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Module:Data/CivBE/Base/PlayerPerks

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--[Field]                              [Type]
--Type                                 String
--Help                                 String
--IconIndex                             Int64
--IconAtlas                            String
--CovertAgentRankRateChange             Int64
--MiasmaDamageMod                       Int64
--MiasmaBaseHeal                        Int64
--MiasmaPlotYieldImmunity             Boolean
--UnitFlatHealChange                    Int64
--UnitFlatVisibilityChange              Int64
--UnitPercentHealChange                 Int64
--NavalMovementChange                   Int64
--ExpeditionSpeedMod                    Int64
--WorkerSpeedMod                        Int64
--OrbitalCoverageChange                 Int64
--OrbitalDurationModifier               Int64
--GrowthCarryover                       Int64
--AlienOpinionRecoveryMod               Int64
--AlienOpinionFriendlyInfluence        Double
--AlienCombatMod                        Int64
--ExplorerExpeditionCharges             Int64
--RouteMaintenanceMod                   Int64
--TradeUnitsImmuneToAliens            Boolean
--ExplorerUnitsImmuneToAliens         Boolean
--FreeBuilding                         String
--FreeSpies                             Int64
--FreeVirtue                          Boolean
--FreeTech                            Boolean
--FreePopulation                        Int64
--FreeEnergy                            Int64
--FreeCulture                           Int64
--FreeScience                           Int64
--FreeTechPerXPolicies                  Int64
--FreePolicyPerXPolicies                Int64
--PlotCultureCostModifier               Int64
--CityGrowthModifier                    Int64
--CityStartingPopulationChange          Int64
--CityStartingFreeUnitClass            String
--CityExtraWorkingPlots                 Int64
--OutpostGrowthModifier                 Int64
--PlotVisibilityRangeModifier           Int64
--CovertOpsIntrigueModifier             Int64
--CovertOpsTimeModifier                 Int64
--HealthyEmpireGrowthModifier           Int64
--NumExtraTradeRoutesForCapital         Int64
--WonderProductionMod                   Int64
--UnitHealWhenFortifiedMod              Int64
--UnitExtraExperienceLevelsAllowed      Int64
--UnitsNoWoundedDamageMod             Boolean
--UnitAffinityRequirementDiscount       Int64
--BuildingAffinityRequirementDiscount   Int64
--VirtueTierSynergyRequirementDiscount  Int64
--GlobalEnergyIncomePercentScienceYield Int64
--GlobalEnergyIncomePercentCultureYield Int64
--GlobalMeleeDamageMod                  Int64
--GlobalRangedDamageMod                 Int64
--GlobalCityStrikeDamageMod             Int64
--GlobalAirDamageMod                    Int64
--AffinityXPGainModifier                Int64
--PositiveHealthLevelsStrengthModifier  Int64
--NegativeHealthLevelsStrengthModifier  Int64
--GlobalCityStrikeRangeChange           Int64
 
local data ={
 
PLAYERPERK_WEAK_MIASMA_MOD={
Type="PLAYERPERK_WEAK_MIASMA_MOD";
Help=[=[Units take 5 HP less damage from {{ColorAlienBE|Miasma}}]=];
IconIndex=-1;
MiasmaDamageMod=5;};
 
PLAYERPERK_TRADERS_IMMUNE_TO_ALIENS={
Type="PLAYERPERK_TRADERS_IMMUNE_TO_ALIENS";
Help=[=[Trade Convoys will not be attacked by Alien units]=];
IconIndex=-1;
TradeUnitsImmuneToAliens=true;};
 
PLAYERPERK_VIVARIUMS_FOOD_FLAT={
Type="PLAYERPERK_VIVARIUMS_FOOD_FLAT";
Help=[=[+1 {{FoodIconBE}} Food from Vivariums]=];
IconIndex=-1;};
 
PLAYERPERK_VIVARIUMS_SCIENCE_FLAT={
Type="PLAYERPERK_VIVARIUMS_SCIENCE_FLAT";
Help=[=[+1 {{ScienceIconBE}} Science from Vivariums]=];
IconIndex=-1;};
 
PLAYERPERK_RELICS_FREE_MAINTENANCE={
Type="PLAYERPERK_RELICS_FREE_MAINTENANCE";
Help=[=[All Relics Free {{EnergyIconBE}} Maintenance]=];
IconIndex=-1;};
 
PLAYERPERK_RELICS_CULTURE_FLAT={
Type="PLAYERPERK_RELICS_CULTURE_FLAT";
Help=[=[+1 {{CultureIconBE}} Culture from Relics]=];
IconIndex=-1;};
 
PLAYERPERK_CLINICS_HEALTH_FLAT={
Type="PLAYERPERK_CLINICS_HEALTH_FLAT";
Help=[=[+1 {{HealthIconBE}} Health from Clinics]=];
IconIndex=-1;};
 
PLAYERPERK_CLINICS_CITY_HP={
Type="PLAYERPERK_CLINICS_CITY_HP";
Help=[=[+15 City Hit Points from Clinics]=];
IconIndex=-1;};
 
PLAYERPERK_DEPOTS_PRODUCTION_FLAT={
Type="PLAYERPERK_DEPOTS_PRODUCTION_FLAT";
Help=[=[+1 {{ProductionIconBE}} Production from Trade Depots]=];
IconIndex=-1;};
 
PLAYERPERK_DEPOTS_ENERGY_FLAT={
Type="PLAYERPERK_DEPOTS_ENERGY_FLAT";
Help=[=[+1 {{EnergyIconBE}} Energy from Trade Depots]=];
IconIndex=-1;};
 
PLAYERPERK_LABORATORIES_SCIENCE_FLAT={
Type="PLAYERPERK_LABORATORIES_SCIENCE_FLAT";
Help=[=[+1 {{ScienceIconBE}} from Laboratories]=];
IconIndex=-1;};
 
PLAYERPERK_LABORATORIES_EXPLORER_CHARGES={
Type="PLAYERPERK_LABORATORIES_EXPLORER_CHARGES";
Help=[=[Explorer Units gain 1 additional Expedition Module]=];
IconIndex=-1;
ExplorerExpeditionCharges=1;};
 
PLAYERPERK_RECYCLERS_FOOD_FLAT={
Type="PLAYERPERK_RECYCLERS_FOOD_FLAT";
Help=[=[+1 {{FoodIconBE}} Food from Recyclers]=];
IconIndex=-1;};
 
PLAYERPERK_RECYCLERS_WORKER_SPEED={
Type="PLAYERPERK_RECYCLERS_WORKER_SPEED";
Help=[=[+10% Worker Speed]=];
IconIndex=-1;
WorkerSpeedMod=10;};
 
PLAYERPERK_PHARMALABS_SCIENCE_FLAT={
Type="PLAYERPERK_PHARMALABS_SCIENCE_FLAT";
Help=[=[+1 {{ScienceIconBE}} Science from Pharmalabs]=];
IconIndex=-1;};
 
PLAYERPERK_PHARMALABS_HEALTH_FLAT={
Type="PLAYERPERK_PHARMALABS_HEALTH_FLAT";
Help=[=[+1 {{HealthIconBE}} Health from Pharmalabs]=];
IconIndex=-1;};
 
