Fandom

Civilization

Module:Data/CivBE/RT/Resources

< Module:Data | CivBE | RT

6,958pages on
this wiki
Add New Page
Talk0

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

--[Field]                              [Type]
--Type                                 String
--Description                          String
--Civilopedia                          String
--Help                                 String
--ArtDefineTag                         String
--ArtDefineTagHeavy                    String
--AltArtDefineTag                      String
--AltArtDefineTagHeavy                 String
--IconAtlas                            String
--IconString                           String
--PortraitIndex                         Int64
--TechReveal                           String
--PolicyReveal                         String
--ResourceClassType                    String
--ResourceUsage                         Int64
--Health                                Int64
--Hills                               Boolean
--Flatlands                           Boolean
--NoRiverSide                         Boolean
--Affinity                            Boolean
--ImprovementInResource               Boolean
--StartingResourceQuantity              Int64
--WonderProductionMod                   Int64
--NegativeWeight                        Int64
--ValidPrimary                        Boolean
--ValidSecondary                      Boolean
--ShowInCivilopedia                   Boolean
--AvailableOnBlackMarket              Boolean
--BlackMarketCapitalValue               Int64
 
local data ={
 
RESOURCE_PETROLEUM={
Type="RESOURCE_PETROLEUM";
Description=[=[Petroleum]=];
Civilopedia=[=[Planetary petroleum consists of a mix of hydrocarbons and liquid organic compounds from decayed and fossilized animals and plants, on this world primarily algae and heterosporous vegetation, lying under and within sedimentary rock. Although similar to oil as found on Earth, the petroleum of this planet tends to have higher concentrations of heavy hydrocarbons such as pentane, hexane and heptane; this is due to the younger age of the planet and the prevalence of recent widespread volcanism. Thus, processing native petroleum – separating the alkanes by fractional distillation and naphthenes via catalytic cracking – is a more complex process than on Earth. Nonetheless, early colonists quickly established drilling fields and petroleum refineries to produce the gasoline, diesel, jet-A and kerosene necessary for most of the transportation, agricultural, construction and military equipment brought from Earth. However, these fuels processed from native petroleum were found to have both a lower octane rating and a lower cetane rating (rarely above 38); over time research into refining processes have greatly improved these values. As other forms of propulsion, such as magnetic levitation and fusion drives, have been advanced and engineered, the need for petroleum products has lessened in colonial settlements. But petroleum refining continues to be vital for the settlements because of the need for reagents necessary for the manufacture of certain plastics and pharmaceuticals.]=];
Help=[=[Used by many {{LinkBE|Orbital Units}}.]=];
ArtDefineTag="ART_DEF_RESOURCE_OIL";
ArtDefineTagHeavy="ART_DEF_RESOURCE_OIL_HEAVY";
AltArtDefineTag="ART_DEF_RESOURCE_OIL_WATER";
AltArtDefineTagHeavy="ART_DEF_RESOURCE_OIL_HEAVY_WATER";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_PETROLEUM]";
PortraitIndex=3;
TechReveal="TECH_CHEMISTRY";
ResourceClassType="RESOURCECLASS_STRATEGIC";
ResourceUsage=1;
Flatlands=true;
NoRiverSide=true;
ValidPrimary=true;
ShowInCivilopedia=true;
AvailableOnBlackMarket=true;
BlackMarketCapitalValue=25;};
 
RESOURCE_GEOTHERMAL_ENERGY={
Type="RESOURCE_GEOTHERMAL_ENERGY";
Description=[=[Geothermal]=];
Civilopedia=[=[Having recently (in geological terms) undergone a period of extreme volcanism, this planet offers more geothermal resources than Earth did. The geothermal gradient is nearer to the crustal surface, and the core’s heat is augmented by the higher rate of radioactive decay of minerals found on this world. Given that the crust is thinnest around the deep, steep-walled crevasses that cut across the surface, geothermal activity tends to be most pronounced around those terrain features. Hot springs, geysers, magma conduits and other forms of hydrothermal circulation are common across the planet and have proved a boon to the colonization effort. As early as the 14th Century AD on Earth, a district geothermal heating system was in operation in Chaudes-Aigues (Franco-Iberia); the first industrial exploitation of geothermal energy occurred in 1827 in Larderello (Franco-Iberia) to produce boric acid from volcanic mud. In 1852 Lord Kelvin invented the heat pump, and 50 years later Piero Ginori Conti successfully tested the first geothermal power generator. With abundant geothermal energy available, Colonists on this planet have used modern versions of both inventions extensively, and colonial administrators have authorized massive construction projects to tap this natural resource. Currently some 12,150 megawatts of geothermal power is online planetwide generating in excess of 67,000 kilowatt hours, and that is expected to increase geometrically over the coming decades as industrial and population expansion continues.]=];
Help=[=[Used by many {{LinkBE|Buildings}}.]=];
ArtDefineTag="ART_DEF_RESOURCE_GEOTHERMAL";
ArtDefineTagHeavy="ART_DEF_RESOURCE_GEOTHERMAL_HEAVY";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_GEOTHERMAL]";
PortraitIndex=1;
TechReveal="TECH_GEOPHYSICS";
ResourceClassType="RESOURCECLASS_STRATEGIC";
ResourceUsage=1;
Flatlands=true;
NoRiverSide=true;
ValidPrimary=true;
ShowInCivilopedia=true;
AvailableOnBlackMarket=true;
BlackMarketCapitalValue=25;};
 
RESOURCE_TITANIUM={
Type="RESOURCE_TITANIUM";
Description=[=[Titanium]=];
Civilopedia=[=[Of strategic importance to the progress of the colonies, titanium (atomic weight 47.86; atomic number 22) has low density, high strength and is resistant to salt water, aqua regia, chlorine and a number of other corrosives. Titanium is relatively common on this planet, and composes approximately 0.48 percent of the crust; however, because of its reactivity with so many other elements, it is difficult to produce pure titanium. Due to this, titanium is used instead in a wide range of metallic alloys. Bonded with minerals such as aluminum, molybdenum and vanadium, titanium alloys have critical aerospace and military applications. In the civilian realm, these alloys are used in petro-chemical production, desalination plants, the agri-food industry, and for medical implants and human augmentation. Half as dense as iron yet almost as high in tensile strength, titanium has the highest strength-to-weight ratio of any metal; it is as strong as most steel composites, but is 45% lighter. Due to this, finding deposits of titanium ore is a high priority for those colonies which have adopted a Supremacy or Purity approach, the former for transhumanist adaptations and the latter for military and industrial purposes.]=];
Help=[=[Used by many mechanical and {{LinkBE|Orbital Units}}.]=];
ArtDefineTag="ART_DEF_RESOURCE_TITANIUM";
ArtDefineTagHeavy="ART_DEF_RESOURCE_TITANIUM_HEAVY";
AltArtDefineTag="ART_DEF_RESOURCE_TITANIUM_MARSH";
AltArtDefineTagHeavy="ART_DEF_RESOURCE_TITANIUM_HEAVY_MARSH";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_TITANIUM]";
PortraitIndex=6;
TechReveal="TECH_ENGINEERING";
ResourceClassType="RESOURCECLASS_STRATEGIC";
ResourceUsage=1;
Hills=true;
Flatlands=true;
NoRiverSide=true;
ValidPrimary=true;
ShowInCivilopedia=true;
AvailableOnBlackMarket=true;
BlackMarketCapitalValue=25;};
 
RESOURCE_XENOMASS={
Type="RESOURCE_XENOMASS";
Description=[=[Xenomass]=];
Civilopedia=[=[Known colloquially as “ooze,” “slime” or “Xenomass,” this biofilm is composed of undifferentiated eukaryotic myxogastria (class Mycetozoa) embedded within a self-generated matrix of extracellular polymeric substances, the composition of the latter dependent upon the local terrain and atmospheric conditions. The polymeric substances (exopolysaccharides) serve to circulate nutrients and catalyst molecules throughout the mass, which is thus highly adaptable. Xenomass fulfills a number of roles in the planetary ecology, not all yet completely understood, from food source to evolutionary trigger. Producing a natural nuclease, Xenomass can bring about homologous gene recombination to alter any endogenous gene, removing exons or rearranging sequences and thus introducing single-generation point mutations. This process can be reflected by stable physiological changes on the micro- and macro-level in short time frames, and has been a boon to those colonies following the Harmonic philosophy of adapting biologically to the environment through targeted mutations. Native flora and fauna tend to thrive on or near Xenomass concentrations, seemingly unaffected by the associated “Miasma.” Myxogastria reproduce through reticular, haploid spores, which are expelled in extensive clouds into the atmosphere – Miasma. These spores from Xenomass have proved poisonous to Earth lifeforms, and corrosive to plastics and most metallic compounds in its second trophic phase. Research projects to devise means of clearing Miasma are heavily funded by colonial administrations, even as research into uses of Xenomass in industrial, fuel and biological fields likewise accelerates. Despite the challenges of harvesting and working with Xenomass, it offers many intriguing possibilities for humanity’s advance on this planet … and elsewhere.]=];
Help=[=[Used by powerful late-game {{LinkBE|Units}} and {{LinkBE|Buildings}}.]=];
ArtDefineTag="ART_DEF_RESOURCE_XENOMASS";
ArtDefineTagHeavy="ART_DEF_RESOURCE_XENOMASS_HEAVY";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_XENOMASS]";
PortraitIndex=2;
ResourceClassType="RESOURCECLASS_STRATEGIC";
ResourceUsage=1;
Hills=true;
Flatlands=true;
Affinity=true;
ValidPrimary=true;
ShowInCivilopedia=true;
AvailableOnBlackMarket=true;
BlackMarketCapitalValue=50;};
 
RESOURCE_FLOAT_STONE={
Type="RESOURCE_FLOAT_STONE";
Description=[=[Floatstone]=];
Civilopedia=[=[Created by the same extreme volcanism that produced the extensive fields of basalt and deposits of firaxite, “floatstone” was discovered by the first planetary survey teams. This is a vesicular, pumice-like rock that appears to be a magnetic monopole as predicted by Joseph Polchinski’s theories in particle physics and quantum gravity, which does not occur naturally on Earth. On this planet, however, untethered floatstone – a metamorphic rock – appears to “float” suspended above the ground due to the interaction of its monopole with the planet’s strong magnetic field radiating from the core. In some instances, the repulsion in the resultant B-field (in the Amperian loop model) is strong enough to lift even several metric tons of mass, effectively placing the stone in a very-low level geosynchronous orbit above the surface. Being pyroclastic, floatstone has a low density which contributes to its repulsive lift. It has several commercial uses – as an abrasive, a building material, a filtrate, insulation, and substrate for crops. But its most promising use might be in the field of magnetic levitation (mag-lev) transport. Although Earnshaw’s theorem precludes paramagnetic materials on Earth, the combination of diamagnetic material (such as processed floatstone), superconductor servomechanisms and harmonic absorbers offer the possibility of efficient mechanical levitation for vehicles on this planet. If such is realized, floatstone may turn out to be of critical strategic importance to the colonization effort.]=];
Help=[=[Used by powerful late-game {{LinkBE|Units}} and {{LinkBE|Buildings}}.]=];
ArtDefineTag="ART_DEF_RESOURCE_FLOATSTONE";
ArtDefineTagHeavy="ART_DEF_RESOURCE_FLOATSTONE_HEAVY";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_FLOAT_STONE]";
PortraitIndex=4;
ResourceClassType="RESOURCECLASS_STRATEGIC";
ResourceUsage=1;
Hills=true;
Affinity=true;
ValidPrimary=true;
ShowInCivilopedia=true;
AvailableOnBlackMarket=true;
BlackMarketCapitalValue=50;};
 
