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Module:Data/CivBE/Base/UnitUpgradePerkChoices

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--[Field]                              [Type]
--PerkType                             String
 
local data ={
 
UNITUPGRADE_MARINE_1={
PerkType="UNITPERK_ATTACK_0";};
 
UNITUPGRADE_MARINE_1={
PerkType="UNITPERK_HEALING_1";};
 
UNITUPGRADE_MARINE_2H={
PerkType="UNITPERK_STRONGER_NOT_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_MARINE_2H={
PerkType="UNITPERK_DAMAGE_ON_DEATH";};
 
UNITUPGRADE_MARINE_2P={
PerkType="UNITPERK_DEFEND_2";};
 
UNITUPGRADE_MARINE_2P={
PerkType="UNITPERK_STRENGTH_PER_UNUSED_MOVE_2";};
 
UNITUPGRADE_MARINE_2S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_MARINE_2S={
PerkType="UNITPERK_STRONGER_PER_ADJACENT_FRIENDLY_0";};
 
UNITUPGRADE_MARINE_3H={
PerkType="UNITPERK_STRONGER_IN_MIASMA_0";};
 
UNITUPGRADE_MARINE_3H={
PerkType="UNITPERK_IGNORE_TERRAIN_COST";};
 
UNITUPGRADE_MARINE_3P={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_MARINE_3P={
PerkType="UNITPERK_ALWAYS_HEAL";};
 
UNITUPGRADE_MARINE_3S={
PerkType="UNITPERK_HEAL_ADJACENT";};
 
UNITUPGRADE_MARINE_3S={
PerkType="UNITPERK_STRONGER_FLANKING_1";};
 
UNITUPGRADE_RANGED_MARINE_1={
PerkType="UNITPERK_HEALING_1";};
 
UNITUPGRADE_RANGED_MARINE_1={
PerkType="UNITPERK_DEFEND_RANGED_1";};
 
UNITUPGRADE_RANGED_MARINE_2H={
PerkType="UNITPERK_HEAL_FROM_KILLS_1";};
 
UNITUPGRADE_RANGED_MARINE_2H={
PerkType="UNITPERK_ATTACK_FORTIFIED_1";};
 
UNITUPGRADE_RANGED_MARINE_2P={
PerkType="UNITPERK_STRONGER_INSIDE_CITY_1";};
 
UNITUPGRADE_RANGED_MARINE_2P={
PerkType="UNITPERK_STRENGTH_PER_UNUSED_MOVE_2";};
 
UNITUPGRADE_RANGED_MARINE_2S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_RANGED_MARINE_2S={
PerkType="UNITPERK_ATTACK_CITY_2";};
 
UNITUPGRADE_RANGED_MARINE_3H={
PerkType="UNITPERK_MOVE_AFTER_ATTACKING";};
 
UNITUPGRADE_RANGED_MARINE_3H={
PerkType="UNITPERK_IGNORE_TERRAIN_COST";};
 
UNITUPGRADE_RANGED_MARINE_3P={
PerkType="UNITPERK_IGNORE_RANGED_ATTACK_LINE_OF_SIGHT";};
 
UNITUPGRADE_RANGED_MARINE_3P={
PerkType="UNITPERK_EXTRA_RANGE_AT_FULL_MOVES_1";};
 
UNITUPGRADE_RANGED_MARINE_3S={
PerkType="UNITPERK_STRONGER_PER_ADJACENT_FRIENDLY_0";};
 
UNITUPGRADE_RANGED_MARINE_3S={
PerkType="UNITPERK_EXTRA_RANGE_AT_FULL_MOVES_1";};
 
UNITUPGRADE_CAVALRY_1={
PerkType="UNITPERK_STRONGER_FLANKING_0";};
 
UNITUPGRADE_CAVALRY_1={
PerkType="UNITPERK_ATTACK_FORTIFIED_1";};
 
UNITUPGRADE_CAVALRY_2H={
PerkType="UNITPERK_STRONGER_NOT_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_CAVALRY_2H={
PerkType="UNITPERK_BETTER_PILLAGING";};
 
