[=[Castle]=];
DefaultBuilding="BUILDING_CASTLE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MILITARY_BASE={
Description=[=[Military Base]=];
DefaultBuilding="BUILDING_MILITARY_BASE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_GRANARY={
Description=[=[Granary]=];
DefaultBuilding="BUILDING_GRANARY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_HOSPITAL={
Description=[=[Hospital]=];
DefaultBuilding="BUILDING_HOSPITAL";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MEDICAL_LAB={
Description=[=[Medical Lab]=];
DefaultBuilding="BUILDING_MEDICAL_LAB";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_WORKSHOP={
Description=[=[Workshop]=];
DefaultBuilding="BUILDING_WORKSHOP";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_FACTORY={
Description=[=[Factory]=];
DefaultBuilding="BUILDING_FACTORY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_NUCLEAR_PLANT={
Description=[=[Nuclear Plant]=];
DefaultBuilding="BUILDING_NUCLEAR_PLANT";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_SPACESHIP_FACTORY={
Description=[=[Spaceship Factory]=];
DefaultBuilding="BUILDING_SPACESHIP_FACTORY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MARKET={
Description=[=[Market]=];
DefaultBuilding="BUILDING_MARKET";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_BANK={
Description=[=[Bank]=];
DefaultBuilding="BUILDING_BANK";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_STOCK_EXCHANGE={
Description=[=[Stock Exchange]=];
DefaultBuilding="BUILDING_STOCK_EXCHANGE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_LIBRARY={
Description=[=[Library]=];
DefaultBuilding="BUILDING_LIBRARY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_UNIVERSITY={
Description=[=[University]=];
DefaultBuilding="BUILDING_UNIVERSITY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_PUBLIC_SCHOOL={
Description=[=[Public School]=];
DefaultBuilding="BUILDING_PUBLIC_SCHOOL";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_LABORATORY={
Description=[=[Research Lab]=];
DefaultBuilding="BUILDING_LABORATORY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_PALACE={
Description=[=[Palace]=];
DefaultBuilding="BUILDING_PALACE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_HEROIC_EPIC={
Description=[=[Heroic Epic]=];
DefaultBuilding="BUILDING_HEROIC_EPIC";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_NATIONAL_EPIC={
Description=[=[National Epic]=];
DefaultBuilding="BUILDING_NATIONAL_EPIC";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_CIRCUS_MAXIMUS={
Description=[=[Circus Maximus]=];
DefaultBuilding="BUILDING_CIRCUS_MAXIMUS";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_NATIONAL_TREASURY={
Description=[=[National Treasury]=];
DefaultBuilding="BUILDING_NATIONAL_TREASURY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_NATIONAL_COLLEGE={
Description=[=[National College]=];
DefaultBuilding="BUILDING_NATIONAL_COLLEGE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_IRONWORKS={
Description=[=[Ironworks]=];
DefaultBuilding="BUILDING_IRONWORKS";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_OXFORD_UNIVERSITY={
Description=[=[Oxford University]=];
DefaultBuilding="BUILDING_OXFORD_UNIVERSITY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_HERMITAGE={
Description=[=[Hermitage]=];
DefaultBuilding="BUILDING_HERMITAGE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_PYRAMID={
Description=[=[Pyramids]=];
DefaultBuilding="BUILDING_PYRAMID";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_GREAT_LIBRARY={
Description=[=[Great Library]=];
DefaultBuilding="BUILDING_GREAT_LIBRARY";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_STONEHENGE={
Description=[=[Stonehenge]=];
DefaultBuilding="BUILDING_STONEHENGE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_HANGING_GARDEN={
Description=[=[Hanging Gardens]=];
DefaultBuilding="BUILDING_HANGING_GARDEN";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_COLOSSUS={
Description=[=[Colossus]=];
DefaultBuilding="BUILDING_COLOSSUS";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_GREAT_LIGHTHOUSE={
Description=[=[Great Lighthouse]=];
DefaultBuilding="BUILDING_GREAT_LIGHTHOUSE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_ORACLE={
Description=[=[Oracle]=];
DefaultBuilding="BUILDING_ORACLE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_GREAT_WALL={
Description=[=[Great Wall]=];
DefaultBuilding="BUILDING_GREAT_WALL";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_HAGIA_SOPHIA={
Description=[=[Hagia Sophia]=];
DefaultBuilding="BUILDING_HAGIA_SOPHIA";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_ANGKOR_WAT={
Description=[=[Angkor Wat]=];
DefaultBuilding="BUILDING_ANGKOR_WAT";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_NOTRE_DAME={
Description=[=[Notre Dame]=];
DefaultBuilding="BUILDING_NOTRE_DAME";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MACHU_PICHU={
Description=[=[Machu Picchu]=];
DefaultBuilding="BUILDING_MACHU_PICHU";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_CHICHEN_ITZA={
Description=[=[Chichen Itza]=];
DefaultBuilding="BUILDING_CHICHEN_ITZA";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_KREMLIN={
Description=[=[Kremlin]=];
DefaultBuilding="BUILDING_KREMLIN";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_FORBIDDEN_PALACE={
Description=[=[Forbidden Palace]=];
DefaultBuilding="BUILDING_FORBIDDEN_PALACE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_SISTINE_CHAPEL={
Description=[=[Sistine Chapel]=];
DefaultBuilding="BUILDING_SISTINE_CHAPEL";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_HIMEJI_CASTLE={
Description=[=[Himeji Castle]=];
DefaultBuilding="BUILDING_HIMEJI_CASTLE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_PORCELAIN_TOWER={
Description=[=[Porcelain Tower]=];
DefaultBuilding="BUILDING_PORCELAIN_TOWER";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_TAJ_MAHAL={
Description=[=[Taj Mahal]=];
DefaultBuilding="BUILDING_TAJ_MAHAL";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_BIG_BEN={
Description=[=[Big Ben]=];
DefaultBuilding="BUILDING_BIG_BEN";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_BRANDENBURG_GATE={
Description=[=[Brandenburg Gate]=];
DefaultBuilding="BUILDING_BRANDENBURG_GATE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_LOUVRE={
Description=[=[Louvre]=];
DefaultBuilding="BUILDING_LOUVRE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_EIFFEL_TOWER={
Description=[=[Eiffel Tower]=];
DefaultBuilding="BUILDING_EIFFEL_TOWER";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_STATUE_OF_LIBERTY={
Description=[=[Statue of Liberty]=];
DefaultBuilding="BUILDING_STATUE_OF_LIBERTY";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_CRISTO_REDENTOR={
Description=[=[Cristo Redentor]=];
DefaultBuilding="BUILDING_CRISTO_REDENTOR";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_PENTAGON={
Description=[=[Pentagon]=];
DefaultBuilding="BUILDING_PENTAGON";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_UNITED_NATIONS={
Description=[=[United Nations]=];
DefaultBuilding="BUILDING_UNITED_NATIONS";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_SYDNEY_OPERA_HOUSE={
Description="TXT_KEY_BUILDING_SYDNEY_OPERA_HOUSE";
DefaultBuilding="BUILDING_SYDNEY_OPERA_HOUSE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_AQUEDUCT={
Description=[=[Aqueduct]=];
DefaultBuilding="BUILDING_AQUEDUCT";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_STONE_WORKS={
Description=[=[Stone Works]=];
DefaultBuilding="BUILDING_STONE_WORKS";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_STATUE_ZEUS={
Description=[=[Statue of Zeus]=];
DefaultBuilding="BUILDING_STATUE_ZEUS";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_TEMPLE_ARTEMIS={
Description=[=[Temple of Artemis]=];
DefaultBuilding="BUILDING_TEMPLE_ARTEMIS";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MAUSOLEUM_HALICARNASSUS={
Description=[=[Mausoleum of Halicarnassus]=];
DefaultBuilding="BUILDING_MAUSOLEUM_HALICARNASSUS";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_CATHEDRAL={
Description=[=[Cathedral]=];
DefaultBuilding="BUILDING_CATHEDRAL";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MOSQUE={
Description=[=[Mosque]=];
DefaultBuilding="BUILDING_MOSQUE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_PAGODA={
Description=[=[Pagoda]=];
DefaultBuilding="BUILDING_PAGODA";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_RECYCLING_CENTER={
Description=[=[Recycling Center]=];
DefaultBuilding="BUILDING_RECYCLING_CENTER";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=5;};
 
