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Module:Data/CivBE/Base/Stations

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--PlayerColor                          String
--ManualSpawnOnly                     Boolean
--Flavor                               String
--ScriptName                           String
--QuestTitleKey                        String
--QuestPromptKey                       String
--ArtDefineTag                         String
 
local data ={
 
STATION_HEKIMA={
Type="STATION_HEKIMA";
Description=[=[Hekima Station]=];
PlayerColor="PLAYERCOLOR_LIGHT_GREEN";
ScriptName="Station_Hekima";
QuestPromptKey=[=[Hekima provides biomedical enhancements to domesticated livestock. Their compounds contribute to the growth of healthy food animals, not just for consumption but for conversion to highly-desirable leathers, textiles, and jewelry.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_ECONOMY";};
 
STATION_JINSOKU_LABS={
Type="STATION_JINSOKU_LABS";
Description=[=[Jinsoku Labs]=];
PlayerColor="PLAYERCOLOR_MIDDLE_PURPLE";
ScriptName="Station_JinsokuLabs";
QuestPromptKey=[=[Jinsoku Labs is a cutting-edge player in biomechanical research. Their procedures could help us make real breakthroughs in human-machine systems development.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_RESEARCH";};
 
STATION_KEAGUNGAN={
Type="STATION_KEAGUNGAN";
Description=[=[Keagungan]=];
PlayerColor="PLAYERCOLOR_LIGHT_PURPLE";
ScriptName="Station_Keagungan";
QuestPromptKey=[=[Keagungan is an applied sciences skunkworks. They specialize in converting military tech to civilian use, and are known as pioneers of autonomous domestic systems.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_RESEARCH";};
 
STATION_STET_MINING={
Type="STATION_STET_MINING";
Description=[=[Stet Mining]=];
PlayerColor="PLAYERCOLOR_LIGHT_YELLOW";
ScriptName="Station_StetMining";
QuestPromptKey=[=[Stet Mining is a leader in heavy metal extraction. Their deep-core drilling rigs are some of the safest and most productive in operation.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_MILITARY";};
 
STATION_SHACKLETON={
Type="STATION_SHACKLETON";
Description=[=[Shackleton]=];
PlayerColor="PLAYERCOLOR_MIDDLE_CYAN";
ScriptName="Station_Shackleton";
QuestPromptKey=[=[Shackleton is a survey and geological mapping enterprise. Their reports on the alien landscape and ecosystems could lead to progress in a variety of fields, from scientific research to nature tourism.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_RESEARCH";};
 
STATION_NEW_BABYLON={
Type="STATION_NEW_BABYLON";
Description=[=[New Babylon]=];
PlayerColor="PLAYERCOLOR_LIGHT_BROWN";
ScriptName="Station_NewBabylon";
QuestPromptKey=[=[New Babylon seeks to develop self-sustaining biospheres for consumer use. They are a leader in closed energy systems and luxury habitation.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_CULTURAL";};
 
STATION_OMOIKANE={
Type="STATION_OMOIKANE";
Description=[=[Omoikane]=];
PlayerColor="PLAYERCOLOR_DARK_ORANGE";
ScriptName="Station_Omoikane";
QuestPromptKey=[=[Omoikane has developed techniques for ultra-dense agriculture. Their patented layer farms could lead to an explosion in food production output.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_ECONOMY";};
 
STATION_PALATINE={
Type="STATION_PALATINE";
Description=[=[Palatine]=];
PlayerColor="PLAYERCOLOR_MIDDLE_GREEN";
ScriptName="Station_Palatine";
QuestPromptKey=[=[Palatine is an elite resort and retreat operation specializing in holisitic cogno-emotional renewal. Our top officials and executives could benefit from the invigoration their treatments promise.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_CULTURAL";};
 
STATION_BANU_MUSA={
Type="STATION_BANU_MUSA";
Description=[=[Banu Musa]=];
PlayerColor="PLAYERCOLOR_DARK_ORANGE";
ScriptName="Station_BanuMusa";
QuestPromptKey=[=[Banu Musa is a theoretical sciences think tank. Their theories on research practices and methods could lead to profound advances in our technological development.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_RESEARCH";};
 
STATION_RED_SUN={
Type="STATION_RED_SUN";
Description=[=[Red Sun]=];
PlayerColor="PLAYERCOLOR_RED_AND_GOLD";
ScriptName="Station_RedSun";
QuestPromptKey=[=[Red Sun is an energy operation specializing in high-density, high-output power generation. Their power cells could literally jump-start our civil infrastructure.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_ECONOMY";};
 
STATION_LALIBELA={
Type="STATION_LALIBELA";
Description=[=[Lalibela]=];
PlayerColor="PLAYERCOLOR_LIGHT_BROWN";
ScriptName="Station_Lalibela";
QuestPromptKey="TXT_KEY_STATION_LALIBELA_PROMPT";
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_CULTURAL";};
 
STATION_CHURCH_OF_DAWNS_LIGHT={
Type="STATION_CHURCH_OF_DAWNS_LIGHT";
Description=[=[Church of Dawn's Light]=];
PlayerColor="PLAYERCOLOR_LIGHT_ORANGE";
ScriptName="Station_ChurchOfDawnsLight";
QuestPromptKey="TXT_KEY_STATION_CHURCH_OF_DAWNS_LIGHT_PROMPT";
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_CULTURAL";};
 
STATION_GOLDEN_BELL_TEMPLE={
Type="STATION_GOLDEN_BELL_TEMPLE";
Description=[=[Golden Bell Temple]=];
PlayerColor="PLAYERCOLOR_DARK_LEMON";
ScriptName="Station_GoldenBellTemple";
QuestPromptKey="TXT_KEY_STATION_GOLDEN_BELL_TEMPLE_PROMPT";
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_CULTURAL";};
 
STATION_FAR_BASE_ONE={
Type="STATION_FAR_BASE_ONE";
Description=[=[Far Base One]=];
PlayerColor="PLAYERCOLOR_DARK_CYAN_AND_LEMON";
ScriptName="Station_FarBaseOne";
QuestPromptKey=[=[Far Base One provides full-spectrum individual and squad-level tactical combat training. Their elite trainers claim they can turn any ordinary citizen into an elite soldier.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_RESEARCH";};
 
STATION_CAMP_CASCADE={
Type="STATION_CAMP_CASCADE";
Description=[=[Camp Cascade]=];
PlayerColor="PLAYERCOLOR_BLACK_AND_GREEN";
ScriptName="Station_CampCascade";
QuestPromptKey=[=[Camp Cascade is an elite survival and deep-field operations school. Their instruction could assist our military with long-term independent operations, including incursion tactics and hit-and-run warfare.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_ECONOMY";};
 
STATION_FORT_BARCA={
Type="STATION_FORT_BARCA";
Description=[=[Fort Barca]=];
PlayerColor="PLAYERCOLOR_ENERGY_AND_BLACK";
ScriptName="Station_FortBarca";
QuestPromptKey=[=[Fort Barca is an advanced ballistics and targeting workshop. Their proving grounds and battlefield simulations could give us an edge in long-range remote warfare.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_MILITARY";};
 
STATION_ADEPT_BLUE={
Type="STATION_ADEPT_BLUE";
Description=[=[Adept Blue]=];
PlayerColor="PLAYERCOLOR_DARK_BLUE";
ScriptName="Station_AdeptBlue";
QuestPromptKey=[=[Adept Blue has established a revolutionary, vertically-integrated laboratory. Their unorthodox process could yield new breakthroughs our scientists might never have considered.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_STATION_RESEARCH";};
 
}
return data

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