UNITUPGRADE_CAVALRY_2P={
PerkType="UNITPERK_STRENGTH_PER_UNUSED_MOVE_2";};
 
UNITUPGRADE_CAVALRY_2P={
PerkType="UNITPERK_ATTACK_1";};
 
UNITUPGRADE_CAVALRY_2S={
PerkType="UNITPERK_ATTACK_WOUNDED_2";};
 
UNITUPGRADE_CAVALRY_2S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_CAVALRY_3H={
PerkType="UNITPERK_STRONGER_IN_MIASMA_0";};
 
UNITUPGRADE_CAVALRY_3H={
PerkType="UNITPERK_MOVE_AFTER_ATTACKING";};
 
UNITUPGRADE_CAVALRY_3P={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_CAVALRY_3P={
PerkType="UNITPERK_ATTACK_CITY_3";};
 
UNITUPGRADE_CAVALRY_3S={
PerkType="UNITPERK_STRONGER_FLANKING_1";};
 
UNITUPGRADE_CAVALRY_3S={
PerkType="UNITPERK_IGNORE_ZONE_OF_CONTROL";};
 
UNITUPGRADE_SIEGE_1={
PerkType="UNITPERK_ATTACK_CITY_1";};
 
UNITUPGRADE_SIEGE_1={
PerkType="UNITPERK_STRONG_AGAINST_LAND_UNITS_1";};
 
UNITUPGRADE_SIEGE_2H={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_SIEGE_2H={
PerkType="UNITPERK_DEFEND_RANGED_2";};
 
UNITUPGRADE_SIEGE_2P={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_SIEGE_2P={
PerkType="UNITPERK_ATTACK_1";};
 
UNITUPGRADE_SIEGE_2S={
PerkType="UNITPERK_ATTACK_WOUNDED_2";};
 
UNITUPGRADE_SIEGE_2S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_SIEGE_3H={
PerkType="UNITPERK_RANGED_ATTACK_SCATTER_2";};
 
UNITUPGRADE_SIEGE_3H={
PerkType="UNITPERK_FEWER_RANGED_ATTACK_SETUPS";};
 
UNITUPGRADE_SIEGE_3P={
PerkType="UNITPERK_IGNORE_RANGED_ATTACK_LINE_OF_SIGHT";};
 
UNITUPGRADE_SIEGE_3P={
PerkType="UNITPERK_EXTRA_RANGE_AT_FULL_MOVES_1";};
 
UNITUPGRADE_SIEGE_3S={
PerkType="UNITPERK_IGNORE_RANGED_ATTACK_LINE_OF_SIGHT";};
 
UNITUPGRADE_SIEGE_3S={
PerkType="UNITPERK_FEWER_RANGED_ATTACK_SETUPS";};
 
UNITUPGRADE_NAVAL_FIGHTER_1={
PerkType="UNITPERK_STRONG_AGAINST_LAND_UNITS_1";};
 
UNITUPGRADE_NAVAL_FIGHTER_1={
PerkType="UNITPERK_STRONG_AGAINST_NAVAL_UNITS_1";};
 
UNITUPGRADE_NAVAL_FIGHTER_2H={
PerkType="UNITPERK_STRONGER_NOT_ADJACENT_TO_FRIENDLY_0";};
 
UNITUPGRADE_NAVAL_FIGHTER_2H={
PerkType="UNITPERK_ATTACK_CITY_2";};
 
UNITUPGRADE_NAVAL_FIGHTER_2P={
PerkType="UNITPERK_ATTACK_1";};
 
UNITUPGRADE_NAVAL_FIGHTER_2P={
PerkType="UNITPERK_STRENGTH_PER_UNUSED_MOVE_1";};
 
UNITUPGRADE_NAVAL_FIGHTER_2S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_0";};
 
UNITUPGRADE_NAVAL_FIGHTER_2S={
PerkType="UNITPERK_DEFEND_2";};
 