RESOURCE_FIRAXITE={
Type="RESOURCE_FIRAXITE";
Description=[=[Firaxite]=];
Civilopedia=[=[This orange-hued polycrystalline material is found in surface deposits scattered across the planet; it was formed by volcanic ejection of a unique mixture of heavy minerals and rare earths uncommon on Earth but plentiful on this world. Somewhat similar to covellite on Earth, firaxite is associated with supergene processes around chalcocite deposits. Although difficult to process due to the euhedral structure, “cut” firaxite has been shown to have properties vital for the technological progress and success of the various human colonies. Chief among these is the fact that it exhibits hyperconductivity at a critical thermal point slightly below the planet’s median temperature. This makes it capable of readily avoiding the Meissner Effect, and hence firaxite has a number of critical applications. Superconducting electrodes coupled through Josephson junctions allow quantum computing, and such computers are essential for artificial intelligence, such as produced by colonists pursuing a Supremacist philosophy. There are a host of other applications, including but not limited to high-performance smart grids, power storage devices, magnetic levitation motors, fault current inhibitors, magnetic refrigeration, and the manufacture of nanoscopic materials such as buckyballs, nanotubes and certain composites. No less important, the electromagnets that can be produced at near-normal temperatures with firaxite are used in mass spectrometers, SQUID microscopes, bolometers and particle accelerators vital to scientific research on this planet.]=];
Help=[=[Used by powerful late-game {{LinkBE|Units}} and {{LinkBE|Buildings}}.]=];
ArtDefineTag="ART_DEF_RESOURCE_FIRAXITE";
ArtDefineTagHeavy="ART_DEF_RESOURCE_FIRAXITE_HEAVY";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_FIRAXITE]";
PortraitIndex=5;
ResourceClassType="RESOURCECLASS_STRATEGIC";
ResourceUsage=1;
Hills=true;
Flatlands=true;
NoRiverSide=true;
Affinity=true;
NegativeWeight=40;
ValidPrimary=true;
ShowInCivilopedia=true;
AvailableOnBlackMarket=true;
BlackMarketCapitalValue=50;};
 
RESOURCE_FIBER={
Type="RESOURCE_FIBER";
Description=[=[Fiber]=];
Civilopedia=[=[Any pliable, threadlike strand capable of being spun into yarn and woven; there are currently more than 40 known that have commercial applications. Fiber can be created from animal or mineral products, but the majority comes from plants, both indigenous and offworld varieties. Animal fibers are composed chiefly of protein chains, while plant fibers are cellulose. Few animals native to this world produce fibers of use, but the colonists brought a number of beasts from which fibers can be harvested: sheep, alpaca, vicuna, rabbit and sable. Likewise, given that most indigenous plants are heterosporous, colonial plant fiber comes primarily from flax, hemp and kapok which proved to thrive under cultivation in the native soil. However, a small relative of the “wolf beetle” produces a spider-silk equivalent in large quantities that can be harvested and spun, and a material similar to asbestos can be made from some planetary minerals. Too, some of the imported fiber crops are now classified as invasive exotics, for they seeded wild and rapidly spread unchecked in some locales. A small but viable industry has sprung up in the manufacture of all these fibers. In addition, of course, colonial factories produce a variety of polyamide nylons, polyurethane fibers, and sub-denier microfibers for industrial and scientific uses.]=];
ArtDefineTag="ART_DEF_RESOURCE_FIBER";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_FIBER]";
PortraitIndex=13;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_CORAL={
Type="RESOURCE_CORAL";
Description=[=[Coral]=];
Civilopedia=[=[Although tabulate corals, which occur in limestone and calcareous shale, became extinct on Earth during the late Permian Era (being replaced by scleractinian corals), these flourish on the new planet as it remains in the Carboniferous Era when these forms filled the shallow oceans. Corals are animals, with a tubular morphology: the lower end anchored to a stable surface and the other surrounded by small tentacles for gathering food. On this planet, these corals range up to 30mm in diameter, and can grow up to a half millimeter per year depending on age, food supply and water temperature. With outer skeletons composed of calcite, the tabulate corals form vast low cushions or branching masses as reefs, populated by a wide variety of salt-water echinoids, brachiopods, bivalves and gastropods. Although some tabulate corals can trap small invertebrates and plankton with their tentacles, most feed on photosynthetic algae. On Earth, coral – or rather the massed skeletons of coral colonies – was used extensively for jewelry and cosmetics, and in some places (such as East Africa) as a source of lime for construction; this is still the case among many colonists, but research by Polystralian ecologists and others have found many profitable methods of using coral to promote aquaculture on a commercial scale.]=];
ArtDefineTag="ART_DEF_RESOURCE_CORAL";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_CORAL]";
PortraitIndex=11;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_RESILIN={
Type="RESOURCE_RESILIN";
Description=[=[Resilin]=];
Civilopedia=[=[The most efficient elastomeric protein known, resilin is produced by a number of the large insectoid species on this planet. It was first identified and classified by the Old Earth zoologist Torkel Weis-Fogh during his studies of locusts. Having no regular cellular structure, it exhibits in indigenous species in coiled chain linked by di- and tri-tyrosine bonds, which contribute to high elasticity. Incredibly durable, resilin will operate across billions of extensions and contractions, and can be spun into strands (as some native species can). The long protein chains of resilin can be manipulated in various ways to increase resistance to heat – less than 3% of energy stored in natural resilin is lost to heat – and corrosives. Recombinant forms of resilin exhibit even more elasticity when immersed in aprotic solvents such as acetone or methylene chloride. Resilin can be harvested with little specialized equipment, either from nesting sites or the insectoids directly; demand has increased exponentially in recent years as new industrial uses for resilin are discovered. Perhaps the most important at this moment are the applications of resilin in microelectronics and robotics.]=];
ArtDefineTag="ART_DEF_RESOURCE_RESILIN";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_RESILIN]";
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
ImprovementInResource=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_CHITIN={
Type="RESOURCE_CHITIN";
Description=[=[Chitin]=];
Civilopedia=[=[Composed of N-acetylglucosamine, a natural monosaccharide, chitin forms the outer covering of insects and crustaceans. On this planet, it takes the primary form of layered nanocrystallites; impurities of various sorts contribute to indigenous chitin having a range of colors and degrees of hardness. On Earth, chitin, which can be extracted but takes large quantities of insects or shellfish due to their small size, has been used in food processing and pharmaceuticals, and as a binding agent in dyes, fabrics and adhesives. On this planet, much larger quantities are able to be harvested, since many of the larger lifeforms are insectoid; in addition to its industrial uses noted above chitin is used in colonial settlements for medical purposes and in advanced biomedical research. For example, chitosan is derived from chitin and is a superior biopesticide for transplanted grains and fruits. Applied to seeds, it is a natural growth enhancer, much favored by colonists. Chitosan is also an antihemorrhagic, used by medicos in most settlements, and an ion-exchange resin by biochemists. Larger pieces of chitin, especially from Magna Volucris Esurianti (“raptor bugs”), are prized when used in decorative art and jewelry.]=];
ArtDefineTag="ART_DEF_RESOURCE_CHITIN";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_CHITIN]";
PortraitIndex=18;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
ImprovementInResource=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_SILICA={
Type="RESOURCE_SILICA";
Description=[=[Silica]=];
Civilopedia=[=[The chemical compound silicon dioxide, commonly referred to as silica, is found in nature in the form of sand and quartz, both plentiful on this planet. It is processed into several forms: pyrogenic silica, colloidal silica, silica gel and aerogel. Pyrogenic silica is produced in a flame in which amorphous silica is fused into secondary particles which then agglomerate into tertiary particles; it is used as a thickening and anticaking agent, primarily for viscosity in paints, inks, artificial adhesives and in unsaturated polyester resins. Colloidal silica comes from a multi-stage process where an alkali-silica mixture is neutralized, producing a colloidal suspension which is then concentrated by evaporation; the resultant powder can be used as an abrasive, a chemical catalyst, an absorbent, and a surfactant. Perhaps the most important use of colloidal silica by colonists lays in the manufacture of “quantum dots,” very small semi-conductors. Silica gel is a granular, vitreous form used in food processing (primarily as a desiccant) and in chromatography. Aerogel, occasionally referred to as “frozen smoke,” is a synthetic, ultralight, porous solid produced from gel; the material has extremely low density and low thermal conductivity. Aerogel has a wide range of applications: in spacecraft and satellites, in particle physics as Cherenkov effect radiators, as nanocomposites, as drug-delivery systems, as chalcogels in absorbing heavy metal pollutants, and in production of superfluid helium-3, to name a few.]=];
ArtDefineTag="ART_DEF_RESOURCE_COAL";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_SILICA]";
PortraitIndex=9;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_FUNGUS={
Type="RESOURCE_FUNGUS";
Description=[=[Fungus]=];
Civilopedia=[=[Fungi, common on Old Earth and moreso on this planet, are eukaryotic organisms ranging from microorganisms such as yeast and mold to large mushrooms. Fungi, unlike plants and protists, have cell walls containing chitin instead of cellulose. Essentially symbionts, fungi have been used for centuries as food and in the processing of food as fermentation, leavening and coagulating agents. In the last two centuries before the Great Mistake, mycologists uncovered many other uses for various fungi: production of antibiotics, as biological pesticides, as industrial enzymes, and as bioactive mycotoxins. Continuing research begun on Old Earth, scientists since planetfall have utilized indigenous fungi in bioremediation, using them to degrade coal tars, creosote, pentachlorophenal and petroleum to release carbon dioxide, water and certain base elements; in addition, they have been employed extensively in colonial industry to produce citric, gluconic and malic acids. Most recently, some local fungi have been utilized in genetic engineering research in one gene-one enzyme methods of cell cycle regulation, chromatin modification and gene mapping. Finally, various species were used on Old Earth as psychotropic compounds, either illegally or in religious ceremonies … a practice that has continued on this new world in some colonies.]=];
ArtDefineTag="ART_DEF_RESOURCE_FUNGUS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_FUNGUS]";
PortraitIndex=10;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_BASALT={
Type="RESOURCE_BASALT";
Description=[=[Basalt]=];
Civilopedia=[=[A common aphanitic igneous rock formed during the rapid cooling of lava on or near the surface of a planet, basalt has been located on Earth, Mars, Venus, Jupiter’s moon Io, Earth’s Moon and even on the asteroid Vesta. Composed primarily of feldspar in the form of plagioclase, on this planet basalt also contains a high percentage of quartz and silica with traces of magnesium and sodium. Given the youth of this planet, basalt is plentiful and easily quarried, leading to its use for a variety of purposes. Along with its utility as an inexpensive building and paving material, basalt can be heated to high temperatures (at least 1600 degrees C) and extruded, producing “stone wool,” a superior thermal insulator. Colonists also use stone wool for filtration systems, soundproofing, manufacture of plastics and germination of hydroponic seedlings brought from Earth. Although there are some health risks to prolonged exposure to stone wool and precautions should be taken, in general these are slight and far outweighed by its utility.]=];
ArtDefineTag="ART_DEF_RESOURCE_MARBLE";
AltArtDefineTag="ART_DEF_RESOURCE_MARBLE";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_BASALT]";
PortraitIndex=8;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
NoRiverSide=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_GOLD={
Type="RESOURCE_GOLD";
Description=[=[Gold]=];
Civilopedia=[=[Atomic weight 196.96; atomic number 79. Gold was highly prized on Old Earth due to its rarity (less than 0.005 parts per million), luster, malleability, and virtual indestructibility. In many countries before the Great Mistake, gold served as the standard for national currencies, and it has long been traded, hoarded and stolen in human civilization. On this planet, however, gold is fairly common in hydrothermal veins and its use – with the exception of personal jewelry – primarily industrial and technological. Gold is conductive to electricity and at the same time corrosion resistant, making it ideal for use in humid or salty environments. Its use in computers, communications equipment, semiconductors, spacecraft, and most types of engines is widespread. Gold is also vital for the efficient operation of advanced combat suits, armored vehicles, naval vessels and other military hardware. Mining and refining the plentiful native gold is a simple process, and even civilian prospectors have the capability to do so. Far from the home world, mankind’s relationship with this noble metal remains close.]=];
ArtDefineTag="ART_DEF_RESOURCE_GOLD";
AltArtDefineTag="ART_DEF_RESOURCE_GOLD";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_GOLD]";
PortraitIndex=7;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Hills=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_COPPER={
Type="RESOURCE_COPPER";
Description=[=[Copper]=];
Civilopedia=[=[A ductile metal with an atomic weight of 63.5 and atomic number 29, copper has high thermal and electrical conductivity. On this planet as on Earth, trace amounts of copper are necessary as a dietary mineral in lifeforms, in which it serves as a key element in the respiratory enzyme cytochrome oxidase. Being malleable, it has been used on ancient Earth in every manner, from weaponry to decorative art, from coinage to construction, as well as being the primary component of several alloys. Found in large surface deposits on this planet, copper is crucial to the colonies for its electrical properties, and is used for integrated circuits, circuit boards and magnetrons. Copper is also used extensively on-planet for heat sinks and heat exchangers in lieu of aluminum due to its superior heat dissipation. The homes of most Colonists use copper wiring and plumbing exclusively, as it is relatively inexpensive and other minerals used for these purposes on Earth are not as abundant. Because of its beneficial properties – including its electrical conductivity, tensile strength, corrosion and creep resistance, low thermal expansion, and ease of smelting – planetary survey crews made locating copper deposits a prime objective after first landings. In decades before the Great Mistake, antimicrobial properties of copper had also been discovered regarding its effectiveness in countering a wide range of bacteria, adenoviruses, spores and fungi; investigation of its application as a counter-agent to xenomass-produced miasma has accelerated after promising initial tests.]=];
ArtDefineTag="ART_DEF_RESOURCE_COPPER";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_COPPER]";
PortraitIndex=17;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_FRUIT={
Type="RESOURCE_FRUIT";
Description=[=[Fruit]=];
Civilopedia=[=[Being in the equivalent of Earth’s Carboniferous Era, this planet has few angiosperms and, hence, native fruiting plants are rare. First Colonists from the People’s African Union, Commonwealth of the Pacific and Organization of South American States brought a number of hardy tropical plants that produce edible fruit; some of these types survived and thrived under cultivation on this planet, notably durian, ackee, jackfruit, cherimoya, white sapote, tamarind and breadfruit. Indeed, within a half-century these fruiting plants had spread wild across the landmass, competing successfully with the primitive native angiosperms, and have become a staple in the colonial diet. Several native species of cacti do produce a fruit akin to the prickly pear (Opuntia) that has proved nutritious. In addition, some indigenous fungi produce edible sporocarps that fulfill the common definition and role of edible fruit. Finally, a near-relative of the Earth-extinct cordaites produces yew-like berries, and Carboniferous lycophytes of the order Lepidodendrales produce “fruit cones” that are flavorful. Whether gathered wild or cultivated in quantity by colonial farmers, these various types of fruit augment the diet of the Colonists and, in most cases, provide important minerals, vitamins and fibers necessary to sustain human life.]=];
ArtDefineTag="ART_DEF_RESOURCE_FRUIT";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_FRUIT]";
PortraitIndex=19;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_TUBERS={
Type="RESOURCE_TUBERS";
Description=[=[Tubers]=];
Civilopedia=[=[Stem tubers – the kind most commonly found on this planet – have thickened rhizomes and/or stolons. On Old Earth, among the stem tubers could be numbered begonias, cyclamen, mignonette vine, the African mints dazo and rizga, and the common potato. The latter were transported with the colonial missions, but many native stem tubers were found by the early settlers to be equally or more nutritious; this being the case, agronomists soon replaced potatoes with these as a staple in colonial agriculture. Offshoots quickly developed from cultivated tubers, creating new plants, while the top side of seed tubers developed into stems and leaves as the underside became roots. Virtually every part of the native tubers proved edible. Selective breeding and genetic engineering made the indigenous varieties of tubers ever more satisfying to the human palate, and cheaper to produce. In some settlements inclined to adapt to rather than dominate the native ecology a new cuisine arose centered on the many uses of the modified tubers. A number of colonial medical researchers have recently begun investigating some of the folk remedies based on tubers… with promising results in the offing.]=];
ArtDefineTag="ART_DEF_RESOURCE_TUBERS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_TUBER]";
PortraitIndex=20;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
NoRiverSide=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_ALGAE={
Type="RESOURCE_ALGAE";
Description=[=[Algae]=];
Civilopedia=[=[On Earth, algae are simple, autotrophic, eukaryotic organisms that populate all the seas, ranging in size from unicellular diatoms to giant kelps that can grow to 60 meters in length. Whereas on Earth the diversity and quantity of algae were dwindling dramatically before the Seeding due to centuries of pollution acerbated by the fallout from the Great Mistake, on this planet algae are plentiful and can be found in many forms, generally within shallow waters under 100 meters deep. Colonists began harvesting algae soon after establishing coastal settlements, especially the seaweed and kelp varieties. Besides being used as a high-quality food source, algae are used to make fertilizer, pigments, agar and alginates. Pan-Asian colonial scientists also developed various methods of using the planetary algae as a renewable biofuel, continuing research begun on Earth two centuries before but suspended as cost ineffective when algae counts declined. However, the primary use of algae – which contains high levels of omega-3 fatty acids – is as a food, and algae figure prominently in a number of cultures which have transplanted their cuisines to this new world.]=];
ArtDefineTag="ART_DEF_RESOURCE_ALGAE";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_ALGAE]";
PortraitIndex=14;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_ALIEN_RUIN={
Type="RESOURCE_ALIEN_RUIN";
Description=[=[Progenitor Ruin]=];
Civilopedia=[=[Shortly after planetfall, rumors began to circulate about the discovery of strange structures of unknown origin. Buried deep in the snows, sands, swamps and forests of this world, these supposedly predated human arrival by centuries. Nor was it likely that these ruins were the product of any of the indigenous beasts roaming the surface of this planet. Instead, it was thought by colonial scientists that these were the leavings of an advanced alien race – named the Progenitors – and archeologists were dispatched to dig into these sites in the hopes of learning more about them: who they were and where they went.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_PROGENITOR_RUINS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_PROGENITOR_RUINS]";
PortraitIndex=21;
ResourceClassType="RESOURCECLASS_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_ALIEN_SKELETON={
Type="RESOURCE_ALIEN_SKELETON";
Description=[=[Alien Skeleton]=];
Civilopedia=[=[Early exploratory teams on the surface found the occasional skeletal remains of giant, alien creatures but had neither the skills nor equipment to excavate these. Once the colonies began to send out their own teams of explorers and researchers, those with training in paleontology took an active role in unearthing body fossils and trace fossils in the hopes of better understanding the evolution of life on this planet. Such efforts occasionally bore surprising results.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_EXPEDITIONS_SIEGEWORM";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_ALIEN_SKELETON]";
PortraitIndex=16;
ResourceClassType="RESOURCECLASS_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_CRASHED_SATELLITE={
Type="RESOURCE_CRASHED_SATELLITE";
Description=[=[Crashed Satellite]=];
Civilopedia=[=[In places, the surface was littered with the wreckage of satellites that had been placed in orbit to survey and analyze this new planet by the first exploratory missions … satellites which had served their purposes and eventually crashed when the explorers moved on. When the colonies began to launch orbitals, some of these fell back to the ground as well, pulled down by the inexorable force of gravity. Most of these wrecks offered valuable salvage to those willing to dig for it.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_CRASHED_SATELLITE";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_CRASHED_SATELLITE]";
PortraitIndex=15;
ResourceClassType="RESOURCECLASS_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_DERELICT_SETTLEMENT={
Type="RESOURCE_DERELICT_SETTLEMENT";
Description=[=[Derelict Settlement]=];
Civilopedia=[=[In the decades following planetfall, many groups tried – and failed – to make a “go of it” on the frontier fringes of the colonies. In some cases, station masters decided to move their operations, leaving behind the facilities they had constructed. In other instances, colonial settlers had seen, despite their hopes and plans, the towns they built succumb to disasters beyond their control. Whatever the reasons for being abandoned, derelict settlements were treasure troves waiting to be exploited.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_DERELICT_SETTLEMENT";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_DERELICT_SETTLEMENT]";
PortraitIndex=12;
ResourceClassType="RESOURCECLASS_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_AN_ELEMENTAL_FATE_CAVE={
Type="RESOURCE_AN_ELEMENTAL_FATE_CAVE";
Description=[=[Cave]=];
Civilopedia=[=[A massive cave system in the "An Elemental Fate" quest line.]=];
Help=[=[Used while progressing through the {{LinkBE|An Elemental Fate}} {{LinkBE|Quest}}.]=];
ArtDefineTag="ART_DEF_AN_ELEMENTAL_FATE_CAVE_DS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_QUEST]";
PortraitIndex=36;
ResourceClassType="RESOURCECLASS_QUEST_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;};
 
