FANDOM


 
local data ={
 
--Fields for the ResourceChanceWeights table
--[Field]                              [Type]
--ResourceType                         String
--ChanceWeight                          Int64
ResourceChanceWeights = {
PLOT_BONUS_BIG_CULTURE = {
{ResourceType="RESOURCE_DERELICT_SETTLEMENT";
ChanceWeight=1;};
{ResourceType="RESOURCE_DERELICT_SETTLEMENT_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_FREE_CITIZEN = {
{ResourceType="RESOURCE_DERELICT_SETTLEMENT";
ChanceWeight=1;};
{ResourceType="RESOURCE_DERELICT_SETTLEMENT_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_TECH_PROGRESS = {
{ResourceType="RESOURCE_CRASHED_SATELLITE";
ChanceWeight=1;};
{ResourceType="RESOURCE_CRASHED_SATELLITE_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_PRODUCTION = {
{ResourceType="RESOURCE_CRASHED_SATELLITE";
ChanceWeight=2;};
{ResourceType="RESOURCE_CRASHED_SATELLITE_OCEAN";
ChanceWeight=2;};
};
 
PLOT_BONUS_FREE_ALIEN_UNIT = {
{ResourceType="RESOURCE_ALIEN_SKELETON";
ChanceWeight=2;};
{ResourceType="RESOURCE_ALIEN_SKELETON_OCEAN";
ChanceWeight=2;};
};
 
PLOT_BONUS_BIG_AFFINITY_PROGRESS = {
{ResourceType="RESOURCE_ALIEN_SKELETON";
ChanceWeight=1;};
{ResourceType="RESOURCE_ALIEN_SKELETON_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_FAR_TECH_PROGRESS = {
{ResourceType="RESOURCE_ALIEN_RUIN";
ChanceWeight=1;};
{ResourceType="RESOURCE_ALIEN_RUIN_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_FREE_AFFINITY_LEVEL = {
{ResourceType="RESOURCE_ALIEN_RUIN";
ChanceWeight=1;};
{ResourceType="RESOURCE_ALIEN_RUIN_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_BIG_CULTURE_WRECKED_COLONY_LANDER = {
{ResourceType="RESOURCE_WRECKED_COLONY_LANDER_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_FREE_CITIZEN_WRECKED_COLONY_LANDER = {
{ResourceType="RESOURCE_WRECKED_COLONY_LANDER_OCEAN";
ChanceWeight=2;};
};
 
PLOT_BONUS_BIG_AFFINITY_PROGRESS_SOUNDING_BELL = {
{ResourceType="RESOURCE_SOUNDING_BELL_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_FREE_AFFINITY_LEVEL_SOUNDING_BELL = {
{ResourceType="RESOURCE_SOUNDING_BELL_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_FAR_TECH_PROGRESS_SUNKEN_SPACECRAFT = {
{ResourceType="RESOURCE_SUNKEN_SPACECRAFT_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_PRODUCTION_SUNKEN_SPACECRAFT = {
{ResourceType="RESOURCE_SUNKEN_SPACECRAFT_OCEAN";
ChanceWeight=2;};
};
 
PLOT_BONUS_TECH_PROGRESS_SUNKEN_SPACECRAFT = {
{ResourceType="RESOURCE_SUNKEN_SPACECRAFT_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_BIG_AFFINITY_PROGRESS_KRAKEN_NEST = {
{ResourceType="RESOURCE_KRAKEN_NEST_OCEAN";
ChanceWeight=1;};
};
 
PLOT_BONUS_FREE_ALIEN_UNIT_KRAKEN_NEST = {
{ResourceType="RESOURCE_KRAKEN_NEST_OCEAN";
ChanceWeight=2;};
};
 
PLOT_BONUS_PRODUCTION_SUNKEN_VEHICLE = {
{ResourceType="RESOURCE_SUNKEN_VEHICLE_OCEAN";
ChanceWeight=2;};
};
 
PLOT_BONUS_BIG_CULTURE_SUNKEN_VEHICLE = {
{ResourceType="RESOURCE_SUNKEN_VEHICLE_OCEAN";
ChanceWeight=1;};
};
 
};
}
return data