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Module:Data/CivBE/RT/InterfaceModes

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--[Field]                              [Type]
--Type                                 String
--Description                          String
--Help                                 String
--DisabledHelp                         String
--CursorType                           String
--Mission                              String
--HotKey                               String
--HotKeyAlt                            String
--HotKeyPriority                        Int64
--HotKeyPriorityAlt                     Int64
--OrderPriority                         Int64
--AltDown                             Boolean
--AltDownAlt                          Boolean
--ShiftDown                           Boolean
--ShiftDownAlt                        Boolean
--CtrlDown                            Boolean
--CtrlDownAlt                         Boolean
--Visible                             Boolean
--GotoPlot                            Boolean
--HighlightPlot                       Boolean
--SelectType                          Boolean
--SelectAll                           Boolean
--IconIndex                             Int64
--IconAtlas                            String
 
local data ={
 
INTERFACEMODE_DEBUG={
Type="INTERFACEMODE_DEBUG";
Description=[=[Debug Mode]=];
CursorType="CURSOR_DEFAULT";
IconIndex=-1;};
 
INTERFACEMODE_SELECTION={
Type="INTERFACEMODE_SELECTION";
Description=[=[Selection Mode]=];
CursorType="CURSOR_DEFAULT";
IconIndex=-1;};
 
INTERFACEMODE_MOVE_TO={
Type="INTERFACEMODE_MOVE_TO";
Description=[=[Move Mode]=];
Help=[=[Order the selected Unit to move to a tile.]=];
CursorType="CURSOR_GO_TO";
Mission="MISSION_MOVE_TO";
HotKey="KB_M";
OrderPriority=197;
Visible=true;
GotoPlot=true;
IconIndex=9;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_ROUTE_TO={
Type="INTERFACEMODE_ROUTE_TO";
Description=[=[Route To Mode]=];
Help=[=[Order the Unit to build Roads or Magrails to the selected tile.]=];
CursorType="CURSOR_ROUTE_TO";
Mission="MISSION_ROUTE_TO";
HotKey="KB_R";
OrderPriority=196;
ShiftDown=true;
CtrlDown=true;
Visible=true;
GotoPlot=true;
IconIndex=52;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_AIRLIFT={
Type="INTERFACEMODE_AIRLIFT";
Description=[=[Airlift Mode]=];
Help=[=[Order the Unit airlifted to the selected tile.]=];
CursorType="CURSOR_AIRLIFT";
Mission="MISSION_AIRLIFT";
HotKey="KB_A";
ShiftDown=true;
Visible=true;
HighlightPlot=true;
IconIndex=16;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_PARADROP={
Type="INTERFACEMODE_PARADROP";
Description=[=[Phasal Transport]=];
Help=[=[Order the unit to instantly transport via the Phasal Transporter to a selected tile.]=];
CursorType="CURSOR_PARADROP";
Mission="MISSION_PARADROP";
HotKey="KB_P";
OrderPriority=198;
Visible=true;
HighlightPlot=true;
IconIndex=45;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_ATTACK={
Type="INTERFACEMODE_ATTACK";
Description=[=[Attack]=];
Help=[=[Order the Unit to attack the selected tile.]=];
DisabledHelp=[=[No valid adjacent enemy target.]=];
CursorType="CURSOR_AIRBOMB";
Mission="MISSION_MOVE_TO";
HotKey="KB_A";
OrderPriority=198;
CtrlDown=true;
Visible=true;
HighlightPlot=true;
IconIndex=19;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_RANGE_ATTACK={
Type="INTERFACEMODE_RANGE_ATTACK";
Description=[=[Ranged Attack]=];
Help=[=[Order the unit to remotely attack the selected tile.]=];
CursorType="CURSOR_AIRBOMB";
Mission="MISSION_RANGE_ATTACK";
HotKey="KB_B";
OrderPriority=198;
Visible=true;
HighlightPlot=true;
IconIndex=13;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_ORBITAL_ATTACK={
Type="INTERFACEMODE_ORBITAL_ATTACK";
Description=[=[Anti-Orbital Strike]=];
Help=[=[Order the unit to shoot down the orbital unit at the selected tile.]=];
CursorType="CURSOR_AIRBOMB";
Mission="MISSION_ORBITAL_ATTACK";
OrderPriority=198;
Visible=true;
HighlightPlot=true;
IconIndex=16;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_AIRSTRIKE={
Type="INTERFACEMODE_AIRSTRIKE";
Description=[=[Air Strike]=];
Help=[=[Order the air Unit to bomb enemies in the selected land or sea tile. Not hindered by Sweeps, but vulnerable to Interception.]=];
CursorType="CURSOR_AIRSTRIKE";
Mission="MISSION_MOVE_TO";
HotKey="KB_S";
OrderPriority=198;
Visible=true;
HighlightPlot=true;
IconIndex=19;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_AIR_SWEEP={
Type="INTERFACEMODE_AIR_SWEEP";
Description=[=[Air Sweep]=];
Help=[=[Order the unit to sweep an area for interceptors, clearing the way for other air units. Useful against Interception, but does nothing to prevent Strikes.]=];
CursorType="CURSOR_AIRSTRIKE";
Mission="MISSION_AIR_SWEEP";
HotKey="KB_S";
OrderPriority=197;
AltDown=true;
Visible=true;
HighlightPlot=true;
IconIndex=46;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_REBASE={
Type="INTERFACEMODE_REBASE";
Description=[=[Rebase Mode]=];
Help=[=[Order the air Unit to rebase to another city.]=];
CursorType="CURSOR_REBASE";
Mission="MISSION_REBASE";
HotKey="KB_R";
OrderPriority=197;
AltDown=true;
Visible=true;
HighlightPlot=true;
IconIndex=44;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_PLACE_UNIT={
Type="INTERFACEMODE_PLACE_UNIT";
Description=[=[Debug Mode]=];
CursorType="CURSOR_DEFAULT";
IconIndex=-1;};
 