PLAYERPERK_CYTONURSERIES_PRODUCTION_FLAT={
Type="PLAYERPERK_CYTONURSERIES_PRODUCTION_FLAT";
Help=[=[+1 {{ProductionIconBE}} Production from Cytonurseries]=];
IconIndex=-1;};
 
PLAYERPERK_CYTONURSERIES_UNIT_PRODUCTION_MOD={
Type="PLAYERPERK_CYTONURSERIES_UNIT_PRODUCTION_MOD";
Help=[=[+5% {{ProductionIconBE}} Production for Military Units from Cytonurseries]=];
IconIndex=-1;};
 
PLAYERPERK_ULTRASONIC_FENCES_REPEL_RANGE={
Type="PLAYERPERK_ULTRASONIC_FENCES_REPEL_RANGE";
Help=[=[+1 repel range from Ultrasonic Fences]=];
IconIndex=-1;};
 
PLAYERPERK_THORIUM_REACTORS_ENERGY_FLAT={
Type="PLAYERPERK_THORIUM_REACTORS_ENERGY_FLAT";
Help=[=[+2 {{EnergyIconBE}} Energy from Thorium Reactors]=];
IconIndex=-1;};
 
PLAYERPERK_THORIUM_REACTORS_PRODUCTION_FLAT={
Type="PLAYERPERK_THORIUM_REACTORS_PRODUCTION_FLAT";
Help=[=[+1 {{ProductionIconBE}} Production from Thorium Reactors]=];
IconIndex=-1;};
 
PLAYERPERK_REPAIR_FACILITIES_ORBITAL_COVERAGE={
Type="PLAYERPERK_REPAIR_FACILITIES_ORBITAL_COVERAGE";
Help=[=[+1 Orbital Coverage from Repair Facilities]=];
IconIndex=-1;};
 
PLAYERPERK_REPAIR_FACILITIES_MILITARY_PRODUCTION={
Type="PLAYERPERK_REPAIR_FACILITIES_MILITARY_PRODUCTION";
Help=[=[+5% {{ProductionIconBE}} Production for Military Units from Repair Facilities]=];
IconIndex=-1;};
 
PLAYERPERK_OBSERVATORIES_CITY_STRENGTH={
Type="PLAYERPERK_OBSERVATORIES_CITY_STRENGTH";
Help=[=[+2 City Strength from Observatories]=];
IconIndex=-1;};
 
PLAYERPERK_OBSERVATORIES_NAVAL_MOVEMENT={
Type="PLAYERPERK_OBSERVATORIES_NAVAL_MOVEMENT";
Help=[=[+2 Naval Unit Movement from Observatories]=];
IconIndex=-1;
NavalMovementChange=2;};
 
PLAYERPERK_LAUNCH_COMPLEXES_ORBITAL_COVERAGE={
Type="PLAYERPERK_LAUNCH_COMPLEXES_ORBITAL_COVERAGE";
Help=[=[+1 Orbital Coverage from Launch Complexes]=];
IconIndex=-1;};
 
PLAYERPERK_LAUNCH_COMPLEXES_ORBITAL_PRODUCTION={
Type="PLAYERPERK_LAUNCH_COMPLEXES_ORBITAL_PRODUCTION";
Help=[=[+10% {{ProductionIconBE}} Production for Orbital Units from Launch Complexes]=];
IconIndex=-1;};
 
PLAYERPERK_WATER_PLANTS_FREE_MAINTENANCE={
Type="PLAYERPERK_WATER_PLANTS_FREE_MAINTENANCE";
Help=[=[Free Maintenance for Water Refineries]=];
IconIndex=-1;};
 
PLAYERPERK_WATER_PLANTS_FOOD_FLAT={
Type="PLAYERPERK_WATER_PLANTS_FOOD_FLAT";
Help=[=[+1 {{FoodIconBE}} Food from Water Refineries]=];
IconIndex=-1;};
 
PLAYERPERK_PETRO_PLANTS_PETROLEUM_PRODUCTION={
Type="PLAYERPERK_PETRO_PLANTS_PETROLEUM_PRODUCTION";
Help=[=[+2 {{ProductionIconBE}} Production from {{PetroleumIconBE}} Petroleum Wells]=];
IconIndex=-1;};
 
PLAYERPERK_PETRO_PLANTS_PETROLEUM_CULTURE={
Type="PLAYERPERK_PETRO_PLANTS_PETROLEUM_CULTURE";
Help=[=[+2 {{CultureIconBE}} Culture from {{PetroleumIconBE}} Petroleum Wells]=];
IconIndex=-1;};
 
PLAYERPERK_ALIEN_PRESERVES_UNIT_HEAL_MOD={
Type="PLAYERPERK_ALIEN_PRESERVES_UNIT_HEAL_MOD";
Help=[=[All Units +5 healing]=];
IconIndex=-1;
UnitPercentHealChange=5;};
 
PLAYERPERK_ALIEN_PRESERVES_SCIENCE_AND_ENERGY_FLAT={
Type="PLAYERPERK_ALIEN_PRESERVES_SCIENCE_AND_ENERGY_FLAT";
Help=[=[+1 {{ScienceIconBE}} Science and +2 {{EnergyIconBE}} Energy from Alien Preserves]=];
IconIndex=-1;};
 
PLAYERPERK_DEFENSE_PERIMETERS_CITY_HP={
Type="PLAYERPERK_DEFENSE_PERIMETERS_CITY_HP";
Help=[=[+10 City Hit Points from Defense Perimeters]=];
IconIndex=-1;};
 
PLAYERPERK_DEFENSE_PERIMETERS_FREE_MAINTENANCE={
Type="PLAYERPERK_DEFENSE_PERIMETERS_FREE_MAINTENANCE";
Help=[=[Free Maintenance for Defense Perimeters]=];
IconIndex=-1;};
 
PLAYERPERK_ROCKET_BATTERIES_CITY_STRENGTH={
Type="PLAYERPERK_ROCKET_BATTERIES_CITY_STRENGTH";
Help=[=[+5 City Strength from Rocket Batteries]=];
IconIndex=-1;};
 
PLAYERPERK_ROCKET_BATTERIES_ORBITAL_STRIKE_RANGE={
Type="PLAYERPERK_ROCKET_BATTERIES_ORBITAL_STRIKE_RANGE";
Help=[=[+1 City Orbital Strike range from Rocket Batteries]=];
IconIndex=-1;};
 
PLAYERPERK_NETWORKS_FREE_MAINTENANCE={
Type="PLAYERPERK_NETWORKS_FREE_MAINTENANCE";
Help=[=[Free Maintenance for Networks]=];
IconIndex=-1;};
 
PLAYERPERK_NETWORKS_CULTURE_FLAT={
Type="PLAYERPERK_NETWORKS_CULTURE_FLAT";
Help=[=[+1 {{CultureIconBE}} Culture from Networks]=];
IconIndex=-1;};
 
PLAYERPERK_FEEDSITE_HUBS_SPIES={
Type="PLAYERPERK_FEEDSITE_HUBS_SPIES";
Help=[=[+1 Covert Agent from Feedsite Hubs]=];
IconIndex=-1;
FreeSpies=1;};
 
PLAYERPERK_FEEDSITE_HUBS_WORKER_SPEED={
Type="PLAYERPERK_FEEDSITE_HUBS_WORKER_SPEED";
Help=[=[+10% Worker Speed]=];
IconIndex=-1;
WorkerSpeedMod=10;};
 
