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Module:Data/Col/Units

< Module:Data | Col

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local units = {}
units["Armed Braves"] = {
	combat = 2,
    canattack = "Yes",
	moves = 1,
	notes = [[This unit cannot be obtained without cheating.]]}
units["Artillery"] = {
    reqbuilding = "Armory",
	hammers = 180,
    tools = 40,
	combat = 5,
    canattack = "Yes",
	moves = 1,
    train = "500*",
	notes = [[+2 strength when attacking.<br>-2 strength when damaged.]]}
units["Braves"] = {
	combat = 1,
    canattack = "Yes",
	moves = 1,
	notes = [[This unit cannot be obtained without cheating.]]}
units["Caravel"] = {
    reqbuilding = "Shipyard",
	hammers = 128,
    tools = 40,
    canattack = "Only defend",
	combat = 2, 
	moves = 4,
    train = 1000,
	notes = [[Cargo holds: 2.]]}
units["Cavalry"] = {
	combat = 6,
    canattack = "Yes",
	moves = 4, 
	notes = [[This unit cannot be obtained without cheating.]]}
units["Continental Army"] = {
	combat = 4,
    canattack = "Yes",
	moves = 1,
	notes = [=[[[Veteran Soldiers (Col)|Veteran Soldiers]] will be upgraded to Continental Army when Independence is declared.]=]}
units["Continental Cavalry"] = {
	combat = 5,
    canattack = "Yes",
	moves = 4,
	notes = [=[[[Veteran Dragoons (Col)|Veteran Dragoons]] will be upgraded to Continental Cavalry when Independence is declared.]=]}
units["Dragoons"] = {
	combat = 3,
        canattack = "Yes",
	moves = 4, 
	notes = [=[A Dragoon is created when a [[Soldiers (Col)|Soldier]] is combined with [[Horses (Col)|Horses]].]=]}
units["Elder Statesmen"] = {
    reqbuilding = "University",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 1900,
	royal = "Yes", 
	natives = "No", 
	notes = [=[Elder statesmen produce twice the number of Liberty Bells as ordinary colonists working as statesmen in the [[Town hall (Col)|Town hall]].]=]}
units["Expert Farmers"] = {
    reqbuilding = "Schoolhouse",
    canattack = "Only defend",
	combat = 1, 
	moves = 1,
    train = 1100,
	royal = "Yes", 
	natives = "Yes", 
	notes = [=[Expert farmers grow 2 more food in a square than other farmers.]=]}
units["Expert Fishermen"] = {
    reqbuilding = "Schoolhouse",
    canattack = "Only defend",
	combat = 1, 
	moves = 1,
    train = 1000, 
	royal = "Yes", 
	natives = "Yes", 
	notes = [=[Expert fisherman are twice as productive as others.]=]}
units["Expert Fur Trappers"] = {
    reqbuilding = "Schoolhouse",
    canattack = "Only defend",
	combat = 1,
	moves = 1,  
	royal = "No", 
	natives = "Yes", 
	notes = [=[A master trapper is twice as productive as other trappers.]=]}
units["Expert Lumberjacks"] = {
    reqbuilding = "Schoolhouse",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 700,  
	royal = "Yes", 
	natives = "No", 
	notes = [=[Expert lumberjacks are able to yield twice as much lumber as others.]=]}
units["Expert Ore Miners"] = {
    reqbuilding = "Schoolhouse",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 600,
	royal = "Yes", 
	natives = "No", 
	notes = [=[Expert ore miners are twice as productive as others.]=]}
units["Expert Silver Miners"] = {
    reqbuilding = "Schoolhouse",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 900,
	royal = "Yes", 
	natives = "No", 
	notes = [=[Expert silver miners are twice as productive as others.]=]}
units["Firebrand Preachers"] = {
    reqbuilding = "University",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 1500,
	royal = "Yes", 
	natives = "No", 
	notes = [=[A firebrand preacher produces twice the number of crosses as another colonists preaching in a [[Church (Col)|Church]] or [[Cathedral (Col)|Cathedral]].]=]}
units["Free Colonists"] = {
    canattack = "Only defend",
	combat = 1,
	moves = 1,  
	royal = "No", 
	natives = "No", 
	notes = [=[Any specialist can have their specialty cleared to become a Free Colonist.]=]}
units["Frigate"] = {
    reqbuilding = "Shipyard",
	hammers = 512,
    tools = 200,
	combat = 16,
    canattack = "Yes",
	moves = 6,
    train = 5000,
	notes = [[Cargo holds: 4.]]}
units["Galleon"] = {
    reqbuilding = "Shipyard",
    canattack = "Only defend",
	hammers = 320,
    tools = 100,
	combat = 10, 
	moves = 6,
    train = 3000,
	notes = [[Cargo holds: 6.]]}
units["Indentured Servants"] = {
    canattack = "Only defend",
	combat = 1,
	moves = 1,  
	royal = "No", 
	natives = "No", 
	notes = [=[-1 production vs. [[Free Colonists (Col)|Free Colonists]] in colony jobs.]=]}
units["Indian Converts"] = {
    canattack = "Only defend",
	combat = 1,
	moves = 1,  
	royal = "No", 
	natives = "No", 
	notes = [=[+1 production vs. [[Free Colonists (Col)|Free Colonists]] in outdoor jobs.<br>-2 production vs. [[Free Colonists (Col)|Free Colonists]] in colony jobs.]=]}
units["Man-O-War"] = {
	combat = 24,
    canattack = "Yes",
	moves = 5,
	notes = [[Cargo holds: 6.]]}
units["Master Blacksmiths"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 1050,
	royal = "Yes", 
	natives = "No", 
	notes = [=[Expert blacksmiths are twice as productive as ordinary colonists working as blacksmiths.]=]}
