Fandom

Civilization

Module:Data/CivBE/Extra/Improvements

< Module:Data | CivBE

7,078pages on
this wiki
Add New Page
Talk0
--****************************************************************************
--    NOTE: This data has been specially formatted for the wiki and 
--          does NOT appear in this form in-game.
--****************************************************************************
 
--[Field]                              [Type]
--Type                                 String
--Description                          String
--Civilopedia                          String
--Help                                 String
--AlienNest                           Boolean
--AllowsWalkWater                     Boolean
--ArtDefineTag                         String
--BuildableOnAnyResource              Boolean
--CannotPillage                       Boolean
--CityHP                                Int64
--CivilizationType                     String
--Coastal                             Boolean
--CoastalLandUpgradeMod                 Int64
--CultureAdjacentSameType               Int64
--DefenseModifier                       Int64
--DestroyedWhenPillaged               Boolean
--DisplacePillager                    Boolean
--FreshWaterMakesValid                Boolean
--FreshWaterUpgradeMod                  Int64
--EnergyMaintenance                     Int64
--Goody                               Boolean
--GoodyRange                            Int64
--GraphicalOnly                       Boolean
--Health                                Int64
--HillsMakesValid                     Boolean
--HillsUpgradeMod                       Int64
--IconAtlas                            String
--IgnoreOwnership                     Boolean
--Impassable                          Boolean
--ImprovementPillage                   String
--ImprovementUpgrade                   String
--InAdjacentFriendly                  Boolean
--MinRangeToCity                        Int64
--NearbyEnemyDamage                     Int64
--NearbyFriendlyHeal                    Int64
--NoFreshWater                        Boolean
--NoMiasma                            Boolean
--NoTwoAdjacent                       Boolean
--OrbitalCoverageForCity                Int64
--OutsideBorders                      Boolean
--OverrideYield                       Boolean
--Permanent                           Boolean
--PillageEnergy                         Int64
--PortraitIndex                         Int64
--PromptWhenComplete                  Boolean
--RemovesAnyResource                  Boolean
--RemovesArtifactResource             Boolean
--RequiresFeature                     Boolean
--RequiresFlatlands                   Boolean
--RequiresFlatlandsOrFreshWater       Boolean
--RequiresImprovement                 Boolean
--RequiresXAdjacentLand                 Int64
--ResourceExtractionMod                 Int64
--RiverSideMakesValid                 Boolean
--RiverSideUpgradeMod                   Int64
--TilesPerGoody                         Int64
--Unhealth                              Int64
--UpgradeTime                           Int64
--Water                               Boolean
--WorldSoundscapeAudioScript           String
--Selectable                          Boolean
--FlagIconAtlas                        String
--FlagIconIndex                         Int64
 
local data ={
IMPROVEMENT_ROADS={
Type="IMPROVEMENT_ROADS";
Description=[=[Roads]=];
Civilopedia=[=[A road is a connection between cities, suitable for heavy motorized traffic. An unbroken chain of roads allows units to move more quickly across the map. Additionally, connecting cities to your capital will provide a large amount of {{EnergyBE}} per turn.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_ROAD";
IconAtlas="UNIT_ACTION_ATLAS";
EnergyMaintenance=1;
PillageEnergy=20;
PortraitIndex=21;
RequiresXAdjacentLand=-1;
FlagIconIndex=-1;};
 
IMPROVEMENT_MAGRAILS={
Type="IMPROVEMENT_MAGRAILS";
Description=[=[Magrails]=];
Civilopedia=[=[Magrails are high-speed city connections operated by mag-lev trains. Units move very fast over magrails, even faster than on roads. Capital connections via Magrail will also provide a large amount of {{EnergyBE}} per turn.]=];
ArtDefineTag="ART_DEF_IMPROVEMENT_MAGRAIL";
IconAtlas="UNIT_ACTION_ATLAS";
EnergyMaintenance=2;
PillageEnergy=20;
PortraitIndex=21;
PrereqTech="TECH_FABRICATION";
RequiresXAdjacentLand=-1;
FlagIconIndex=-1;};
 
}
return data

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki