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[[File:Mountains (Civ1).png|right]] |
[[File:Mountains (Civ1).png|right]] |
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− | This very rugged terrain can only produce a small amount of resources but this can be increased by [[Mine (Civ1)| |
+ | This very rugged terrain can only produce a small amount of [[Production (Civ1)|resources]], but this can be increased by [[Mine (Civ1)|mining]]. Mountains make the best defensive terrain, but the production is so low that they make a poor economic choice for the site of a city. |
− | Mountains produce 1 resource. [[Gold]] can be found in mountains which generate an extra 6 trade. |
+ | Mountains produce 1 resource and no [[Food (Civ1)|food]]. [[Gold (Civ1)|Gold]] can be found in mountains which generate an extra 6 [[Trade (Civ1)|trade]]. |
It costs 3 Movement Points to travel over a Mountain region. |
It costs 3 Movement Points to travel over a Mountain region. |
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Mountains offer a +200% defense bonus. |
Mountains offer a +200% defense bonus. |
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+ | == See also == |
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+ | * [[Mountain]] in other games |
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+ | |||
+ | {{Terrains (Civ1)}} |
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Latest revision as of 20:29, 7 October 2022
This very rugged terrain can only produce a small amount of resources, but this can be increased by mining. Mountains make the best defensive terrain, but the production is so low that they make a poor economic choice for the site of a city.
Mountains produce 1 resource and no food. Gold can be found in mountains which generate an extra 6 trade.
It costs 3 Movement Points to travel over a Mountain region.
Mountains offer a +200% defense bonus.
See also[]
- Mountain in other games
Civilization Terrains |
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Arctic • Desert • Forest • Grassland • Hills • Jungle • Mountain • Ocean • Plains • River • Swamp • Tundra |