PLAYERPERK_GENE_GARDENS_ENERGY_FLAT={
Type="PLAYERPERK_GENE_GARDENS_ENERGY_FLAT";
Help=[=[+3 {{EnergyIconBE}} Energy from Gene Gardens]=];
IconIndex=-1;};
 
PLAYERPERK_GENE_GARDENS_HEALTH_FLAT={
Type="PLAYERPERK_GENE_GARDENS_HEALTH_FLAT";
Help=[=[+1 {{HealthIconBE}} Health from Gene Gardens]=];
IconIndex=-1;};
 
PLAYERPERK_CLONING_PLANTS_GROWTH_CARRYOVER={
Type="PLAYERPERK_CLONING_PLANTS_GROWTH_CARRYOVER";
Help=[=[10% {{FoodIconBE}} Food carried over after city growth from Cloning Plants]=];
IconIndex=-1;};
 
PLAYERPERK_CLONING_PLANTS_HEALTH_FLAT={
Type="PLAYERPERK_CLONING_PLANTS_HEALTH_FLAT";
Help=[=[+1 {{HealthIconBE}} Health from Cloning Plants]=];
IconIndex=-1;};
 
PLAYERPERK_XENOFUEL_PLANTS_FREE_ENERGY={
Type="PLAYERPERK_XENOFUEL_PLANTS_FREE_ENERGY";
Help=[=[Immediately gain 1000 {{EnergyIconBE}} Energy]=];
IconIndex=-1;
FreeEnergy=1000;};
 
PLAYERPERK_XENOFUEL_PLANTS_XENOMASS_ENERGY_AND_PRODUCTION={
Type="PLAYERPERK_XENOFUEL_PLANTS_XENOMASS_ENERGY_AND_PRODUCTION";
Help=[=[+3 {{EnergyIconBE}} Energy and +2 {{ProductionIconBE}} Production from {{XenomassIconBE}} Xenomass Wells]=];
IconIndex=-1;};
 
PLAYERPERK_XENONURSERIES_FREE_SCIENCE={
Type="PLAYERPERK_XENONURSERIES_FREE_SCIENCE";
Help=[=[Immediately gain 450 {{ScienceIconBE}} Science]=];
IconIndex=-1;
FreeScience=450;};
 
PLAYERPERK_XENONURSERIES_RESOURCE_XENOMASS={
Type="PLAYERPERK_XENONURSERIES_RESOURCE_XENOMASS";
Help=[=[+5 {{XenomassIconBE}} Xenomass resources]=];
IconIndex=-1;};
 
PLAYERPERK_AUTOPLANTS_PRODUCTION_FLAT={
Type="PLAYERPERK_AUTOPLANTS_PRODUCTION_FLAT";
Help=[=[+1 {{ProductionIconBE}} Production from Autoplants]=];
IconIndex=-1;};
 
PLAYERPERK_AUTOPLANTS_ENERGY_FLAT={
Type="PLAYERPERK_AUTOPLANTS_ENERGY_FLAT";
Help=[=[+1 {{EnergyIconBE}} Energy from Autoplants]=];
IconIndex=-1;};
 
PLAYERPERK_BIOFACTORIES_FOOD_FLAT={
Type="PLAYERPERK_BIOFACTORIES_FOOD_FLAT";
Help=[=[+1 {{FoodIconBE}} Food from Biofactories]=];
IconIndex=-1;};
 
PLAYERPERK_BIOFACTORIES_CULTURE_FLAT={
Type="PLAYERPERK_BIOFACTORIES_CULTURE_FLAT";
Help=[=[+1 {{CultureIconBE}} Culture from Biofactories]=];
IconIndex=-1;};
 
PLAYERPERK_MASS_DIGESTERS_PRODUCTION_FLAT={
Type="PLAYERPERK_MASS_DIGESTERS_PRODUCTION_FLAT";
Help=[=[+1 {{ProductionIconBE}} Production from Mass Digesters]=];
IconIndex=-1;};
 
PLAYERPERK_MASS_DIGESTERS_FOOD_FLAT={
Type="PLAYERPERK_MASS_DIGESTERS_FOOD_FLAT";
Help=[=[+1 {{FoodIconBE}} Food from Mass Digesters]=];
IconIndex=-1;};
 
PLAYERPERK_NEUROLABS_HEALTH_FLAT={
Type="PLAYERPERK_NEUROLABS_HEALTH_FLAT";
Help=[=[+1 {{HealthIconBE}} Health from Neurolabs]=];
IconIndex=-1;};
 
PLAYERPERK_NEUROLABS_MILITARY_PRODUCTION={
Type="PLAYERPERK_NEUROLABS_MILITARY_PRODUCTION";
Help=[=[+10% {{ProductionIconBE}} Production for Military Units from Neurolabs]=];
IconIndex=-1;};
 
PLAYERPERK_HOLOSUITES_CULTURE_FLAT={
Type="PLAYERPERK_HOLOSUITES_CULTURE_FLAT";
Help=[=[+2 {{CultureIconBE}} Culture from Holosuites]=];
IconIndex=-1;};
 
PLAYERPERK_HOLOSUITES_FREE_VIRTUE={
Type="PLAYERPERK_HOLOSUITES_FREE_VIRTUE";
Help=[=[Free Virtue]=];
IconIndex=-1;
FreeVirtue=true;};
 
PLAYERPERK_GAIAN_WELLS_ENERGY_FLAT={
Type="PLAYERPERK_GAIAN_WELLS_ENERGY_FLAT";
Help=[=[+2 {{EnergyIconBE}} Energy from Gaian Wells]=];
IconIndex=-1;};
 
PLAYERPERK_GAIAN_WELLS_PRODUCTION_FLAT={
Type="PLAYERPERK_GAIAN_WELLS_PRODUCTION_FLAT";
Help=[=[+1 {{ProductionIconBE}} Production from Gaian Wells]=];
IconIndex=-1;};
 
PLAYERPERK_COMMAND_CENTERS_CITY_STRENGTH={
Type="PLAYERPERK_COMMAND_CENTERS_CITY_STRENGTH";
Help=[=[+15 City Strength from Command Centers]=];
IconIndex=-1;};
 
PLAYERPERK_COMMAND_CENTERS_SPIES={
Type="PLAYERPERK_COMMAND_CENTERS_SPIES";
Help=[=[+1 Covert Agent from Command Centers]=];
IconIndex=-1;
FreeSpies=1;};
 
PLAYERPERK_CEL_CRADLES_GROWTH_CARRYOVER={
Type="PLAYERPERK_CEL_CRADLES_GROWTH_CARRYOVER";
Help=[=[10% {{FoodIconBE}} Food carried over after city growth from CEL Cradles]=];
IconIndex=-1;};
 
PLAYERPERK_CEL_CRADLES_SPIES={
Type="PLAYERPERK_CEL_CRADLES_SPIES";
Help=[=[+1 Covert Agent from CEL Cradles]=];
IconIndex=-1;
FreeSpies=1;};
 
PLAYERPERK_SURVEILLANCE_WEB_SPY_LEVELING={
Type="PLAYERPERK_SURVEILLANCE_WEB_SPY_LEVELING";
Help=[=[Covert Agents need fewer successful operations to advance in rank]=];
IconIndex=-1;
CovertAgentRankRateChange=-1;};
 