INTERFACEMODE_EMBARK={
Type="INTERFACEMODE_EMBARK";
Description=[=[Embark Mode]=];
Help=[=[Order the Unit to move from the land to the water.]=];
CursorType="CURSOR_DEFAULT";
Mission="MISSION_EMBARK";
HotKey="KB_K";
OrderPriority=125;
Visible=true;
IconIndex=14;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_DISEMBARK={
Type="INTERFACEMODE_DISEMBARK";
Description=[=[Disembark Mode]=];
Help=[=[Order the Unit to move from the water to the land.]=];
CursorType="CURSOR_DEFAULT";
Mission="MISSION_DISEMBARK";
HotKey="KB_K";
OrderPriority=125;
Visible=true;
IconIndex=15;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_GIFT_UNIT={
Type="INTERFACEMODE_GIFT_UNIT";
Description=[=[Gift Unit Mode]=];
Help="TXT_KEY_INTERFACEMODE_GIFT_UNIT_HELP";
CursorType="CURSOR_GIFT";
Mission="NONE";
IconIndex=-1;};
 
INTERFACEMODE_CITY_PLOT_SELECTION={
Type="INTERFACEMODE_CITY_PLOT_SELECTION";
Description=[=[City Plot Selection Mode]=];
Help=[=[Order selection of which plots are worked in a city.]=];
CursorType="CURSOR_REBASE";
Mission="NONE";
IconIndex=-1;};
 
INTERFACEMODE_PURCHASE_PLOT={
Type="INTERFACEMODE_PURCHASE_PLOT";
Description="TXT_KEY_INTERFACEMODE_PURCHASE_PLOT";
Help="TXT_KEY_INTERFACEMODE_PURCHASE_PLOT";
CursorType="CURSOR_GOLD";
Mission="NONE";
IconIndex=-1;};
 
INTERFACEMODE_WONDER_PLOT_SELECTION={
Type="INTERFACEMODE_WONDER_PLOT_SELECTION";
Description="TXT_KEY_INTERFACEMODE_WONDER_PLOT_SELECTION";
Help="TXT_KEY_INTERFACEMODE_WONDER_PLOT_SELECTION";
CursorType="CURSOR_DEFAULT";
Mission="NONE";
IconIndex=-1;};
 
INTERFACEMODE_CITY_RANGE_ATTACK={
Type="INTERFACEMODE_CITY_RANGE_ATTACK";
Description=[=[Ranged Attack]=];
Help=[=[Order the unit to remotely attack the selected tile.]=];
CursorType="CURSOR_AIRBOMB";
Mission="MISSION_RANGE_ATTACK";
HotKey="KB_B";
OrderPriority=198;
Visible=true;
HighlightPlot=true;
IconIndex=13;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_CITY_ORBITAL_ATTACK={
Type="INTERFACEMODE_CITY_ORBITAL_ATTACK";
Description="TXT_KEY_INTERFACEMODE_CITY_ORBITAL_ATTACK";
Help="TXT_KEY_INTERFACEMODE_CITY_ORBITAL_ATTACK_HELP";
CursorType="CURSOR_AIRBOMB";
Mission="MISSION_ORBITAL_ATTACK";
HotKey="KB_A";
OrderPriority=198;
Visible=true;
HighlightPlot=true;
IconIndex=17;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_GIFT_TILE_IMPROVEMENT={
Type="INTERFACEMODE_GIFT_TILE_IMPROVEMENT";
Description="TXT_KEY_INTERFACEMODE_GIFT_TILE_IMPROVEMENT";
Help="TXT_KEY_INTERFACEMODE_GIFT_TILE_IMPROVEMENT_HELP";
CursorType="CURSOR_GIFT";
Mission="NONE";
IconIndex=-1;};
 
INTERFACEMODE_LAUNCH_ORBITAL_UNIT={
Type="INTERFACEMODE_LAUNCH_ORBITAL_UNIT";
Description=[=[Launch Orbital Unit Mode]=];
Help=[=[Launch the unit into orbit at the selected tile, establishing it as an immobile Orbital Unit that affects the tiles underneath it.]=];
CursorType="CURSOR_REBASE";
Mission="MISSION_LAUNCH_ORBITAL_UNIT";
HotKey="KB_S";
OrderPriority=198;
Visible=true;
HighlightPlot=true;
IconIndex=17;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_PLANETFALL={
Type="INTERFACEMODE_PLANETFALL";
Description="TXT_KEY_INTERFACEMODE_PLANETFALL";
CursorType="CURSOR_DEFAULT";
IconIndex=-1;};
 
INTERFACEMODE_SUPPORT_ACTION={
Type="INTERFACEMODE_SUPPORT_ACTION";
Description=[=[Support Action]=];
Help=[=[Order the unit to direct support capabilities to assist a friendly unit.]=];
CursorType="CURSOR_DEFAULT";
Mission="MISSION_SUPPORT_HEAL";
OrderPriority=198;
Visible=true;
HighlightPlot=true;
IconIndex=16;
IconAtlas="UNIT_ACTION_ATLAS";};
 
INTERFACEMODE_MOVE_CITY={
Type="INTERFACEMODE_MOVE_CITY";
Description="TXT_KEY_INTERFACEMODE_MOVE_CITY";
Help="TXT_KEY_INTERFACEMODE_MOVE_CITY";
CursorType="CURSOR_DEFAULT";
Mission="NONE";
HighlightPlot=true;
IconIndex=-1;};
 
}
return data

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