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Documentation for this module may be created at Module:Data/CivBE/RT/Tutorials/doc

--[Field]                              [Type]
--Type                                 String
--Description                          String
--ProTip                               String
--NextTutorial                         String

local data ={

TUTORIAL_BASIC_MOVEMENT={
Type="TUTORIAL_BASIC_MOVEMENT";
Description=[=[Basic Movement]=];
ProTip=[=[Watch out for Miasma when moving units!]=];};

TUTORIAL_BASIC_ATTACK={
Type="TUTORIAL_BASIC_ATTACK";
Description=[=[Combat]=];
ProTip=[=[Make sure to keep a military near your capital for defense.]=];};

TUTORIAL_QUEST_LOG_SCREEN={
Type="TUTORIAL_QUEST_LOG_SCREEN";
Description=[=[Using the Quest Log]=];
ProTip=[=[Some Quests have multiple stages, so check back frequently.]=];};

TUTORIAL_UNIT_UPGRADES_SCREEN={
Type="TUTORIAL_UNIT_UPGRADES_SCREEN";
Description=[=[Unlocking Unit Upgrades]=];
ProTip=[=[Upgraded units are very powerful. Earning Affinity points quickly is the key.]=];};

TUTORIAL_DIPLO_SCREEN={
Type="TUTORIAL_DIPLO_SCREEN";
Description=[=[Using Diplomacy]=];
ProTip=[=[When you engage in diplomacy with civilizations, you have several options for topics, ranging from declaring war to trade talks.]=];};

TUTORIAL_VIRTUES_SCREEN={
Type="TUTORIAL_VIRTUES_SCREEN";
Description=[=[Earning and Using Virtues]=];
ProTip=[=[Earning "Synergy Bonuses" for going wide or deep within the Virtue trees will give your faction amazing bonuses.]=];};

TUTORIAL_ARTIFACTS_SCREEN={
Type="TUTORIAL_ARTIFACTS_SCREEN";
Description=[=[Viewing and Researching Artifacts]=];
ProTip=[=[Research Artifacts from different categories to reveal unique and powerful rewards.]=];
NextTutorial="TUTORIAL_ARTIFACTS_SCREEN_2";};

TUTORIAL_ARTIFACTS_SCREEN_2={
Type="TUTORIAL_ARTIFACTS_SCREEN_2";
Description=[=[Viewing and Researching Artifacts]=];
ProTip=[=[Research Artifacts from different categories to reveal unique and powerful rewards.]=];};

TUTORIAL_TECH_WEB={
Type="TUTORIAL_TECH_WEB";
Description=[=[Technology Web]=];
ProTip=[=[You'll notice small colored icons on many of the Techs. Researching these techs will earn Affinity points, which can upgrade your Units.]=];
NextTutorial="TUTORIAL_TECH_WEB2";};

TUTORIAL_TECH_WEB2={
Type="TUTORIAL_TECH_WEB2";
Description=[=[Technology Web]=];
ProTip=[=[You'll notice small colored icons on many of the Techs. Researching these techs will earn Affinity points, which can upgrade your Units.]=];};

TUTORIAL_ORBITAL_LAYER={
Type="TUTORIAL_ORBITAL_LAYER";
Description=[=[Using Orbital Units]=];
ProTip=[=[Launching an Orbital Unit to a place prevents a rival player from launching one of their own there.]=];};

TUTORIAL_COVERT_OPS_SCREEN={
Type="TUTORIAL_COVERT_OPS_SCREEN";
Description=[=[Covert Ops]=];
ProTip=[=[Always watch your cities' Intrigue Level. If a city's Intrigue Level gets too high, send an Agent there and it will decrease faster.]=];
NextTutorial="TUTORIAL_COVERT_OPS_SCREEN2";};

TUTORIAL_COVERT_OPS_SCREEN2={
Type="TUTORIAL_COVERT_OPS_SCREEN2";
Description=[=[Covert Ops]=];
ProTip=[=[Always watch your cities' Intrigue Level. If a city's Intrigue Level gets too high, send an Agent there and it will decrease faster.]=];
NextTutorial="TUTORIAL_COVERT_OPS_SCREEN3";};

TUTORIAL_COVERT_OPS_SCREEN3={
Type="TUTORIAL_COVERT_OPS_SCREEN3";
Description=[=[Covert Ops]=];
ProTip=[=[Always watch your cities' Intrigue Level. If a city's Intrigue Level gets too high, send an Agent there and it will decrease faster.]=];
NextTutorial="TUTORIAL_COVERT_OPS_SCREEN4";};

TUTORIAL_COVERT_OPS_SCREEN4={
Type="TUTORIAL_COVERT_OPS_SCREEN4";
Description=[=[Covert Ops]=];
ProTip=[=[The Black Market allows you to buy and sell strategic resources through clandestine means.]=];
NextTutorial="TUTORIAL_COVERT_OPS_SCREEN5";};