PLAYERPERK_SURVEILLANCE_WEB_CITY_HP={
Type="PLAYERPERK_SURVEILLANCE_WEB_CITY_HP";
Help=[=[+10 City Hit Points from Surveillance Webs]=];
IconIndex=-1;};
 
PLAYERPERK_ALLOY_FOUNDRIES_TITANIUM_PRODUCTION={
Type="PLAYERPERK_ALLOY_FOUNDRIES_TITANIUM_PRODUCTION";
Help=[=[+2 {{ProductionIconBE}} Production from {{TitaniumIconBE}} Titanium Mines]=];
IconIndex=-1;};
 
PLAYERPERK_ALLOY_FOUNDRIES_RESOURCE_TITANIUM={
Type="PLAYERPERK_ALLOY_FOUNDRIES_RESOURCE_TITANIUM";
Help=[=[+4 {{TitaniumIconBE}} Titanium resources]=];
IconIndex=-1;};
 
PLAYERPERK_BIONICS_LABS_SCIENCE_FLAT={
Type="PLAYERPERK_BIONICS_LABS_SCIENCE_FLAT";
Help=[=[+1 {{ScienceIconBE}} Science from Bionics Labs]=];
IconIndex=-1;};
 
PLAYERPERK_BIONICS_LABS_CULTURE_FLAT={
Type="PLAYERPERK_BIONICS_LABS_CULTURE_FLAT";
Help=[=[+1 {{CultureIconBE}} Culture from Bionics Labs]=];
IconIndex=-1;};
 
PLAYERPERK_INSTITUTES_SCIENCE_MOD={
Type="PLAYERPERK_INSTITUTES_SCIENCE_MOD";
Help=[=[+5% City {{ScienceIconBE}} Science from Institutes]=];
IconIndex=-1;};
 
PLAYERPERK_INSTITUTES_FREE_TECH={
Type="PLAYERPERK_INSTITUTES_FREE_TECH";
Help=[=[Free Technology]=];
IconIndex=-1;
FreeTech=true;};
 
PLAYERPERK_BIOFUEL_PLANTS_ENERGY_FLAT={
Type="PLAYERPERK_BIOFUEL_PLANTS_ENERGY_FLAT";
Help=[=[+1 {{EnergyIconBE}} Energy from Biofuel Plants]=];
IconIndex=-1;};
 
PLAYERPERK_BIOFUEL_PLANTS_PRODUCTION_FLAT={
Type="PLAYERPERK_BIOFUEL_PLANTS_PRODUCTION_FLAT";
Help=[=[+1 {{ProductionIconBE}} Production from Biofuel Plants]=];
IconIndex=-1;};
 
PLAYERPERK_GROWLABS_FREE_ENERGY={
Type="PLAYERPERK_GROWLABS_FREE_ENERGY";
Help=[=[Immediately gain 450 {{EnergyIconBE}} Energy]=];
IconIndex=-1;
FreeEnergy=450;};
 
PLAYERPERK_GROWLABS_FREE_POPULATION={
Type="PLAYERPERK_GROWLABS_FREE_POPULATION";
Help=[=[1 Free {{CitizenIconBE}} Population in each of your cities.]=];
IconIndex=-1;
FreePopulation=1;};
 
PLAYERPERK_GENE_SMELTERS_SCIENCE_FLAT={
Type="PLAYERPERK_GENE_SMELTERS_SCIENCE_FLAT";
Help=[=[+2 {{ScienceIconBE}} Science from Gene Smelters]=];
IconIndex=-1;};
 
PLAYERPERK_GENE_SMELTERS_HEALTH_FLAT={
Type="PLAYERPERK_GENE_SMELTERS_HEALTH_FLAT";
Help=[=[+1 {{HealthIconBE}} Health from Gene Smelters]=];
IconIndex=-1;};
 
PLAYERPERK_XENO_SANCTUARIES_CULTURE_FLAT={
Type="PLAYERPERK_XENO_SANCTUARIES_CULTURE_FLAT";
Help=[=[+2 {{CultureIconBE}} Culture from Xeno Sanctuaries]=];
IconIndex=-1;};
 
PLAYERPERK_XENO_SANCTUARIES_FOOD_FLAT={
Type="PLAYERPERK_XENO_SANCTUARIES_FOOD_FLAT";
Help=[=[+2 {{FoodIconBE}} Food from Xeno Sanctuaries]=];
IconIndex=-1;};
 
PLAYERPERK_LEV_PLANTS_PRODUCTION_FLAT={
Type="PLAYERPERK_LEV_PLANTS_PRODUCTION_FLAT";
Help=[=[+2 {{ProductionIconBE}} Production from LEV Plants]=];
IconIndex=-1;};
 
PLAYERPERK_LEV_PLANTS_ENERGY_FLAT={
Type="PLAYERPERK_LEV_PLANTS_ENERGY_FLAT";
Help=[=[+2 {{EnergyIconBE}} Energy from LEV Plants]=];
IconIndex=-1;};
 
PLAYERPERK_OPTICAL_SURGERIES_UNIT_VISIBILITY={
Type="PLAYERPERK_OPTICAL_SURGERIES_UNIT_VISIBILITY";
Help=[=[+1 Visibility range for Military Units]=];
IconIndex=-1;
UnitFlatVisibilityChange=1;};
 
PLAYERPERK_OPTICAL_SURGERIES_SCIENCE_FLAT={
Type="PLAYERPERK_OPTICAL_SURGERIES_SCIENCE_FLAT";
Help=[=[+2 {{ScienceIconBE}} Science from Optical Surgeries]=];
IconIndex=-1;};
 
PLAYERPERK_MICROBIAL_MINES_HARMONY_LVL_ENERGY={
Type="PLAYERPERK_MICROBIAL_MINES_HARMONY_LVL_ENERGY";
Help=[=[+1 {{EnergyIconBE}} Energy per {{HarmonyIconBE}} Harmony Affinity level]=];
IconIndex=-1;};
 
PLAYERPERK_MICROBIAL_MINES_HARMONY_LVL_SCIENCE={
Type="PLAYERPERK_MICROBIAL_MINES_HARMONY_LVL_SCIENCE";
Help=[=[+1 {{ScienceIconBE}} Science per {{HarmonyIconBE}} Harmony Affinity level]=];
IconIndex=-1;};
 
PLAYERPERK_ORGAN_PRINTERS_HEALTH_MOD={
Type="PLAYERPERK_ORGAN_PRINTERS_HEALTH_MOD";
Help=[=[+10% City {{HealthIconBE}} Health from Organ Printers]=];
IconIndex=-1;};
 
PLAYERPERK_ORGAN_PRINTERS_UNIT_HEAL_MOD={
Type="PLAYERPERK_ORGAN_PRINTERS_UNIT_HEAL_MOD";
Help=[=[All Units +10 healing]=];
IconIndex=-1;
UnitPercentHealChange=10;};
 
PLAYERPERK_CIVIL_CRECHES_FOOD_MOD={
Type="PLAYERPERK_CIVIL_CRECHES_FOOD_MOD";
Help=[=[+5% City {{FoodIconBE}} Food from Civil Crèches]=];
IconIndex=-1;};
 
