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Module:Data/CivBE/Base/Tutorials

< Module:Data | CivBE | Base

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--ProTip                               String
--NextTutorial                         String
 
local data ={
 
TUTORIAL_BASIC_MOVEMENT={
Type="TUTORIAL_BASIC_MOVEMENT";
Description=[=[Basic Movement]=];
ProTip=[=[Watch out for Miasma when moving units!]=];};
 
TUTORIAL_BASIC_ATTACK={
Type="TUTORIAL_BASIC_ATTACK";
Description=[=[Combat]=];
ProTip=[=[Make sure to keep a military near your capital for defense.]=];};
 
TUTORIAL_QUEST_LOG_SCREEN={
Type="TUTORIAL_QUEST_LOG_SCREEN";
Description=[=[Using the Quest Log]=];
ProTip=[=[Some Quests have multiple stages, so check back frequently.]=];};
 
TUTORIAL_UNIT_UPGRADES_SCREEN={
Type="TUTORIAL_UNIT_UPGRADES_SCREEN";
Description=[=[Unlocking Unit Upgrades]=];
ProTip=[=[Upgraded units are very powerful. Earning Affinity points quickly is the key.]=];};
 
TUTORIAL_DIPLO_SCREEN={
Type="TUTORIAL_DIPLO_SCREEN";
Description=[=[Using Diplomacy]=];
ProTip=[=[When you engage in diplomacy with civilizations, you have several options for topics, ranging from declaring war to trade talks.]=];};
 
TUTORIAL_VIRTUES_SCREEN={
Type="TUTORIAL_VIRTUES_SCREEN";
Description=[=[Earning and Using Virtues]=];
ProTip=[=[Earning "Synergy Bonuses" for going wide or deep within the Virtue trees will give your faction amazing bonuses.]=];};
 
TUTORIAL_TECH_WEB={
Type="TUTORIAL_TECH_WEB";
Description=[=[Technology Web]=];
ProTip=[=[You'll notice small colored icons on many of the Techs. Researching these techs will earn Affinity points, which can upgrade your Units.]=];
NextTutorial="TUTORIAL_TECH_WEB2";};
 
TUTORIAL_TECH_WEB2={
Type="TUTORIAL_TECH_WEB2";
Description=[=[Technology Web]=];
ProTip=[=[You'll notice small colored icons on many of the Techs. Researching these techs will earn Affinity points, which can upgrade your Units.]=];};
 
TUTORIAL_ORBITAL_LAYER={
Type="TUTORIAL_ORBITAL_LAYER";
Description=[=[Using Orbital Units]=];
ProTip=[=[Launching an Orbital Unit to a place prevents a rival player from launching one of their own there.]=];};
 
TUTORIAL_COVERT_OPS_SCREEN={
Type="TUTORIAL_COVERT_OPS_SCREEN";
Description=[=[Covert Ops]=];
ProTip=[=[Always watch your cities' Intrigue Level. If a city's Intrigue Level gets too high, send an Agent there and it will decrease faster.]=];
NextTutorial="TUTORIAL_COVERT_OPS_SCREEN2";};
 
TUTORIAL_COVERT_OPS_SCREEN2={
Type="TUTORIAL_COVERT_OPS_SCREEN2";
Description=[=[Covert Ops]=];
ProTip=[=[Always watch your cities' Intrigue Level. If a city's Intrigue Level gets too high, send an Agent there and it will decrease faster.]=];
NextTutorial="TUTORIAL_COVERT_OPS_SCREEN3";};
 
TUTORIAL_COVERT_OPS_SCREEN3={
Type="TUTORIAL_COVERT_OPS_SCREEN3";
Description=[=[Covert Ops]=];
ProTip=[=[Always watch your cities' Intrigue Level. If a city's Intrigue Level gets too high, send an Agent there and it will decrease faster.]=];};
 
TUTORIAL_UNIT_UPGRADES_SCREEN_XP={
Type="TUTORIAL_UNIT_UPGRADES_SCREEN_XP";
Description=[=[Unlocking Unit Upgrades]=];
ProTip=[=[Upgraded units are very powerful. Earning Affinity points quickly is the key.]=];
NextTutorial="TUTORIAL_UNIT_UPGRADES_SCREEN_XP2";};
 
TUTORIAL_UNIT_UPGRADES_SCREEN_XP2={
Type="TUTORIAL_UNIT_UPGRADES_SCREEN_XP2";
Description=[=[Unlocking Unit Upgrades]=];
ProTip=[=[Upgraded units are very powerful. Earning Affinity points quickly is the key.]=];};
 
}
return data

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