TUTORIAL_COVERT_OPS_SCREEN5={
Type="TUTORIAL_COVERT_OPS_SCREEN5";
Description=[=[Covert Ops]=];
ProTip=[=[The Black Market allows you to buy and sell strategic resources through clandestine means.]=];
NextTutorial="TUTORIAL_COVERT_OPS_SCREEN6";};

TUTORIAL_COVERT_OPS_SCREEN6={
Type="TUTORIAL_COVERT_OPS_SCREEN6";
Description=[=[Covert Ops]=];
ProTip=[=[The Black Market allows you to buy and sell strategic resources through clandestine means.]=];};

TUTORIAL_DIPLOMACY_AFFINITY={
Type="TUTORIAL_DIPLOMACY_AFFINITY";
Description=[=[My Affinity]=];
NextTutorial="TUTORIAL_DIPLOMACY_AFFINITY2";};

TUTORIAL_DIPLOMACY_AFFINITY2={
Type="TUTORIAL_DIPLOMACY_AFFINITY2";
Description=[=[My Affinity]=];};

TUTORIAL_DIPLOMACY_MY_AGREEMENTS={
Type="TUTORIAL_DIPLOMACY_MY_AGREEMENTS";
Description=[=[Manage Agreements Screen]=];};

TUTORIAL_DIPLOMACY_BROWSE_ALL_AGREEMENTS={
Type="TUTORIAL_DIPLOMACY_BROWSE_ALL_AGREEMENTS";
Description=[=[Browsing All Potential Agreements]=];};

TUTORIAL_DIPLOMACY_MAKING_AGREEMENTS={
Type="TUTORIAL_DIPLOMACY_MAKING_AGREEMENTS";
Description=[=[Making Agreements]=];
NextTutorial="TUTORIAL_DIPLOMACY_MAKING_AGREEMENTS2";};

TUTORIAL_DIPLOMACY_MAKING_AGREEMENTS2={
Type="TUTORIAL_DIPLOMACY_MAKING_AGREEMENTS2";
Description=[=[Making Agreements]=];};

TUTORIAL_DIPLOMACY_RELATIONSHIP={
Type="TUTORIAL_DIPLOMACY_RELATIONSHIP";
Description=[=[Relationship]=];
NextTutorial="TUTORIAL_DIPLOMACY_RELATIONSHIP2";};

TUTORIAL_DIPLOMACY_RELATIONSHIP2={
Type="TUTORIAL_DIPLOMACY_RELATIONSHIP2";
Description=[=[Relationship]=];};

TUTORIAL_DIPLOMACY_TRAITS={
Type="TUTORIAL_DIPLOMACY_TRAITS";
Description=[=[Personality Traits]=];
NextTutorial="TUTORIAL_DIPLOMACY_TRAITS2";};

TUTORIAL_DIPLOMACY_TRAITS2={
Type="TUTORIAL_DIPLOMACY_TRAITS2";
Description=[=[Personality Traits]=];};

TUTORIAL_DIPLOMACY_WAR={
Type="TUTORIAL_DIPLOMACY_WAR";
Description=[=[War Score]=];
ProTip=[=[You are now at [COLOR_RELATIONSHIP_LEVEL_WAR]war!}} Diplomacy with this leader now changes to tracking your War Score. A high War Score is how you gain advantage over your opponent and win spoils if you decide to make peace.]=];
NextTutorial="TUTORIAL_DIPLOMACY_WAR2";};

TUTORIAL_DIPLOMACY_WAR2={
Type="TUTORIAL_DIPLOMACY_WAR2";
Description=[=[War Score]=];
ProTip=[=[On this screen you will be able to request spoils from your opponent if you are leading, or offer spoils if you are losing.]=];
NextTutorial="TUTORIAL_DIPLOMACY_WAR3";};

TUTORIAL_DIPLOMACY_WAR3={
Type="TUTORIAL_DIPLOMACY_WAR3";
Description=[=[War Score]=];
ProTip=[=[When another civ wishes to make peace with you, you will recieve a Diplomatic Transmission that will take you to see their proposal.]=];};

TUTORIAL_DIPLOMACY_INTRO={
Type="TUTORIAL_DIPLOMACY_INTRO";
Description=[=[Diplomacy]=];};

TUTORIAL_UNIT_UPGRADES_SCREEN_XP={
Type="TUTORIAL_UNIT_UPGRADES_SCREEN_XP";
Description=[=[Unlocking Unit Upgrades]=];
ProTip=[=[Upgraded units are very powerful. Earning Affinity points quickly is the key.]=];
NextTutorial="TUTORIAL_UNIT_UPGRADES_SCREEN_XP2";};

TUTORIAL_UNIT_UPGRADES_SCREEN_XP2={
Type="TUTORIAL_UNIT_UPGRADES_SCREEN_XP2";
Description=[=[Unlocking Unit Upgrades]=];
ProTip=[=[Upgraded units are very powerful. Earning Affinity points quickly is the key.]=];};

}
return data
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