Fandom

Civilization

Module:Data/Col/Terrain

< Module:Data | Col

6,977pages on
this wiki
Add New Page
Talk0

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

local data = {}
data["Arctic"] = {
        move = 2}
data["Boreal forest"] = {
        food = 2,
        move = 2,
        defense = "50%",
        fur = 3,
        ore = 1,
        lumber = 4,
	resource = "Game",
        notes = [=[Becomes [[Tundra (Col)|Tundra]] if cleared.]=]}
data["Broadleaf forest"] = {
        food = 2,
        move = 2,
        defense = "50%",
        cotton = 1,
        fur = 2,
        lumber = 4,
	resource = "Game",
        notes = [=[Becomes [[Prairie (Col)|Prairie]] if cleared.]=]}
data["Conifer forest"] = {
        food = 2,
        move = 2,
        defense = "50%",
        tobacco = 1,
        fur = 2,
        lumber = 6,
	resource = "Prime timber",
        notes = [=[Becomes [[Grassland (Col)|Grassland]] if cleared.]=]}
data["Desert"] = {
        food = 2,
        move = 1,
        cotton = 1,
        ore = 2,
	resource = "Oasis",
        notes = [=[This is the result of clearing [[Scrub forest (Col)|Scrub forest]].]=]}
data["Grassland"] = {
        food = 3,
        move = 1,
        tobacco = 3,
	resource = "Prime tobacco",
        notes = [=[This is the result of clearing [[Conifer forest (Col)|Conifer forest]].]=]}
data["Hills"] = {
        food = 2,
        move = 2,
        defense = "100%",
        ore = 4,
	resource = "Ore deposit"}
data["Marsh"] = {
        food = 3,
        move = 2,
        defense = "25%",
        tobacco = 2,
        ore = 2,
	resource = "Minerals",
        notes = [=[This is the result of clearing [[Wetland forest (Col)|Wetland forest]].]=]}
data["Mixed forest"] = {
        food = 3,
        move = 2,
        defense = "50%",
        cotton = 1,
        fur = 3,
        lumber = 6,
	resource = "Beaver",
        notes = [=[Becomes [[Plains (Col)|Plains]] if cleared.]=]}
data["Mountains"] = {
        move = 3,
        defense = "150%",
        ore = 4,
        silver = 1,
	resource = "Silver deposit",
        notes = [=[[[Colony (Col)|Colonies]] cannot be built here.]=]}
data["Ocean"] = {
        move = 1,
        food = 4,
	resource = "Fishery"}
data["Plains"] = {
        food = 5,
        move = 1,
        cotton = 2,
        ore = 1,
	resource = "Wheat",
        notes = [=[This is the result of clearing [[Mixed forest (Col)|Mixed forest]].]=]}
data["Prairie"] = {
        food = 3,
        move = 1,
        cotton = 3,
	resource = "Prime cotton",
        notes = [=[This is the result of clearing [[Broadleaf forest (Col)|Broadleaf forest]].]=]}
data["Rain forest"] = {
        food = 2,
        move = 3,
        defense = "75%",
        sugar = 1,
        fur = 1,
        lumber = 4,
        ore = 1,
	resource = "Minerals",
        notes = [=[Becomes [[Swamp (Col)|Swamp]] if cleared.]=]}
data["Savannah"] = {
        food = 4,
        move = 1,
        sugar = 3,
	resource = "Prime sugar",
        notes = [=[This is the result of clearing [[Tropical forest (Col)|Tropical forest]].]=]}
data["Scrub forest"] = {
        food = 2,
        move = 1,
        defense = "50%",
        cotton = 1,
        fur = 2,
        ore = 1,
        lumber = 4,
	resource = "Oasis",
        notes = [=[Becomes [[Desert (Col)|Desert]] if cleared.]=]}
data["Sea lane"] = {
        move = 1,
        food = 4,
        notes = [=[Move a [[:category:Naval units (Col)|ship]] here to send it to [[Europe]].]=]}
data["Swamp"] = {
        food = 3,
        move = 2,
        defense = "25%",
        sugar = 2,
        ore = 2,
	resource = "Minerals",
        notes = [=[This is the result of clearing [[Rain forest (Col)|Rain forest]].]=]}
data["Tropical forest"] = {
        food = 3,
        move = 2,
        defense = "50%",
        sugar = 1,
        fur = 2,
        lumber = 4,
	resource = "Prime timber",
        notes = [=[Becomes [[Savannah (Col)|Savannah]] if cleared.]=]}
data["Tundra"] = {
        food = 3,
        move = 1,
        ore = 2,
	resource = "Minerals",
        notes = [=[This is the result of clearing [[Boreal forest (Col)|Boreal forest]].]=]}
data["Wetland forest"] = {
        food = 2,
        move = 3,
        defense = "50%",
        tobacco = 1,
        fur = 2,
        lumber = 4,
        ore = 1,
	resource = "Minerals",
        notes = [=[Becomes [[Marsh (Col)|Marsh]] if cleared.]=]}
return data

Also on Fandom

Random Wiki