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Civilization

Module:Data/CivBE/Base/Trait Values

< Module:Data | CivBE | Base

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local data ={
 
--Fields for the ExtraYieldThresholds table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
ExtraYieldThresholds = {
};
--Fields for the YieldChanges table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChanges = {
};
--Fields for the YieldChangesStrategicResources table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChangesStrategicResources = {
};
--Fields for the YieldChangesPerTradePartner table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChangesPerTradePartner = {
};
--Fields for the YieldChangesIncomingTradeRoute table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldChangesIncomingTradeRoute = {
};
--Fields for the YieldModifiers table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
YieldModifiers = {
};
--Fields for the FreePromotions table
--[Field]                              [Type]
--PromotionType                        String
FreePromotions = {
TRAIT_GUERILLA_MASTERY = {
{PromotionType="PROMOTION_FIERCE_LOYALTY";};
};
 
};
--Fields for the FreePromotionUnitCombats table
--[Field]                              [Type]
--UnitCombatType                       String
--PromotionType                        String
FreePromotionUnitCombats = {
};
--Fields for the MovesChangeUnitCombats table
--[Field]                              [Type]
--UnitCombatType                       String
--MovesChange                           Int32
MovesChangeUnitCombats = {
};
--Fields for the MaintenanceModifierUnitCombats table
--[Field]                              [Type]
--UnitCombatType                       String
--MaintenanceModifier                   Int32
MaintenanceModifierUnitCombats = {
};
--Fields for the Terrains table
--[Field]                              [Type]
--TerrainType                          String
--StrategicResourceQuantityModifier     Int64
Terrains = {
};
--Fields for the ResourceQuantityModifiers table
--[Field]                              [Type]
--ResourceType                         String
--ResourceQuantityModifier              Int64
ResourceQuantityModifiers = {
TRAIT_COSMONAUT_LEGACY = {
{ResourceType="RESOURCE_PETROLEUM";
ResourceQuantityModifier=50;};
};
 
};
--Fields for the FreeResourceFirstXCities table
--[Field]                              [Type]
--ResourceType                         String
--ResourceQuantity                      Int64
--NumCities                             Int64
FreeResourceFirstXCities = {
};
--Fields for the UnimprovedYieldChanges table
--[Field]                              [Type]
--YieldType                            String
--Yield                                 Int64
UnimprovedYieldChanges = {
};
--Fields for the ImprovementYieldChanges table
--[Field]                              [Type]
--ImprovementType                      String
--YieldType                            String
--Yield                                 Int64
ImprovementYieldChanges = {
};
--Fields for the SpecialistYieldChanges table
--[Field]                              [Type]
--SpecialistType                       String
--YieldType                            String
--Yield                                 Int64
SpecialistYieldChanges = {
};
--Fields for the UnimprovedFeatureYieldChanges table
--[Field]                              [Type]
--FeatureType                          String
--YieldType                            String
--Yield                                 Int64
UnimprovedFeatureYieldChanges = {
};
--Fields for the NoTrain table
--[Field]                              [Type]
--UnitClassType                        String
NoTrain = {
};
}
return data

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