RESOURCE_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_01={
Type="RESOURCE_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_01";
Description=[=[Placeholder]=];
Civilopedia=[=[Placeholder]=];
Help=[=[{{LinkBE|Placeholder}}]=];
ArtDefineTag="ART_DEF_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_01_DS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_QUEST]";
PortraitIndex=36;
ResourceClassType="RESOURCECLASS_QUEST_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;};
 
RESOURCE_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_02={
Type="RESOURCE_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_02";
Description=[=[Placeholder]=];
Civilopedia=[=[Placeholder]=];
Help=[=[{{LinkBE|Placeholder}}]=];
ArtDefineTag="ART_DEF_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_02_DS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_QUEST]";
PortraitIndex=36;
ResourceClassType="RESOURCECLASS_QUEST_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;};
 
RESOURCE_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_03={
Type="RESOURCE_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_03";
Description=[=[Placeholder]=];
Civilopedia=[=[Placeholder]=];
Help=[=[{{LinkBE|Placeholder}}]=];
ArtDefineTag="ART_DEF_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_GLYPH_03_DS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_QUEST]";
PortraitIndex=36;
ResourceClassType="RESOURCECLASS_QUEST_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;};
 
RESOURCE_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_TECH_ARCHIVE={
Type="RESOURCE_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_TECH_ARCHIVE";
Description=[=[Placeholder]=];
Civilopedia=[=[Placeholder]=];
Help=[=[{{LinkBE|Placeholder}}]=];
ArtDefineTag="ART_DEF_BEAUTY_IN_THE_EYE_OF_THE_ORBITER_TECH_ARCHIVE_DS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_QUEST]";
PortraitIndex=36;
ResourceClassType="RESOURCECLASS_QUEST_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;};
 
RESOURCE_CULTURAL_BURDEN_QUEST_CRASH_SITE={
Type="RESOURCE_CULTURAL_BURDEN_QUEST_CRASH_SITE";
Description=[=[Crash Site]=];
Civilopedia=[=[A crash site emitting a strange signal in the "Cultural Burden" quest line.]=];
Help=[=[Used while progressing through the {{LinkBE|Cultural Burden}} {{LinkBE|Quest}}.]=];
ArtDefineTag="ART_DEF_CULTURAL_BURDEN_CRASHED_SATELLITE_DS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_QUEST]";
PortraitIndex=36;
ResourceClassType="RESOURCECLASS_QUEST_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;};
 
RESOURCE_SOLID_STATE_CITIZEN_CRASHED_POD={
Type="RESOURCE_SOLID_STATE_CITIZEN_CRASHED_POD";
Description=[=[Placeholder]=];
Civilopedia=[=[Placeholder]=];
Help=[=[{{LinkBE|Placeholder}}]=];
ArtDefineTag="ART_DEF_SOLID_STATE_CITIZEN_CRASHED_POD_DS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_QUEST]";
PortraitIndex=36;
ResourceClassType="RESOURCECLASS_QUEST_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;};
 
RESOURCE_WRITTEN_IN_STONE_QUEST_RUINS={
Type="RESOURCE_WRITTEN_IN_STONE_QUEST_RUINS";
Description=[=[Ancient Tomb]=];
Civilopedia=[=[An ancient tomb unearthed during a storm in the "Written In Stone" quest line.]=];
Help=[=[Used while progressing through the {{LinkBE|Written In Stone}} {{LinkBE|Quest}}.]=];
ArtDefineTag="ART_DEF_WRITTEN_IN_STONE_QUEST_RUINS_DS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_QUEST]";
PortraitIndex=36;
ResourceClassType="RESOURCECLASS_QUEST_ARTIFACT";
Hills=true;
Flatlands=true;
ValidPrimary=true;};
 
RESOURCE_VENTS={
Type="RESOURCE_VENTS";
Description=[=[Vents]=];
Civilopedia=[=[In deeper parts of the ocean floor, where tectonic plates meet and collide, there are hydrothermal vents which produce immense heat not found in other parts of the ocean—temperatures high enough to melt lead. These vents can be used as a constant source of energy by constructing a thermal system to convert the heat into usable electricity.
 