PLAYERPERK_CIVIL_CRECHES_WORKER_SPEED={
Type="PLAYERPERK_CIVIL_CRECHES_WORKER_SPEED";
Help=[=[+10% Worker Speed]=];
IconIndex=-1;
WorkerSpeedMod=10;};
 
PLAYERPERK_CULTURAL_BURDEN_WORKER_SPEED={
Type="PLAYERPERK_CULTURAL_BURDEN_WORKER_SPEED";
Help=[=[+10% Worker Speed]=];
IconIndex=-1;
WorkerSpeedMod=10;};
 
PLAYERPERK_SOMA_DISTILLERIES_HEALTH_MOD={
Type="PLAYERPERK_SOMA_DISTILLERIES_HEALTH_MOD";
Help=[=[+10% City {{HealthIconBE}} Health from Soma Distilleries]=];
IconIndex=-1;};
 
PLAYERPERK_SOMA_DISTILLERIES_CULTURE_MOD={
Type="PLAYERPERK_SOMA_DISTILLERIES_CULTURE_MOD";
Help=[=[+5% City {{CultureIconBE}} Culture from Soma Distilleries]=];
IconIndex=-1;};
 
PLAYERPERK_TERRA_VAULTS_CULTURE_MOD={
Type="PLAYERPERK_TERRA_VAULTS_CULTURE_MOD";
Help=[=[+5% City {{CultureIconBE}} Culture from Terra Vaults]=];
IconIndex=-1;};
 
PLAYERPERK_TERRA_VAULTS_SCIENCE_MOD={
Type="PLAYERPERK_TERRA_VAULTS_SCIENCE_MOD";
Help=[=[+5% City {{ScienceIconBE}} Science from Terra Vaults]=];
IconIndex=-1;};
 
PLAYERPERK_PROGENITOR_GARDENS_HEALTH_MOD={
Type="PLAYERPERK_PROGENITOR_GARDENS_HEALTH_MOD";
Help=[=[+10% City {{HealthIconBE}} Health from Progenitor Gardens]=];
IconIndex=-1;};
 
PLAYERPERK_PROGENITOR_GARDENS_SCIENCE_MOD={
Type="PLAYERPERK_PROGENITOR_GARDENS_SCIENCE_MOD";
Help=[=[+5% City {{ScienceIconBE}} Science from Progenitor Gardens]=];
IconIndex=-1;};
 
PLAYERPERK_BOREHOLES_PRODUCTION_MOD={
Type="PLAYERPERK_BOREHOLES_PRODUCTION_MOD";
Help=[=[+5% City {{ProductionIconBE}} Production from Boreholes]=];
IconIndex=-1;};
 
PLAYERPERK_BOREHOLES_ENERGY_MOD={
Type="PLAYERPERK_BOREHOLES_ENERGY_MOD";
Help=[=[+5% City {{EnergyIconBE}} Energy from Boreholes]=];
IconIndex=-1;};
 
PLAYERPERK_FIELD_REACTORS_ENERGY_MOD={
Type="PLAYERPERK_FIELD_REACTORS_ENERGY_MOD";
Help=[=[+5% City {{EnergyIconBE}} Energy from Field Reactors]=];
IconIndex=-1;};
 
PLAYERPERK_FIELD_REACTORS_ORBITAL_COVERAGE={
Type="PLAYERPERK_FIELD_REACTORS_ORBITAL_COVERAGE";
Help=[=[+2 Orbital Coverage from Field Reactors]=];
IconIndex=-1;};
 
PLAYERPERK_MANTLES_PURITY_LVL_SCIENCE={
Type="PLAYERPERK_MANTLES_PURITY_LVL_SCIENCE";
Help=[=[+1 {{ScienceIconBE}} Science per {{PurityIconBE}} Purity Affinity level]=];
IconIndex=-1;};
 
PLAYERPERK_MANTLES_PURITY_LVL_ENERGY={
Type="PLAYERPERK_MANTLES_PURITY_LVL_ENERGY";
Help=[=[+1 {{EnergyIconBE}} Energy per {{PurityIconBE}} Purity Affinity level]=];
IconIndex=-1;};
 
PLAYERPERK_HYPERCORES_SUPREMACY_LVL_SCIENCE={
Type="PLAYERPERK_HYPERCORES_SUPREMACY_LVL_SCIENCE";
Help=[=[+1 {{ScienceIconBE}} Science per {{SupremacyIconBE}} Supremacy Affinity level]=];
IconIndex=-1;};
 
PLAYERPERK_HYPERCORES_SUPREMACY_LVL_CULTURE={
Type="PLAYERPERK_HYPERCORES_SUPREMACY_LVL_CULTURE";
Help=[=[+1 {{CultureIconBE}} Culture per {{SupremacyIconBE}} Supremacy Affinity level]=];
IconIndex=-1;};
 
PLAYERPERK_NODE_BANKS_CITY_HP_MOD={
Type="PLAYERPERK_NODE_BANKS_CITY_HP_MOD";
Help=[=[+10% City Hit Points from Node Banks]=];
IconIndex=-1;};
 
PLAYERPERK_NODE_BANKS_CITY_STRENGTH_MOD={
Type="PLAYERPERK_NODE_BANKS_CITY_STRENGTH_MOD";
Help=[=[+10% City Strength from Node Banks]=];
IconIndex=-1;};
 
PLAYERPERK_NEOPLANETARIUMS_ORBITAL_COVERAGE={
Type="PLAYERPERK_NEOPLANETARIUMS_ORBITAL_COVERAGE";
Help=[=[+2 Orbital Coverage from Neoplanetariums]=];
IconIndex=-1;};
 
PLAYERPERK_NEOPLANETARIUMS_ORBITAL_PRODUCTION={
Type="PLAYERPERK_NEOPLANETARIUMS_ORBITAL_PRODUCTION";
Help=[=[+10% {{ProductionIconBE}} Production for Orbital Units from Neoplanetariums]=];
IconIndex=-1;};
 
PLAYERPERK_SKYCRANES_FLOAT_STONE_PRODUCTION={
Type="PLAYERPERK_SKYCRANES_FLOAT_STONE_PRODUCTION";
Help=[=[+2 {{ProductionIconBE}} Production from {{FloatStoneIconBE}} Floatstone Quarries]=];
IconIndex=-1;};
 
PLAYERPERK_SKYCRANES_RESOURCE_FLOAT_STONE={
Type="PLAYERPERK_SKYCRANES_RESOURCE_FLOAT_STONE";
Help=[=[+4 {{FloatStoneIconBE}} Floatstone from Skycranes]=];
IconIndex=-1;};
 
PLAYERPERK_NANOPASTURE_FOOD_MOD={
Type="PLAYERPERK_NANOPASTURE_FOOD_MOD";
Help=[=[+10% City {{FoodIconBE}} Food from Nanopastures]=];
IconIndex=-1;};
 
PLAYERPERK_NANOPASTURE_ENERGY_MOD={
Type="PLAYERPERK_NANOPASTURE_ENERGY_MOD";
Help=[=[+10% City {{EnergyIconBE}} Energy from Nanopastures]=];
IconIndex=-1;};
 
PLAYERPERK_AUGMENTERIES_HEALTH_MOD={
Type="PLAYERPERK_AUGMENTERIES_HEALTH_MOD";
Help=[=[+10% {{HealthIconBE}} Health from Augmenteries]=];
IconIndex=-1;};
 