UNITUPGRADE_NAVAL_FIGHTER_3H={
PerkType="UNITPERK_HEAL_OUTSIDE_FRIENDLY_TERRITORY";};
 
UNITUPGRADE_NAVAL_FIGHTER_3H={
PerkType="UNITPERK_RANGED_ATTACK_SCATTER_2";};
 
UNITUPGRADE_NAVAL_FIGHTER_3P={
PerkType="UNITPERK_EXTRA_RANGE_1";};
 
UNITUPGRADE_NAVAL_FIGHTER_3P={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_NAVAL_FIGHTER_3S={
PerkType="UNITPERK_EXTRA_CARGO_1";};
 
UNITUPGRADE_NAVAL_FIGHTER_3S={
PerkType="UNITPERK_MOVE_AFTER_ATTACKING";};
 
UNITUPGRADE_AIR_FIGHTER_1={
PerkType="UNITPERK_ATTACK_WITH_INTERCEPTION_1";};
 
UNITUPGRADE_AIR_FIGHTER_1={
PerkType="UNITPERK_STRONG_AGAINST_NON_AIR_UNITS_1";};
 
UNITUPGRADE_AIR_FIGHTER_2H={
PerkType="UNITPERK_STRONG_AGAINST_AIR_UNITS";};
 
UNITUPGRADE_AIR_FIGHTER_2H={
PerkType="UNITPERK_EXTRA_RANGE_AT_FULL_HEALTH_1";};
 
UNITUPGRADE_AIR_FIGHTER_2P={
PerkType="UNITPERK_STRONG_AGAINST_AIR_UNITS";};
 
UNITUPGRADE_AIR_FIGHTER_2P={
PerkType="UNITPERK_STRONG_AGAINST_NON_AIR_UNITS_2";};
 
UNITUPGRADE_AIR_FIGHTER_2S={
PerkType="UNITPERK_ATTACK_WITH_AIR_SWEEP_2";};
 
UNITUPGRADE_AIR_FIGHTER_2S={
PerkType="UNITPERK_ATTACK_WOUNDED_1";};
 
UNITUPGRADE_AIR_FIGHTER_3H={
PerkType="UNITPERK_RANGED_ATTACK_SCATTER_1";};
 
UNITUPGRADE_AIR_FIGHTER_3H={
PerkType="UNITPERK_HEAL_FROM_KILLS_1";};
 
UNITUPGRADE_AIR_FIGHTER_3P={
PerkType="UNITPERK_ATTACK_CITY_3";};
 
UNITUPGRADE_AIR_FIGHTER_3P={
PerkType="UNITPERK_ALWAYS_HEAL";};
 
UNITUPGRADE_AIR_FIGHTER_3S={
PerkType="UNITPERK_EXTRA_INTERCEPTION";};
 
UNITUPGRADE_AIR_FIGHTER_3S={
PerkType="UNITPERK_FREE_REBASE";};
 
UNITUPGRADE_NAVAL_CARRIER_1H={
PerkType="UNITPERK_HEAL_ONBOARD";};
 
UNITUPGRADE_NAVAL_CARRIER_1H={
PerkType="UNITPERK_EXTRA_CARGO_1";};
 
UNITUPGRADE_NAVAL_CARRIER_1P={
PerkType="UNITPERK_STRONGER_FOR_ONBOARD";};
 
UNITUPGRADE_NAVAL_CARRIER_1P={
PerkType="UNITPERK_EXTRA_CARGO_1";};
 
UNITUPGRADE_NAVAL_CARRIER_1S={
PerkType="UNITPERK_EXTRA_RANGE_FOR_ONBOARD_1";};
 
UNITUPGRADE_NAVAL_CARRIER_1S={
PerkType="UNITPERK_EXTRA_CARGO_1";};
 
UNITUPGRADE_XENO_SWARM_1H={
PerkType="UNITPERK_DAMAGE_ON_DEATH";};
 
UNITUPGRADE_XENO_SWARM_1H={
PerkType="UNITPERK_STRONGER_IN_MIASMA_1";};
 