The vents also provide homes for ecosystems very different from and much more primitive than those found elsewhere on the planet. Rather than living off of the energy produced by photosynthesis, these microorganisms live off of energy they produce from the carbon dioxide, sulfur, and ammonium coming from the deep ocean vents. The microbes also contain an enzyme which scientists believe may be a precursor for Acetyl coenzyme A, the molecule which creatures both on this planet and Earth use to make energy. These ecosystems should be studied further—they may be the origin of life on this planet.]=];
ArtDefineTag="ART_DEF_RESOURCE_VENTS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_VENTS]";
PortraitIndex=25;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_SHELL={
Type="RESOURCE_SHELL";
Description=[=[Shell]=];
Civilopedia=[=[Like the exoskeletons of many life forms on earth, the shells in this ocean are composed mostly of calcium carbonate, or CaCO3. Unlike the exoskeletons of many life forms on earth, these shells are massive.  Because of this, seashells have become more than just a collector’s item. The calcium carbonate found in these shells can be used in a couple of ways, including medicine and dietary supplements.
 
Additionally, this material can be used as a building material.  Calcium carbonate and its crystalline forms (calcite and aragonite) are better known as limestone, and pure crystalline calcite can be used to make lenses and screens. While the shells do not grow quite big enough naturally to be used this way, we have discovered that by adding a bit of extra CO2 to the water we can increase the amount of carbon available for the organisms to turn into shells.]=];
ArtDefineTag="ART_DEF_RESOURCE_SHELL";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_SHELL]";
PortraitIndex=24;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_EGGS={
Type="RESOURCE_EGGS";
Description=[=[Eggs]=];
Civilopedia=[=[Though our diet has changed since leaving Earth, we have found a familiar source of protein—eggs. On a planet full of insect and reptilian life, these eggs are often small, and not useful for feeding a colony. However, in certain high-oxygen areas of shallow water, the eggs grow much, much larger.
 
Although our scientists are confident that this is a result of the increased oxygen, they are not in agreement about why. Most scientists believe that the eggs are able to grow larger in these areas, because more oxygen allows their mitochondria to produce more energy and facilitate more growth. However, some scientists have conducted studies showing the very opposite—that the eggs are forced to grow larger to avoid oxygen poisoning, by increasing the ratio of their mass to their surface area. Either way, we benefit from their growth, and will certainly be able to use them to help feed our colony.]=];
ArtDefineTag="ART_DEF_RESOURCE_EGGS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_EGGS]";
PortraitIndex=22;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_MINERALS={
Type="RESOURCE_MINERALS";
Description=[=[Minerals]=];
Civilopedia=[=[The variety of minerals available in the deep ocean are only somewhat different from those found on land. Some parts of the ocean have become filled with minerals and crystals to a much greater extent than others, thanks to the ocean currents. In addition to being a magnificent sight, the gems and minerals are stronger than most found on earth. The crystallographic structure of the most common mineral is identical to that of diamond and germanium, a structure which has very low atomic packing. As a result, the material weighs much less than any other material of analogous strength.]=];
ArtDefineTag="ART_DEF_RESOURCE_MINERALS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_MINERALS]";
PortraitIndex=23;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_PLANKTON={
Type="RESOURCE_PLANKTON";
Description=[=[Plankton]=];
Civilopedia=[=[The most nitrogen and phosphorous rich parts of the ocean are home to an immense diversity of species, many of which are too small to hunt for, or even see. These species can be collected and used for scientific research, and may prove to be a new source of energy. 
 
The phytoplankton conduct photosynthesis in a radically different way from any life found on Earth. Their method, which utilizes an incredibly broad spectrum of light, allows them to continue to produce energy even at night. Additionally, many of these phytoplankton contain cyanotoxins and cytotoxins, which, though potentially dangerous, may also be useful in disease research and treatment.]=];
ArtDefineTag="ART_DEF_RESOURCE_PLANKTON";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_PLANKTON]";
PortraitIndex=27;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_CHELONIA={
Type="RESOURCE_CHELONIA";
Description=[=[Chelonia]=];
Civilopedia=[=[Cursory study of the anatomy and taxonomy of these creatures has shown their closest relatives on this planet to be the hulking, deadly kraken species found in the water.  Comparatively, the chelonia are much smaller (though still quite large), and fairly docile. More pertinent, they have proven easier to kill. Their shells are made of a far more resilient material than any found on earth, and have proven useful for buildings and repairs. Additionally, scientists have found that without the strength and size of the kraken, these creatures have evolved other ways of defending themselves: toxin.
 
