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Module:Data/Civ5/GK/Specialists

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--Help                                 String
--Civilopedia                          String
--Strategy                             String
--GreatPeopleTitle                     String
--PortraitIndex                         Int64
--IconAtlas                            String
--Visible                             Boolean
--Cost                                  Int64
--Experience                            Int64
--GreatPeopleRateChange                 Int64
--CulturePerTurn                        Int64
--GreatPeopleUnitClass                 String
 
local data ={
 
SPECIALIST_CITIZEN={
Description=[=[Unemployed Citizen|Unemployed Citizens]=];
Strategy=[=[[[Unemployed Citizens (Civ5)|Unemployed Citizens]] each provide a small amount of {{production5}} [[Production (Civ5)|Production]]. They should, when possible, be assigned to work tiles or made into [[specialists (Civ5)|specialists]].]=];
PortraitIndex=5;
IconAtlas="CITIZEN_ATLAS";
Visible=true;};
 
SPECIALIST_ARTIST={
Description=[=[Artist|Artists]=];
Strategy=[=[Create [[Artists (Civ5)|Artists]] to increase a [[city (Civ5)|city]]'s {{culture5}} [[Cultural (Civ5)|Cultural]] output and to speed the creation of [[Great Artists (Civ5)|Great Artists]].]=];
GreatPeopleTitle=[=[Great Artist Points:]=];
PortraitIndex=4;
IconAtlas="CITIZEN_ATLAS";
Visible=true;
GreatPeopleRateChange=3;
CulturePerTurn=3;
GreatPeopleUnitClass="UNITCLASS_ARTIST";};
 
SPECIALIST_SCIENTIST={
Description=[=[Scientist|Scientists]=];
Strategy=[=[Create [[Scientists (Civ5)|Scientists]] to increase a [[city (Civ5)|city]]'s {{Science5}} [[Science (Civ5)|Science]] output and to speed the creation of [[Great Scientists (Civ5)|Great Scientists]].]=];
GreatPeopleTitle=[=[Great Scientist Points:]=];
PortraitIndex=2;
IconAtlas="CITIZEN_ATLAS";
Visible=true;
GreatPeopleRateChange=3;
GreatPeopleUnitClass="UNITCLASS_SCIENTIST";};
 
SPECIALIST_MERCHANT={
Description=[=[Merchant|Merchants]=];
Strategy=[=[Create [[Merchants (Civ5)|Merchants]] to increase a [[city (Civ5)|city]]'s {{gold5}} [[Gold (Civ5)|Gold]] output and to speed the creation of [[Great Merchants (Civ5)|Great Merchants]].]=];
GreatPeopleTitle=[=[Great Merchant Points:]=];
PortraitIndex=3;
IconAtlas="CITIZEN_ATLAS";
Visible=true;
GreatPeopleRateChange=3;
GreatPeopleUnitClass="UNITCLASS_MERCHANT";};
 
SPECIALIST_ENGINEER={
Description=[=[Engineer|Engineers]=];
Strategy=[=[Create [[Engineers (Civ5)|Engineers]] to increase a [[city (Civ5)|city]]'s {{production5}} [[Production (Civ5)|Production]] output and to speed the creation of [[Great Engineers (Civ5)|Great Engineers]].]=];
GreatPeopleTitle=[=[Great Engineer Points:]=];
PortraitIndex=1;
IconAtlas="CITIZEN_ATLAS";
Visible=true;
GreatPeopleRateChange=3;
GreatPeopleUnitClass="UNITCLASS_ENGINEER";};
 
}
return data

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