UNITUPGRADE_XENO_SWARM_1P={
PerkType="UNITPERK_DAMAGE_ON_DEATH";};
 
UNITUPGRADE_XENO_SWARM_1P={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_XENO_SWARM_1S={
PerkType="UNITPERK_DAMAGE_ON_DEATH";};
 
UNITUPGRADE_XENO_SWARM_1S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_XENO_CAVALRY_1H={
PerkType="UNITPERK_STRONGER_IN_MIASMA_1";};
 
UNITUPGRADE_XENO_CAVALRY_1H={
PerkType="UNITPERK_STRONGER_NOT_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_XENO_CAVALRY_1P={
PerkType="UNITPERK_STRONGER_IN_MIASMA_1";};
 
UNITUPGRADE_XENO_CAVALRY_1P={
PerkType="UNITPERK_STRENGTH_PER_UNUSED_MOVE_2";};
 
UNITUPGRADE_XENO_CAVALRY_1S={
PerkType="UNITPERK_STRONGER_IN_MIASMA_1";};
 
UNITUPGRADE_XENO_CAVALRY_1S={
PerkType="UNITPERK_STRONGER_FLANKING_1";};
 
UNITUPGRADE_ROCKTOPUS_1H={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_ROCKTOPUS_1H={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_ROCKTOPUS_1P={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_ROCKTOPUS_1P={
PerkType="UNITPERK_ORBITAL_COVERAGE_RADIUS";};
 
UNITUPGRADE_ROCKTOPUS_1S={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_ROCKTOPUS_1S={
PerkType="UNITPERK_ALLOW_MANUAL_DEORBIT";};
 
UNITUPGRADE_XENO_TITAN_1H={
PerkType="UNITPERK_STRONGER_IN_MIASMA_1";};
 
UNITUPGRADE_XENO_TITAN_1H={
PerkType="UNITPERK_STRONGER_NOT_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_XENO_TITAN_1P={
PerkType="UNITPERK_STRONGER_IN_MIASMA_1";};
 
UNITUPGRADE_XENO_TITAN_1P={
PerkType="UNITPERK_ATTACK_CITY_3";};
 
UNITUPGRADE_XENO_TITAN_1S={
PerkType="UNITPERK_STRONGER_IN_MIASMA_1";};
 
UNITUPGRADE_XENO_TITAN_1S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_BATTLESUIT_1H={
PerkType="UNITPERK_STRONGER_FLANKING_0";};
 
UNITUPGRADE_BATTLESUIT_1H={
PerkType="UNITPERK_STRONGER_NOT_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_BATTLESUIT_1P={
PerkType="UNITPERK_STRONGER_FLANKING_0";};
 
UNITUPGRADE_BATTLESUIT_1P={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_BATTLESUIT_1S={
PerkType="UNITPERK_STRONGER_FLANKING_0";};
 
UNITUPGRADE_BATTLESUIT_1S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_AEGIS_1H={
PerkType="UNITPERK_ATTACK_WOUNDED_3";};
 
UNITUPGRADE_AEGIS_1H={
PerkType="UNITPERK_ATTACK_FORTIFIED_2";};
 
UNITUPGRADE_AEGIS_1P={
PerkType="UNITPERK_ATTACK_WOUNDED_3";};
 
UNITUPGRADE_AEGIS_1P={
PerkType="UNITPERK_STRONGER_INSIDE_CITY_2";};
 
UNITUPGRADE_AEGIS_1S={
PerkType="UNITPERK_ATTACK_WOUNDED_3";};
 
UNITUPGRADE_AEGIS_1S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_LEV_TANK_1H={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_LEV_TANK_1H={
PerkType="UNITPERK_MOVE_AFTER_ATTACKING";};
 
UNITUPGRADE_LEV_TANK_1P={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_LEV_TANK_1P={
PerkType="UNITPERK_STRENGTH_PER_UNUSED_MOVE_2";};
 
