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Mohandas Gandhi (1869-1948) is the leader of the Indian civilization in Sid Meier's Civilization.

Normal Militarism

Total Threat Level: 1

Musical Theme Inspiration: Gautama Ponders (original composition)

Traits and GameplayEdit

Gandhi is not very Expansionist unless first attacked by an opponent. Gandhi is more likely to demand tribute and, if refused, use that as an excuse to go to war rather than attack without provocation. He also has a Scientific trait which means he's somewhat likely to go to war if you refuse his demands for technology.

There is a bug which causes Gandhi's aggression to go to the maximum number of 255. When a player chooses Democracy as its government, it reduces other countries' aggression by 2; however, since Gandhi has 1 point of aggression, and subtracting 2 from 1 yields an invalid (negative) value, it immediately rolls over to 255.

Gandhi (Civ1)

Mohandas Gandhi in the SNES game.

It is relatively rare for this trait to be triggered in Civilization I, as his nation is only an option if the player chooses to play against 6 other civilizations, and in that instant the world he inhabits will usually be too crowded to allow his perfectionist, friendly gameplay to survive. If the Indians are allowed to prosper by themselves on an island towards mid-game, their scientific prowess may make them a threat in the space-race. They are only a nuclear threat if they have democracy as a government and are already at war with you - they cannot declare war in this state without reverting back to another system of government, and therefore losing their aggression.

On Earth, the Indians have one of the best starting positions, with large expanses of resourced grasslands to the South and East free to colonise. If you do not encounter the Chinese, the larger part of Asia is there to be claimed. They are also in a superb position to colonise the Indonesian archipelago, Australia, Madagascar and Japan, if naval expansion is more to your liking.