PLAYERPERK_AUGMENTERIES_ALL_YIELDS_MOD={
Type="PLAYERPERK_AUGMENTERIES_ALL_YIELDS_MOD";
Help=[=[+5% to All Yields from Augmenteries]=];
IconIndex=-1;};
 
PLAYERPERK_MOLECULAR_FORGES_PRODUCTION_MOD={
Type="PLAYERPERK_MOLECULAR_FORGES_PRODUCTION_MOD";
Help=[=[+10% City {{ProductionIconBE}} Production from Molecular Forges]=];
IconIndex=-1;};
 
PLAYERPERK_MOLECULAR_FORGES_SCIENCE_MOD={
Type="PLAYERPERK_MOLECULAR_FORGES_SCIENCE_MOD";
Help=[=[+10% City {{ScienceIconBE}} Science from Molecular Forges]=];
IconIndex=-1;};
 
PLAYERPERK_BIOGLASS_FURNACES_FIRAXITE_PRODUCTION={
Type="PLAYERPERK_BIOGLASS_FURNACES_FIRAXITE_PRODUCTION";
Help=[=[+2 {{ProductionIconBE}} Production from {{FiraxiteIconBE}}Firaxite Mines]=];
IconIndex=-1;};
 
PLAYERPERK_BIOGLASS_FURNACES_RESOURCE_FIRAXITE={
Type="PLAYERPERK_BIOGLASS_FURNACES_RESOURCE_FIRAXITE";
Help=[=[+4 {{FiraxiteIconBE}} Firaxite resources]=];
IconIndex=-1;};
 
PLAYERPERK_BIOSPHERES_GROWTH_CARRYOVER={
Type="PLAYERPERK_BIOSPHERES_GROWTH_CARRYOVER";
Help=[=[+10% {{FoodIconBE}} Food carried over after city growth in all cities.]=];
IconIndex=-1;
GrowthCarryover=10;};
 
PLAYERPERK_SURROGACY_WORKER_SPEED={
Type="PLAYERPERK_SURROGACY_WORKER_SPEED";
Help=[=[+10% Worker Speed]=];
IconIndex=-1;
WorkerSpeedMod=10;};
 
PLAYERPERK_WORK_BARGE_PRODUCTION_FLAT={
Type="PLAYERPERK_WORK_BARGE_PRODUCTION_FLAT";
Help=[=[+2 {{ProductionIconBE}} Production from Work Barges]=];
IconIndex=-1;};
 
PLAYERPERK_ALIEN_ADAPTATION_MIASMA_PLOT_IMMUNITY={
Type="PLAYERPERK_ALIEN_ADAPTATION_MIASMA_PLOT_IMMUNITY";
Help=[=[Negates negative plot yield effects from Miasma]=];
IconIndex=-1;
MiasmaPlotYieldImmunity=true;};
 
PLAYERPERK_WONDER_PANOPTICON={
Type="PLAYERPERK_WONDER_PANOPTICON";
Help="TXT_KEY_PLAYERPERK_WONDER_PANOPTICON";
IconIndex=-1;};
 
PLAYERPERK_WONDER_ECTOGENESIS_POD={
Type="PLAYERPERK_WONDER_ECTOGENESIS_POD";
Help="TXT_KEY_PLAYERPERK_WONDER_ECTOGENESIS_POD";
IconIndex=-1;};
 
PLAYERPERK_WONDER_PRECOG_PROJECT={
Type="PLAYERPERK_WONDER_PRECOG_PROJECT";
Help="TXT_KEY_PLAYERPERK_WONDER_PRECOG_PROJECT";
IconIndex=-1;
UnitExtraExperienceLevelsAllowed=2;};
 
PLAYERPERK_WONDER_MEMETWORK={
Type="PLAYERPERK_WONDER_MEMETWORK";
Help="TXT_KEY_PLAYERPERK_WONDER_MEMETWORK";
IconIndex=-1;
UnitAffinityRequirementDiscount=1;
BuildingAffinityRequirementDiscount=1;};
 
PLAYERPERK_WONDER_XENODROME={
Type="PLAYERPERK_WONDER_XENODROME";
Help="TXT_KEY_PLAYERPERK_WONDER_XENODROME";
IconIndex=-1;
AlienOpinionRecoveryMod=100;
AlienOpinionFriendlyInfluence=0.25;};
 
PLAYERPERK_WONDER_PROMETHEAN={
Type="PLAYERPERK_WONDER_PROMETHEAN";
Help="TXT_KEY_PLAYERPERK_WONDER_PROMETHEAN";
IconIndex=-1;};
 
PLAYERPERK_WONDER_HOLON_CHAMBER={
Type="PLAYERPERK_WONDER_HOLON_CHAMBER";
Help="TXT_KEY_PLAYERPERK_WONDER_HOLON_CHAMBER";
IconIndex=-1;
GlobalEnergyIncomePercentScienceYield=10;};
 
PLAYERPERK_WONDER_MARKOV_ECLIPSE={
Type="PLAYERPERK_WONDER_MARKOV_ECLIPSE";
Help="TXT_KEY_PLAYERPERK_WONDER_MARKOV_ECLIPSE";
IconIndex=-1;
UnitsNoWoundedDamageMod=true;};
 
PLAYERPERK_WONDER_NANOTHERMITE={
Type="PLAYERPERK_WONDER_NANOTHERMITE";
Help="TXT_KEY_PLAYERPERK_WONDER_NANOTHERMITE";
IconIndex=-1;
GlobalRangedDamageMod=25;
GlobalCityStrikeDamageMod=25;
GlobalAirDamageMod=25;};
 
PLAYERPERK_WONDER_QUANTUM_COMPUTER={
Type="PLAYERPERK_WONDER_QUANTUM_COMPUTER";
Help="TXT_KEY_PLAYERPERK_WONDER_QUANTUM_COMPUTER";
IconIndex=-1;
OrbitalDurationModifier=50;};
 
PLAYERPERK_WONDER_HUMAN_HIVE={
Type="PLAYERPERK_WONDER_HUMAN_HIVE";
Help="TXT_KEY_PLAYERPERK_WONDER_HUMAN_HIVE";
IconIndex=-1;};
 
PLAYERPERK_WONDER_ARCHIMEDES_LEVER={
Type="PLAYERPERK_WONDER_ARCHIMEDES_LEVER";
Help="TXT_KEY_PLAYERPERK_WONDER_ARCHIMEDES_LEVER";
IconIndex=-1;};
 
PLAYERPERK_WONDER_ARMASAIL={
Type="PLAYERPERK_WONDER_ARMASAIL";
Help="TXT_KEY_PLAYERPERK_WONDER_ARMASAIL";
IconIndex=-1;};
 
PLAYERPERK_WONDER_BYTEGEIST={
Type="PLAYERPERK_WONDER_BYTEGEIST";
Help="TXT_KEY_PLAYERPERK_WONDER_BYTEGEIST";
IconIndex=-1;
VirtueTierSynergyRequirementDiscount=1;};
 
PLAYERPERK_WONDER_RESURRECTION_DEVICE={
Type="PLAYERPERK_WONDER_RESURRECTION_DEVICE";
Help="TXT_KEY_PLAYERPERK_WONDER_RESURRECTION_DEVICE";
IconIndex=-1;
PositiveHealthLevelsStrengthModifier=50;};
 