units["Master Carpenters"] = {
    reqbuilding = "Schoolhouse",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 1000,  
	royal = "Yes", 
	natives = "No", 
	notes = [=[They are twice as productive as an ordinary colonists working as carpenters, converting lumber into buildings.]=]}
units["Master Cotton Planters"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1,
	moves = 1,  
	royal = "No", 
	natives = "Yes", 
	notes = [=[Master cotton planters are twice as productive at growing cotton than all others.]=]}
units["Master Distillers"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1, 
	moves = 1,
    train = 1100,
	royal = "Yes", 
	natives = "No", 
	notes = [=[An expert distiller is twice as productive as an ordinary colonist working as a distiller.]=]}
units["Master Fur Traders"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 950,
	royal = "Yes", 
	natives = "No", 
	notes = [=[Master fur traders are twice as productive as other colonists working as traders converting fur into coats.]=]}
units["Master Gunsmiths"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 850,
	royal = "Yes", 
	natives = "No", 
	notes = [=[They are twice as productive as an ordinary colonist working as a gunsmith.]=]}
units["Master Sugar Planters"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1,
	moves = 1,  
	royal = "No", 
	natives = "Yes", 
	notes = [=[Master sugar planters are twice as productive as others.]=]}
units["Master Tobacco Planters"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1,
	moves = 1,  
	royal = "No", 
	natives = "Yes", 
	notes = [=[Master tobacco planters are twice as productive at growing tobacco than others.]=]}
units["Master Tobacconists"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 1200,
	royal = "Yes", 
	natives = "No", 
	notes = [=[A master tobacconist is twice as productive as an ordinary colonist working as a tobacconist.]=]}
units["Master Weavers"] = {
    reqbuilding = "College",
    canattack = "Only defend",
	combat = 1,
	moves = 1,
    train = 1300,
	royal = "Yes", 
	natives = "No", 
	notes = [=[Master weavers are twice as productive as others at weaving cotton into cloth.]=]}
units["Merchantman"] = {
    reqbuilding = "Shipyard",
	hammers = 192,
    tools = 80,
    canattack = "Only defend",
	combat = 6, 
	moves = 5,
    train = 2000,
	notes = [[Cargo holds: 4.]]}
units["Missionaries"] = {
    reqbuilding = "University",
    canattack = "Only defend",
	combat = 1, 
	moves = 2,
    train = 1400,
	royal = "Yes", 
	natives = "No", 
	notes = [[Missionaries are consumed upon performing a task.]]}
units["Mounted Braves"] = {
	combat = 2,
    canattack = "Yes",
	moves = 4,
	notes = [[This unit cannot be obtained without cheating.]]}
units["Mounted Warriors"] = {
	combat = 3,
    canattack = "Yes",
	moves = 4,
	notes = [[This unit cannot be obtained without cheating.]]}
units["Petty Criminals"] = {
    canattack = "Only defend",
	combat = 1,
	moves = 1,  
	royal = "No", 
	natives = "No", 
	notes = [=[-2 production vs. [[Free Colonists (Col)|Free Colonists]] in colony jobs.]=]}
units["Pioneers"] = {
    reqbuilding = "Schoolhouse",
    tools = "20-100",
    canattack = "Only defend",
	combat = 1, 
	moves = 1,
    train = 1200,
	royal = "Yes", 
	natives = "No", 
	notes = [=[Pioneers are created when a [[Colonist (Col)|Colonist]] is combined with [[Tools (Col)|Tools]].]=]}
units["Privateer"] = {
    reqbuilding = "Shipyard",
	hammers = 256,
    tools = 120,
	combat = 8,
    canattack = "Yes",
	moves = 8,
    train = 2000,
	notes = [[Cargo holds: 2.]]}
units["Regulars"] = {
	combat = 5,
    canattack = "Yes",
	moves = 1,
	notes = [[This unit cannot be obtained without cheating.]]}
units["Scouts"] = {
    reqbuilding = "Schoolhouse",
	combat = 1,
    canattack = "Yes",
	moves = 4, 
	royal = "No", 
	natives = "Yes", 
	notes = [=[A Scout is created when a [[Colonist (Col)|Colonist]] is combined with [[Horses (Col)|Horses]].]=]}
units["Soldiers"] = {
	combat = 2,
    canattack = "Yes",
	moves = 1,
	notes = [=[A Soldier is created when a [[Colonist (Col)|Colonist]] is combined with [[Muskets (Col)|Muskets]].]=]}
units["Treasure"] = {
    canattack = "Only defend",
	combat = 0, 
	moves = 1, 
	notes = [[Can be transported to Europe by the King for a fee.]]}
units["Veteran Soldiers"] = {
    reqbuilding = "College",
	combat = 3,
    canattack = "Yes",
	moves = 1,
    train = 2000,
	royal = "Yes", 
	natives = "No", 
	notes = [=[A Soldier is created when a [[Colonist (Col)|Colonist]] is combined with [[Muskets (Col)|Muskets]].]=]}
units["Veteran Dragoons"] = {
	combat = 4,
    canattack = "Yes",
	moves = 4,
	notes = [=[A Dragoon is created when a [[Soldiers (Col)|Soldier]] is combined with [[Horses (Col)|Horses]].]=]}
units["Wagon Train"] = {
    reqbuilding = "Carpenter's Shop",
	hammers = 40,
	canattack = "Only defend",
	combat = 1, 
	moves = 2,
	notes = [[Cargo holds: 2.]]}
 
return units

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