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Module:Data/Col/Buildings

< Module:Data | Col

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local data = {}
data["Armory"] = {
        reqpop = 1,
	hammers = 52,
	notes = [=[Allows construction of [[Artillery (Col)|Artillery]] and [[Muskets (Col)|Muskets]].]=]}
data["Arsenal"] = {
        reqbuilding = "[[Magazine (Col)|Magazine]]",
        reqpop = 8,
	hammers = 240,
        tools = 100,
	notes = [=[Requires [[Adam Smith (Col)|Adam Smith]].<br>Doubles the output of [[Muskets (Col)|Muskets]].]=]}
data["Blacksmith's house"] = {
        reqpop = 1,
	notes = [=[A colonist working in the blacksmith house can produce [[Tools (Col)|tools]].]=]}
data["Blacksmith's shop"] = {
    reqbuilding = "[[Blacksmith's house (Col)|Blacksmith's house]]",
        reqpop = 4,
	hammers = 64,
        tools = 20,
	notes = [=[Doubles the output of [[Tools (Col)|tools]].]=]}
data["Carpenter's Shop"] = {
        reqpop = 1,
	notes = [=[A colonist working in a Carpenter's shop produces [[Hammer (Col)|hammers]], which accumulate to construct [[:category:Buildings (Col)|buildings]].]=]}
data["Cathedral"] = {
        reqbuilding = "[[Church (Col)|Church]]",
        reqpop = 8,
	hammers = 176,
        tools = 100,
	notes = [=[Increases [[Crosses (Col)|Cross]] production.]=]}
data["Church"] = {
        reqpop = 3,
	hammers = 64,
	notes = [=[Increases [[Crosses (Col)|Cross]] production.]=]}
data["Cigar factory"] = {
        reqbuilding = "[[Tobacconist's shop (Col)|Tobacconist's shop]]",
        reqpop = 8,
	hammers = 160,
        tools = 100,
	notes = [=[Requires [[Adam Smith (Col)|Adam Smith]].<br>Increases the production of [[Cigars (Col)|Cigars]].]=]}
data["College"] = {
        reqbuilding = "[[Schoolhouse (Col)|Schoolhouse]]",
        reqpop = 8,
	hammers = 160,
        tools = 50,
	notes = [=[Allows teachers:<br>
*[[Master Sugar Planters (Col)|Master Sugar Planters]]<br>
*[[Master Cotton Planters (Col)|Master Cotton Planters]]<br>
*[[Master Tobacco Planters (Col)|Master Tobacco Planters]]<br>
*[[Master Distillers (Col)|Master Distillers]]<br>
*[[Master Weavers (Col)|Master Weavers]]<br>
*[[Master Tobacconists (Col)|Master Tobacconists]]<br>
*[[Master Fur Traders (Col)|Master Fur Traders]]<br>
*[[Master Blacksmiths (Col)|Master Blacksmiths]]<br>
*[[Master Gunsmiths (Col)|Master Gunsmiths]]<br>
*[[Veteran Soldiers (Col)|Veteran Soldiers]]]=]}
data["Custom house"] = {
        reqpop = 1,
	hammers = 160,
        tools = 50,
	notes = [=[Requires [[Peter Stuyvesant (Col)|Peter Stuyvesant]].<br>A custom house also allows trade with Europe to continue after the Rebellion has begun; otherwise, access to European markets is closed.]=]}
data["Docks"] = {
        reqpop = 1,
	hammers = 52,
	notes = [=[Docks allow your colonists to work as fishermen in any ocean or lake square adjacent to the colony.]=]}
data["Drydock"] = {
        reqbuilding = "[[Docks (Col)|Docks]]",
        reqpop = 6,
	hammers = 80,
        tools = 50,
	notes = [=[The presence of a drydock in a colony enables that colony to repair damaged ships, instead of having them returned to Europe.]=]}
data["Fort"] = {
        reqbuilding = "[[Stockade (Col)|Stockade]]",
        reqpop = 4,
	hammers = 120,
        tools = 100,
	notes = [=[A unit defending a colony inside a fort has its defense strength increased by 150%.]=]}
data["Fortress"] = {
        reqbuilding = "[[Fort (Col)|Fort]]",
        reqpop = 8,
	hammers = 320,
        tools = 200,
	notes = [=[A unit defending a colony inside a fortress has its defense strength increased by 200%.]=]}
data["Fur factory"] = {
        reqbuilding = "[[Fur trading post (Col)|Fur trading post]]",
        reqpop = 8,
	hammers = 160,
        tools = 100,
	notes = [=[Requires [[Adam Smith (Col)|Adam Smith]].<br>Increases the output of [[Coats (Col)|Coats]].]=]}
data["Fur trader's house"] = {
        reqpop = 1,
	notes = [=[A colonist working in the Fur trader's house can produce [[Coats (Col)|Coats]].]=]}
data["Fur trading post"] = {
        reqbuilding = "[[Fur trader's house (Col)|Fur trader's house]]",
        reqpop = 4,
	hammers = 56,
        tools = 20,
	notes = [=[Increases the output of [[Coats (Col)|Coats]].]=]}
data["Iron works"] = {
        reqbuilding = "[[Blacksmith's shop (Col)|Blacksmith's shop]]",
        reqpop = 8,
	hammers = 240,
        tools = 100,