UNITUPGRADE_LEV_TANK_1S={
PerkType="UNITPERK_EXTRA_MOVE_1";};
 
UNITUPGRADE_LEV_TANK_1S={
PerkType="UNITPERK_IGNORE_RANGED_ATTACK_LINE_OF_SIGHT";};
 
UNITUPGRADE_LEV_DESTROYER_1H={
PerkType="UNITPERK_EXTRA_RANGE_AT_FULL_HEALTH_0";};
 
UNITUPGRADE_LEV_DESTROYER_1H={
PerkType="UNITPERK_DEFEND_RANGED_3";};
 
UNITUPGRADE_LEV_DESTROYER_1P={
PerkType="UNITPERK_EXTRA_RANGE_AT_FULL_HEALTH_0";};
 
UNITUPGRADE_LEV_DESTROYER_1P={
PerkType="UNITPERK_SPLASH_DAMAGE_1";};
 
UNITUPGRADE_LEV_DESTROYER_1S={
PerkType="UNITPERK_EXTRA_RANGE_AT_FULL_HEALTH_0";};
 
UNITUPGRADE_LEV_DESTROYER_1S={
PerkType="UNITPERK_FEWER_RANGED_ATTACK_SETUPS";};
 
UNITUPGRADE_CNDR_1H={
PerkType="UNITPERK_STRONG_IN_FRIENDLY_TERRITORY_2";};
 
UNITUPGRADE_CNDR_1H={
PerkType="UNITPERK_STRONGER_FORTIFIED";};
 
UNITUPGRADE_CNDR_1P={
PerkType="UNITPERK_STRONG_IN_FRIENDLY_TERRITORY_2";};
 
UNITUPGRADE_CNDR_1P={
PerkType="UNITPERK_DEFEND_2";};
 
UNITUPGRADE_CNDR_1S={
PerkType="UNITPERK_STRONG_IN_FRIENDLY_TERRITORY_2";};
 
UNITUPGRADE_CNDR_1S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_CARVR_1H={
PerkType="UNITPERK_STRONGER_PER_ADJACENT_FRIENDLY_0";};
 
UNITUPGRADE_CARVR_1H={
PerkType="UNITPERK_ATTACK_FORTIFIED_2";};
 
UNITUPGRADE_CARVR_1P={
PerkType="UNITPERK_STRONGER_PER_ADJACENT_FRIENDLY_0";};
 
UNITUPGRADE_CARVR_1P={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_CARVR_1S={
PerkType="UNITPERK_STRONGER_PER_ADJACENT_FRIENDLY_0";};
 
UNITUPGRADE_CARVR_1S={
PerkType="UNITPERK_STRONGER_ADJACENT_TO_FRIENDLY_1";};
 
UNITUPGRADE_SABR_1H={
PerkType="UNITPERK_FEWER_RANGED_ATTACK_SETUPS";};
 
UNITUPGRADE_SABR_1H={
PerkType="UNITPERK_ATTACK_WOUNDED_5";};
 
UNITUPGRADE_SABR_1P={
PerkType="UNITPERK_FEWER_RANGED_ATTACK_SETUPS";};
 
UNITUPGRADE_SABR_1P={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_SABR_1S={
PerkType="UNITPERK_FEWER_RANGED_ATTACK_SETUPS";};
 
UNITUPGRADE_SABR_1S={
PerkType="UNITPERK_STRONGER_PER_ADJACENT_FRIENDLY_1";};
 
UNITUPGRADE_ANGEL_1H={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_ANGEL_1H={
PerkType="UNITPERK_STRONGER_NOT_ADJACENT_TO_FRIENDLY_2";};
 
UNITUPGRADE_ANGEL_1P={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_ANGEL_1P={
PerkType="UNITPERK_STRENGTH_PER_UNUSED_MOVE_3";};
 
UNITUPGRADE_ANGEL_1S={
PerkType="UNITPERK_ATTACK_2";};
 
UNITUPGRADE_ANGEL_1S={
PerkType="UNITPERK_STRONGER_FLANKING_2";};
 
}
return data

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