PLAYERPERK_WONDER_XENONOVA={
Type="PLAYERPERK_WONDER_XENONOVA";
Help="TXT_KEY_PLAYERPERK_WONDER_XENONOVA";
IconIndex=-1;
NegativeHealthLevelsStrengthModifier=50;};
 
PLAYERPERK_WONDER_DEEP_MEMORY={
Type="PLAYERPERK_WONDER_DEEP_MEMORY";
Help="TXT_KEY_PLAYERPERK_WONDER_DEEP_MEMORY";
IconIndex=-1;};
 
PLAYERPERK_WONDER_ANSIBLE={
Type="PLAYERPERK_WONDER_ANSIBLE";
Help="TXT_KEY_PLAYERPERK_WONDER_ANSIBLE";
IconIndex=-1;
AffinityXPGainModifier=25;};
 
PLAYERPERK_WONDER_CYNOSURE={
Type="PLAYERPERK_WONDER_CYNOSURE";
Help="TXT_KEY_PLAYERPERK_WONDER_CYNOSURE";
IconIndex=-1;};
 
PLAYERPERK_WORK_BARGE_FOOD_FLAT={
Type="PLAYERPERK_WORK_BARGE_FOOD_FLAT";
Help=[=[+1 {{FoodIconBE}} Food from Work Barges]=];
IconIndex=-1;};
 
PLAYERPERK_QUARRY_CULTURE_FLAT={
Type="PLAYERPERK_QUARRY_CULTURE_FLAT";
Help=[=[+2 {{CultureIconBE}} Culture from Quarries]=];
IconIndex=-1;};
 
PLAYERPERK_MASS_DIGESTER_CITY_HP={
Type="PLAYERPERK_MASS_DIGESTER_CITY_HP";
Help=[=[+10 City Hit Points from Mass Digesters]=];
IconIndex=-1;};
 
PLAYERPERK_ACCLIMATION_GROWTH_CARRYOVER={
Type="PLAYERPERK_ACCLIMATION_GROWTH_CARRYOVER";
Help=[=[5% {{FoodIconBE}} Food carried over after city growth]=];
IconIndex=-1;
GrowthCarryover=5;};
 
PLAYERPERK_ACCLIMATION_TRADE_ROUTE_YIELDS={
Type="PLAYERPERK_ACCLIMATION_TRADE_ROUTE_YIELDS";
Help=[=[+20% yields from trade routes]=];
IconIndex=-1;};
 
PLAYERPERK_EXPLORER_MIASMA_IMMUNITY={
Type="PLAYERPERK_EXPLORER_MIASMA_IMMUNITY";
Help=[=[Explorer Units take no damage from Miasma]=];
IconIndex=-1;};
 
PLAYERPERK_EXPLORER_DOUBLE_DEFENSE={
Type="PLAYERPERK_EXPLORER_DOUBLE_DEFENSE";
Help=[=[Explorer Units are twice as strong when defending]=];
IconIndex=-1;};
 
PLAYERPERK_EXPLORER_CHARGES={
Type="PLAYERPERK_EXPLORER_CHARGES";
Help=[=[Explorer Units can build an additional Expedition]=];
IconIndex=-1;
ExplorerExpeditionCharges=1;};
 
PLAYERPERK_LESS_MIASMA_ATTRITION={
Type="PLAYERPERK_LESS_MIASMA_ATTRITION";
Help=[=[Units take 5 HP less damage from Miasma]=];
IconIndex=-1;
MiasmaDamageMod=5;};
 
PLAYERPERK_ALIEN_COMBAT_MOD={
Type="PLAYERPERK_ALIEN_COMBAT_MOD";
Help=[=[+20% {{StrengthIconBE}} Strength and {{RangedStrengthIconBE}} Ranged Strength when attacking or defending against Aliens]=];
IconIndex=-1;
AlienCombatMod=20;};
 
PLAYERPERK_ROUTE_MAINTENANCE_MOD={
Type="PLAYERPERK_ROUTE_MAINTENANCE_MOD";
Help=[=[Roads and Magrails do not cost any {{EnergyIconBE}} Energy to maintain]=];
IconIndex=-1;
RouteMaintenanceMod=-100;};
 
PLAYERPERK_MIASMA_HEALING={
Type="PLAYERPERK_MIASMA_HEALING";
Help=[=[Units heal 5 HP in Miasma]=];
IconIndex=-1;
MiasmaBaseHeal=5;};
 
PLAYERPERK_ORBITAL_COVERAGE_CHANGE={
Type="PLAYERPERK_ORBITAL_COVERAGE_CHANGE";
Help=[=[+2 Orbital Coverage in all Cities]=];
IconIndex=-1;
OrbitalCoverageChange=2;};
 
PLAYERPERK_ORBITAL_COVERAGE_FIRAXITE={
Type="PLAYERPERK_ORBITAL_COVERAGE_FIRAXITE";
Help=[=[Orbital Coverage on and next to any tile with {{FiraxiteIconBE}} Firaxite]=];
IconIndex=-1;};
 
PLAYERPERK_FREE_XENOMASS={
Type="PLAYERPERK_FREE_XENOMASS";
Help=[=[4 {{XenomassIconBE}} Xenomass resources for free]=];
IconIndex=-1;};
 
PLAYERPERK_FREE_FLOAT_STONE={
Type="PLAYERPERK_FREE_FLOAT_STONE";
Help=[=[4 {{FloatStoneIconBE}} Floatstone resources for free]=];
IconIndex=-1;};
 
PLAYERPERK_FREE_FIRAXITE={
Type="PLAYERPERK_FREE_FIRAXITE";
Help=[=[4 {{FiraxiteIconBE}} Firaxite resources for free]=];
IconIndex=-1;};
 
PLAYERPERK_NATIONAL_SECURITY_PROJECT_HOMELAND_SECURITY={
Type="PLAYERPERK_NATIONAL_SECURITY_PROJECT_HOMELAND_SECURITY";
Help=[=[+1% {{StrengthIconBE}} City Strength and +1% City Hit Points for each Agent at Headquarters]=];
IconIndex=-1;};
 
PLAYERPERK_NATIONAL_SECURITY_PROJECT_R_AND_D={
Type="PLAYERPERK_NATIONAL_SECURITY_PROJECT_R_AND_D";
Help=[=[+1% {{ProductionIconBE}} Production for Wonders for each Agent at Headquarters]=];
IconIndex=-1;};
 
PLAYERPERK_NATIONAL_SECURITY_PROJECT_PROPAGANDA={
Type="PLAYERPERK_NATIONAL_SECURITY_PROJECT_PROPAGANDA";
Help=[=[+2% {{HealthIconBE}} Health for each Agent at Headquarters]=];
IconIndex=-1;};
 
PLAYERPERK_NATIONAL_SECURITY_PROJECT_OPS_SUPPORT={
Type="PLAYERPERK_NATIONAL_SECURITY_PROJECT_OPS_SUPPORT";
Help=[=[Lowers the risk to Covert Agents doing Operations for each Agent in Headquarters]=];
IconIndex=-1;};
 
PLAYERPERK_NATIONAL_SECURITY_PROJECT_OPS_RECON={
Type="PLAYERPERK_NATIONAL_SECURITY_PROJECT_OPS_RECON";
Help=[=[Increases the chance of Operation success for each Agent in Headquarters]=];
IconIndex=-1;};
 
