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Module:Data/CivBE/Base/Worlds

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--Help                                 String
--GridWidth                             Int64
--GridHeight                            Int64
--DefaultPlayers                        Int64
--TargetNumCities                       Int64
--EstimatedNumCities                    Int64
--TerrainGrainChange                    Int64
--FeatureGrainChange                    Int64
--NumCitiesUnhealthPercent              Int64
--NumCitiesPolicyCostMod                Int64
--NumCitiesTechCostMod                  Int64
--PortraitIndex                         Int64
--IconAtlas                            String
 
local data ={
 
WORLDSIZE_DUEL={
Type="WORLDSIZE_DUEL";
Description=[=[Duel]=];
Help=[=[2 players.]=];
GridWidth=40;
GridHeight=24;
DefaultPlayers=2;
TargetNumCities=4;
EstimatedNumCities=13;
TerrainGrainChange=-1;
FeatureGrainChange=-1;
NumCitiesUnhealthPercent=100;
NumCitiesPolicyCostMod=10;
NumCitiesTechCostMod=5;
PortraitIndex=-1;};
 
WORLDSIZE_TINY={
Type="WORLDSIZE_TINY";
Description=[=[Dwarf]=];
Help=[=[4 players.]=];
GridWidth=56;
GridHeight=36;
DefaultPlayers=4;
TargetNumCities=4;
EstimatedNumCities=26;
TerrainGrainChange=-1;
FeatureGrainChange=-1;
NumCitiesUnhealthPercent=100;
NumCitiesPolicyCostMod=10;
NumCitiesTechCostMod=5;
PortraitIndex=-1;};
 
WORLDSIZE_SMALL={
Type="WORLDSIZE_SMALL";
Description=[=[Small]=];
Help=[=[6 players.]=];
GridWidth=66;
GridHeight=42;
DefaultPlayers=6;
TargetNumCities=5;
EstimatedNumCities=39;
NumCitiesUnhealthPercent=100;
NumCitiesPolicyCostMod=10;
NumCitiesTechCostMod=5;
PortraitIndex=-1;};
 
WORLDSIZE_STANDARD={
Type="WORLDSIZE_STANDARD";
Description=[=[Standard]=];
Help=[=[8 players.]=];
GridWidth=80;
GridHeight=52;
DefaultPlayers=8;
TargetNumCities=5;
EstimatedNumCities=52;
NumCitiesUnhealthPercent=100;
NumCitiesPolicyCostMod=10;
NumCitiesTechCostMod=5;
PortraitIndex=-1;};
 
WORLDSIZE_LARGE={
Type="WORLDSIZE_LARGE";
Description=[=[Massive]=];
Help=[=[8 players with more open space.]=];
GridWidth=104;
GridHeight=64;
DefaultPlayers=8;
TargetNumCities=6;
EstimatedNumCities=80;
TerrainGrainChange=1;
FeatureGrainChange=1;
NumCitiesUnhealthPercent=80;
NumCitiesPolicyCostMod=7;
NumCitiesTechCostMod=3;
PortraitIndex=-1;};
 
}
return data

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