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Module:Data/CivBE/Base/Victories

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--Permanent                           Boolean
--Conquest                            Boolean
--WinByScore                          Boolean
--VictoryStatement                     String
--VictoryBackground                    String
--VictoryBackgroundAffinityBased      Boolean
--Civilopedia                          String
--VictoryMovie                         String
--Audio                                String
 
local data ={
 
VICTORY_TIME={
Type="VICTORY_TIME";
Description=[=[Time]=];
Permanent=true;
WinByScore=true;
VictoryStatement=[=[Time Victory!]=];
VictoryBackground="Victory_Score";
Civilopedia="TXT_KEY_VICTORY_TIME_PEDIA";
Audio="AS2D_VICTORY_SPEECH_TIME";};
 
VICTORY_DOMINATION={
Type="VICTORY_DOMINATION";
Description=[=[Domination]=];
Conquest=true;
VictoryStatement=[=[Domination Victory!]=];
VictoryBackground="Victory_Military";
VictoryBackgroundAffinityBased=true;
Civilopedia="TXT_KEY_VICTORY_DOMINATION_PEDIA";
VictoryMovie="GameOverDomination.bk2";
Audio="AS2D_VICTORY_SPEECH_DOMINATION";};
 
VICTORY_CONTACT={
Type="VICTORY_CONTACT";
Description=[=[Contact]=];
VictoryStatement=[=[Contact Victory!]=];
VictoryBackground="Victory_Contact";
Civilopedia="TXT_KEY_VICTORY_CONTACT_READY";
VictoryMovie="GameOverContact.bk2";
Audio="AS2D_VICTORY_SPEECH_CONTACT";};
 
VICTORY_PROMISED_LAND={
Type="VICTORY_PROMISED_LAND";
Description=[=[Promised Land]=];
VictoryStatement=[=[Promised Land Victory!]=];
VictoryBackground="Victory_Promised";
Civilopedia="TXT_KEY_VICTORY_PROMISED_LAND_PEDIA";
VictoryMovie="GameOverPurity.bk2";
Audio="AS2D_VICTORY_SPEECH_PROMISED_LAND";};
 
VICTORY_EMANCIPATION={
Type="VICTORY_EMANCIPATION";
Description=[=[Emancipation]=];
VictoryStatement=[=[Emancipation Victory!]=];
VictoryBackground="Victory_Emancipation";
Civilopedia="TXT_KEY_VICTORY_EMANCIPATION_PEDIA";
VictoryMovie="GameOverSupremacy.bk2";
Audio="AS2D_VICTORY_SPEECH_EMANCIPATION";};
 
VICTORY_TRANSCENDENCE={
Type="VICTORY_TRANSCENDENCE";
Description=[=[Transcendence]=];
VictoryStatement=[=[Transcendence Victory!]=];
VictoryBackground="Victory_Transcend";
Civilopedia="TXT_KEY_VICTORY_TRANSCENDENCE_PEDIA";
VictoryMovie="GameOverHarmony.bk2";
Audio="AS2D_VICTORY_SPEECH_TRANSCENDENCE";};
 
}
return data

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