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Module:Data/CivBE/Base/Terrain Values

< Module:Data | CivBE | Base

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local data ={
 
--Fields for the Yields table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
Yields = {
TERRAIN_GRASS = {
{YieldType="YIELD_FOOD";
Yield=2;};
};
 
TERRAIN_PLAINS = {
{YieldType="YIELD_FOOD";
Yield=1;};
{YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
TERRAIN_TUNDRA = {
{YieldType="YIELD_FOOD";
Yield=1;};
};
 
TERRAIN_COAST = {
{YieldType="YIELD_FOOD";
Yield=1;};
{YieldType="YIELD_ENERGY";
Yield=1;};
};
 
TERRAIN_DESERT = {
{YieldType="YIELD_ENERGY";
Yield=1;};
};
 
TERRAIN_OCEAN = {
{YieldType="YIELD_FOOD";
Yield=1;};
};
 
TERRAIN_CANYON = {
{YieldType="YIELD_PRODUCTION";
Yield=2;};
};
 
};
--Fields for the RiverYieldChanges table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
RiverYieldChanges = {
TERRAIN_GRASS = {
{YieldType="YIELD_ENERGY";
Yield=1;};
};
 
TERRAIN_PLAINS = {
{YieldType="YIELD_ENERGY";
Yield=1;};
};
 
TERRAIN_DESERT = {
{YieldType="YIELD_ENERGY";
Yield=1;};
};
 
TERRAIN_TUNDRA = {
{YieldType="YIELD_ENERGY";
Yield=1;};
};
 
};
--Fields for the HillsYieldChanges table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
HillsYieldChanges = {
TERRAIN_GRASS = {
{YieldType="YIELD_FOOD";
Yield=-2;};
{YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
TERRAIN_PLAINS = {
{YieldType="YIELD_FOOD";
Yield=-1;};
};
 
TERRAIN_DESERT = {
{YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
TERRAIN_TUNDRA = {
{YieldType="YIELD_FOOD";
Yield=-1;};
{YieldType="YIELD_PRODUCTION";
Yield=1;};
};
 
};
}
return data

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