	notes = [=[Requires [[Adam Smith (Col)|Adam Smith]].<br>Increases the output of [[Tools (Col)|tools]].]=]}
data["Lumber mill"] = {
        reqbuilding = "[[Carpenter's Shop (Col)|Carpenter's Shop]]",
        reqpop = 3,
	hammers = 52,
	notes = [=[A colonist working in a Lumber mill produces [[Hammer (Col)|hammers]], which accumulate to construct [[:category:Buildings (Col)|buildings]].]=]}
data["Magazine"] = {
        reqbuilding = "[[Armory (Col)|Armory]]",
        reqpop = 8,
	hammers = 120,
        tools = 50,
	notes = [=[Doubles the output of [[Muskets (Col)|Muskets]].]=]}
data["Newspaper"] = {
        reqbuilding = "[[Printing press (Col)|Printing press]]",
        reqpop = 4,
	hammers = 120,
        tools = 50,
	notes = [=[When the newspaper is completed, [[Liberty bell]] production within the colony is increased by 100%.]=]}
data["Printing press"] = {
        reqpop = 1,
	hammers = 52,
        tools = 20,
	notes = [=[When the printing press is completed, [[Liberty bell]] production within the colony is increased by 50%.]=]}
data["Rum distiller's house"] = {
        reqpop = 1,
	notes = [=[A colonist working here can produce [[Rum (Col)|Rum]].]=]}
data["Rum distillery"] = {
        reqbuilding = "[[Rum distiller's house (Col)|Rum distiller's house]]",
        reqpop = 4,
	hammers = 64,
        tools = 20,
	notes = [=[A colonist working here can produce [[Rum (Col)|Rum]].]=]}
data["Rum factory"] = {
        reqbuilding = "[[Rum distillery (Col)|Rum distillery]]",
        reqpop = 8,
	hammers = 160,
        tools = 100,
	notes = [=[Requires [[Adam Smith (Col)|Adam Smith]].<br>Increases the production of [[Rum (Col)|Rum]].]=]}
data["Schoolhouse"] = {
        reqpop = 4,
	hammers = 64,
	notes = [=[Allows teachers:<br>
*[[Expert Farmers (Col)|Expert Farmers]]<br />
*[[Expert Fishermen (Col)|Expert Fishermen]]<br>
*[[Expert Silver Miners (Col)|Expert Silver Miners]]<br>
*[[Expert Ore Miners (Col)|Expert Ore Miners]]<br>
*[[Expert Lumberjacks (Col)|Expert Lumberjacks]]<br>
*[[Expert Fur Trappers (Col)|Expert Fur Trappers]]<br>
*[[Master Carpenters (Col)|Master Carpenters]]<br>
*[[Pioneers (Col)|Hardy Pioneers]]<br>
*[[Scouts (Col)|Seasoned Scouts]]]=]}
data["Shipyard"] = {
        reqpop = 1,
        reqbuilding = "[[Drydock (Col)|Drydock]]",
	hammers = 240,
        tools = 100,
	notes = [=[The presence of a shipyard in a colony enables carpenters to construct ships.]=]}
data["Stable"] = {
        reqpop = 1,
	hammers = 64,
	notes = [=[Doubles the rate of [[Horses (Col)|horse]] reproduction.]=]}
data["Stockade"] = {
        reqpop = 3,
	hammers = 64,
	notes = [=[A unit defending a colony inside a stockade has its defense strength increased by 100%.]=]}
data["Textile mill"] = {
        reqbuilding = "[[Weaver's shop (Col)|Weaver's shop]]",
        reqpop = 8,
	hammers = 160,
        tools = 100,
	notes = [=[Requires [[Adam Smith (Col)|Adam Smith]].<br>Increases the production of [[Cloth (Col)|Cloth]].]=]}
data["Tobacconist's house"] = {
        reqpop = 1,
	notes = [=[A colonist working here can produce [[Cigars (Col)|Cigars]].]=]}
data["Tobacconist's shop"] = {
        reqbuilding = "[[Tobacconist's house (Col)|Tobacconist's house]]",
        reqpop = 4,
	hammers = 64,
        tools = 20,
	notes = [=[A colonist working here can produce [[Cigars (Col)|Cigars]].]=]}
data["Town hall"] = {
        reqpop = 1,
	notes = [=[Produces [[Liberty bell]]s.]=]}
data["University"] = {
        reqbuilding = "[[College (Col)|College]]",
        reqpop = 10,
	hammers = 200,
        tools = 100,
	notes = [=[Allows teachers:<br>
*[[Missionaries (Col)|Jesuit Missionaries]]<br>
*[[Firebrand Preachers (Col)|Firebrand Preachers]]<br>
*[[Elder Statesmen (Col)|Elder Statesmen]]]=]}
data["Weaver's house"] = {
        reqpop = 1,
	notes = [=[A colonist working here can produce [[Cloth (Col)|Cloth]].]=]}
data["Weaver's shop"] = {
        reqbuilding = "[[Weaver's house (Col)|Weaver's house]]",
        reqpop = 4,
	hammers = 64,
        tools = 20,
	notes = [=[Increases the production of [[Cloth (Col)|Cloth]].]=]}
data["Warehouse"] = {
        reqpop = 1,
	hammers = 80,
	notes = [=[A warehouse can hold up to 200 of each cargo type.]=]}
data["Warehouse Expansion"] = {
        reqpop = 1,
        reqbuilding = "[[Warehouse (Col)|Warehouse]]",
	hammers = 80,
        tools = 20,
	notes = [=[A warehouse expansion can hold up to 300 of each cargo type.]=]}
 
return data

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