PLAYERPERK_TRAIT_GUERILLA_MASTERY={
Type="PLAYERPERK_TRAIT_GUERILLA_MASTERY";
Help="TXT_KEY_PLAYERPERK_TRAIT_GUERILLA_MASTERY";
IconIndex=-1;
UnitHealWhenFortifiedMod=5;};
 
PLAYERPERK_TRAIT_CULTURAL_GUARDIANS={
Type="PLAYERPERK_TRAIT_CULTURAL_GUARDIANS";
Help="TXT_KEY_PLAYERPERK_TRAIT_CULTURAL_GUARDIANS";
IconIndex=-1;
FreePolicyPerXPolicies=10;};
 
PLAYERPERK_TRAIT_CITIZEN_MISSIONARIES={
Type="PLAYERPERK_TRAIT_CITIZEN_MISSIONARIES";
Help="TXT_KEY_PLAYERPERK_TRAIT_CITIZEN_MISSIONARIES";
IconIndex=-1;
PlotCultureCostModifier=-50;
OutpostGrowthModifier=100;};
 
PLAYERPERK_TRAIT_COSMONAUT_LEGACY={
Type="PLAYERPERK_TRAIT_COSMONAUT_LEGACY";
Help="TXT_KEY_PLAYERPERK_TRAIT_COSMONAUT_LEGACY";
IconIndex=-1;
OrbitalDurationModifier=50;};
 
PLAYERPERK_TRAIT_INDUSTRIAL_COMPLEX={
Type="PLAYERPERK_TRAIT_INDUSTRIAL_COMPLEX";
Help="TXT_KEY_PLAYERPERK_TRAIT_INDUSTRIAL_COMPLEX";
IconIndex=-1;
WorkerSpeedMod=25;
WonderProductionMod=10;};
 
PLAYERPERK_TRAIT_UMOJA={
Type="PLAYERPERK_TRAIT_UMOJA";
Help="TXT_KEY_PLAYERPERK_TRAIT_UMOJA";
IconIndex=-1;
FreeBuilding="BUILDING_RELIC";
HealthyEmpireGrowthModifier=10;};
 
PLAYERPERK_TRAIT_CORPORATE_ESPIONAGE={
Type="PLAYERPERK_TRAIT_CORPORATE_ESPIONAGE";
Help="TXT_KEY_PLAYERPERK_TRAIT_CORPORATE_ESPIONAGE";
IconIndex=-1;
CovertOpsIntrigueModifier=25;
CovertOpsTimeModifier=-25;};
 
PLAYERPERK_TRAIT_FREE_ENTERPRISE={
Type="PLAYERPERK_TRAIT_FREE_ENTERPRISE";
Help="TXT_KEY_PLAYERPERK_TRAIT_FREE_ENTERPRISE";
IconIndex=-1;
NumExtraTradeRoutesForCapital=2;};
 
PLAYERPERK_TRAIT_FIELD_COMMAND={
Type="PLAYERPERK_TRAIT_FIELD_COMMAND";
Help="TXT_KEY_PLAYERPERK_TRAIT_FIELD_COMMAND";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_FIELD_PROMOTIONS={
Type="PLAYERPERK_TRAIT_FIELD_PROMOTIONS";
Help="TXT_KEY_PLAYERPERK_TRAIT_FIELD_PROMOTIONS";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_CENTRAL_HEALTH_AUTHORITY={
Type="PLAYERPERK_TRAIT_CENTRAL_HEALTH_AUTHORITY";
Help="TXT_KEY_PLAYERPERK_TRAIT_CENTRAL_HEALTH_AUTHORITY";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_SOCIALIZED_MEDICINE={
Type="PLAYERPERK_TRAIT_SOCIALIZED_MEDICINE";
Help="TXT_KEY_PLAYERPERK_TRAIT_SOCIALIZED_MEDICINE";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_COLONIAL_ADMINISTRATION={
Type="PLAYERPERK_TRAIT_COLONIAL_ADMINISTRATION";
Help="TXT_KEY_PLAYERPERK_TRAIT_COLONIAL_ADMINISTRATION";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_HOMESTEADERS={
Type="PLAYERPERK_TRAIT_HOMESTEADERS";
Help="TXT_KEY_PLAYERPERK_TRAIT_HOMESTEADERS";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_INCOME_TAX={
Type="PLAYERPERK_TRAIT_INCOME_TAX";
Help="TXT_KEY_PLAYERPERK_TRAIT_INCOME_TAX";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_SUBSIDIZED_TRANSPORTATION={
Type="PLAYERPERK_TRAIT_SUBSIDIZED_TRANSPORTATION";
Help="TXT_KEY_PLAYERPERK_TRAIT_SUBSIDIZED_TRANSPORTATION";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_COORDINATED_LABOR={
Type="PLAYERPERK_TRAIT_COORDINATED_LABOR";
Help="TXT_KEY_PLAYERPERK_TRAIT_COORDINATED_LABOR";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_PUBLIC_WORKS_PROJECTS={
Type="PLAYERPERK_TRAIT_PUBLIC_WORKS_PROJECTS";
Help="TXT_KEY_PLAYERPERK_TRAIT_PUBLIC_WORKS_PROJECTS";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_SCIENTIFIC_COMMUNITY={
Type="PLAYERPERK_TRAIT_SCIENTIFIC_COMMUNITY";
Help="TXT_KEY_PLAYERPERK_TRAIT_SCIENTIFIC_COMMUNITY";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_TECH_SECTOR={
Type="PLAYERPERK_TRAIT_TECH_SECTOR";
Help="TXT_KEY_PLAYERPERK_TRAIT_TECH_SECTOR";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_CULTURAL_HUB={
Type="PLAYERPERK_TRAIT_CULTURAL_HUB";
Help="TXT_KEY_PLAYERPERK_TRAIT_CULTURAL_HUB";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_NATIONAL_IDENTITY={
Type="PLAYERPERK_TRAIT_NATIONAL_IDENTITY";
Help="TXT_KEY_PLAYERPERK_TRAIT_NATIONAL_IDENTITY";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_XENOAFFINITY={
Type="PLAYERPERK_TRAIT_XENOAFFINITY";
Help="TXT_KEY_PLAYERPERK_TRAIT_XENOAFFINITY";
IconIndex=-1;};
 
PLAYERPERK_TRAIT_FRONTIER_SPIRIT={
Type="PLAYERPERK_TRAIT_FRONTIER_SPIRIT";
Help="TXT_KEY_PLAYERPERK_TRAIT_FRONTIER_SPIRIT";
IconIndex=-1;};
 
PLAYERPERK_WONDER_GENE_VAULT={
Type="PLAYERPERK_WONDER_GENE_VAULT";
Help="TXT_KEY_PLAYERPERK_WONDER_GENE_VAULT";
IconIndex=-1;
CityStartingFreeUnitClass="UNITCLASS_WORKER";};
 
PLAYERPERK_DRONE_SPHERE={
Type="PLAYERPERK_DRONE_SPHERE";
Help="TXT_KEY_PLAYERPERK_DRONE_SPHERE";
IconIndex=-1;
ExpeditionSpeedMod=50;
WorkerSpeedMod=50;};
 
}
return data

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