The toxin these creatures produce contains several polypeptides and enzymes, similar to apitoxin. The toxin works by opening and closing chemical pathways in the cell membranes of the body, causing increased metabolic activity, and ultimately necrosis. Interestingly, it has been shown to behave differently at different temperatures. With this control, scientists can conduct enhanced genetic research and potentially make new discoveries.]=];
ArtDefineTag="ART_DEF_RESOURCE_CHELONIA";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_CHELONIA]";
PortraitIndex=26;
ResourceClassType="RESOURCECLASS_BASIC";
ResourceUsage=2;
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_KRAKEN_NEST_OCEAN={
Type="RESOURCE_KRAKEN_NEST_OCEAN";
Description=[=[Kraken Nest]=];
Civilopedia=[=[After the first Kraken was encountered in the ocean, there was not only fear and awe, but also curiosity as to where these creatures came from. A lot of scientists speculated if these creatures came from nests as the other Aliens do, or from other spawning places. Now we are sure. There are Kraken nests. However, these nests are not breeding-grounds anymore. They are left behind by the Kraken they spawned. It is still worthwhile to explore these nests to study the Kraken more.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_KRAKEN_NEST_OCEAN";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_KRAKEN_NEST_OCEAN]";
PortraitIndex=28;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_SOUNDING_BELL_OCEAN={
Type="RESOURCE_SOUNDING_BELL_OCEAN";
Description=[=[Progenitor Device]=];
Civilopedia=[=[The prior presence of another race, the Progenitors was obvious when the first ruins were found. This device, however is proof that this race was far more advanced than anticipated. Their devices are not functional anymore, but a lot can still be learned about their advanced technology by studying these devices.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_SOUNDING_BELL_OCEAN";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_SOUNDING_BELL_OCEAN]";
PortraitIndex=29;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_SUNKEN_SPACECRAFT_OCEAN={
Type="RESOURCE_SUNKEN_SPACECRAFT_OCEAN";
Description=[=[Sunken Spacecraft]=];
Civilopedia=[=[All over this planet, there are crashed satellites and other debris from space. However, this spcecraft was a manned vessel much larger than a simple orbital machine. There is no indication where these vessels come from. Scientists do not suspect they came from Earth, yet they are also not showing progenitor characteristics. There needs to be more research done to find out how these spacecraft came about.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_SUNKEN_SPACECRAFT_OCEAN";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_SUNKEN_SPACECRAFT_OCEAN]";
PortraitIndex=30;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_SUNKEN_VEHICLE_OCEAN={
Type="RESOURCE_SUNKEN_VEHICLE_OCEAN";
Description=[=[Sunken Vehicle]=];
Civilopedia=[=[As with the sunken spacecraft, there are also vehicles in the ocean. There is a consensus that these vehicles are from the same source as the spacecraft, but their use is debated. They might have been military vehicles to fend of the local fauna or they might have been used for transportation. By researching these vehicles, there might be some insight into this unknown race and this might yield benefits for our survival on this planet.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_SUNKEN_VEHICLE_OCEAN";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_SUNKEN_VEHICLE_OCEAN]";
PortraitIndex=32;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_WRECKED_COLONY_LANDER_OCEAN={
Type="RESOURCE_WRECKED_COLONY_LANDER_OCEAN";
Description=[=[Wrecked Colony Lander]=];
Civilopedia=[=[This is a very disturbing sight. Observing this wreck serves as a reminder of how lucky we were to have landed on this planet successfully without any incidents. There might be something left in this wreck that might point us to what happened to this seed. Maybe this lander still has something useful for us on board. We will have to explore this further.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_WRECKED_COLONY_LANDER_OCEAN";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_WRECKED_COLONY_LANDER_OCEAN]";
PortraitIndex=31;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_ALIEN_RUIN_OCEAN={
Type="RESOURCE_ALIEN_RUIN_OCEAN";
Description=[=[Progenitor Ruin]=];
Civilopedia=[=[Shortly after planetfall, rumors began to circulate about the discovery of strange structures of unknown origin. Buried deep in the snows, sands, swamps and forests of this world, these supposedly predated human arrival by centuries. Nor was it likely that these ruins were the product of any of the indigenous beasts roaming the surface of this planet. Instead, it was thought by colonial scientists that these were the leavings of an advanced alien race – named the Progenitors – and archeologists were dispatched to dig into these sites in the hopes of learning more about them: who they were and where they went.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_PROGENITOR_RUINS";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_PROGENITOR_RUINS]";
PortraitIndex=21;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_ALIEN_SKELETON_OCEAN={
Type="RESOURCE_ALIEN_SKELETON_OCEAN";
Description=[=[Alien Skeleton]=];
Civilopedia=[=[Early exploratory teams on the surface found the occasional skeletal remains of giant, alien creatures but had neither the skills nor equipment to excavate these. Once the colonies began to send out their own teams of explorers and researchers, those with training in paleontology took an active role in unearthing body fossils and trace fossils in the hopes of better understanding the evolution of life on this planet. Such efforts occasionally bore surprising results.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_EXPEDITIONS_SIEGEWORM";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_ALIEN_SKELETON]";
PortraitIndex=16;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_CRASHED_SATELLITE_OCEAN={
Type="RESOURCE_CRASHED_SATELLITE_OCEAN";
Description=[=[Crashed Satellite]=];
Civilopedia=[=[In places, the surface was littered with the wreckage of satellites that had been placed in orbit to survey and analyze this new planet by the first exploratory missions … satellites which had served their purposes and eventually crashed when the explorers moved on. When the colonies began to launch orbitals, some of these fell back to the ground as well, pulled down by the inexorable force of gravity. Most of these wrecks offered valuable salvage to those willing to dig for it.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_CRASHED_SATELLITE";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_CRASHED_SATELLITE]";
PortraitIndex=15;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
RESOURCE_DERELICT_SETTLEMENT_OCEAN={
Type="RESOURCE_DERELICT_SETTLEMENT_OCEAN";
Description=[=[Derelict Settlement]=];
Civilopedia=[=[In the decades following planetfall, many groups tried – and failed – to make a “go of it” on the frontier fringes of the colonies. In some cases, station masters decided to move their operations, leaving behind the facilities they had constructed. In other instances, colonial settlers had seen, despite their hopes and plans, the towns they built succumb to disasters beyond their control. Whatever the reasons for being abandoned, derelict settlements were treasure troves waiting to be exploited.]=];
Help=[=[Use an {{LinkBE|Explorer}} {{LinkBE|unit}} to build an {{LinkBE|Expedition}} here, and you will uncover rewards.]=];
ArtDefineTag="ART_DEF_DERELICT_SETTLEMENT";
IconAtlas="RESOURCE_ATLAS";
IconString="[ICON_DERELICT_SETTLEMENT]";
PortraitIndex=12;
ResourceClassType="RESOURCECLASS_ARTIFACT";
ValidPrimary=true;
ShowInCivilopedia=true;};
 
}
return data

Also on Fandom

Random Wiki