BUILDINGCLASS_BOMB_SHELTER={
Description=[=[Bomb Shelter]=];
DefaultBuilding="BUILDING_BOMB_SHELTER";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_CONSTABLE={
Description=[=[Constabulary]=];
DefaultBuilding="BUILDING_CONSTABLE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_POLICE_STATION={
Description=[=[Police Station]=];
DefaultBuilding="BUILDING_POLICE_STATION";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_INTELLIGENCE_AGENCY={
Description=[=[National Intelligence Agency]=];
DefaultBuilding="BUILDING_INTELLIGENCE_AGENCY";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_GRAND_TEMPLE={
Description=[=[Grand Temple]=];
DefaultBuilding="BUILDING_GRAND_TEMPLE";
MaxGlobalInstances=-1;
MaxTeamInstances=-1;
MaxPlayerInstances=1;};
 
BUILDINGCLASS_ALHAMBRA={
Description=[=[Alhambra]=];
DefaultBuilding="BUILDING_ALHAMBRA";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_CN_TOWER={
Description=[=[CN Tower]=];
DefaultBuilding="BUILDING_CN_TOWER";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_HUBBLE={
Description=[=[Hubble Space Telescope]=];
DefaultBuilding="BUILDING_HUBBLE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_LEANING_TOWER={
Description=[=[Leaning Tower of Pisa]=];
DefaultBuilding="BUILDING_LEANING_TOWER";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_MOSQUE_OF_DJENNE={
Description=[=[Great Mosque of Djenne]=];
DefaultBuilding="BUILDING_MOSQUE_OF_DJENNE";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_NEUSCHWANSTEIN={
Description=[=[Neuschwanstein]=];
DefaultBuilding="BUILDING_NEUSCHWANSTEIN";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_PETRA={
Description=[=[Petra]=];
DefaultBuilding="BUILDING_PETRA";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_TERRACOTTA_ARMY={
Description=[=[Terracotta Army]=];
DefaultBuilding="BUILDING_TERRACOTTA_ARMY";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
BUILDINGCLASS_GREAT_FIREWALL={
Description=[=[Great Firewall]=];
DefaultBuilding="BUILDING_GREAT_FIREWALL";
MaxGlobalInstances=1;
MaxTeamInstances=-1;
MaxPlayerInstances=-1;};
 
}
return data

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