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[[File:Mountains (Civ1).png|right]]
 
[[File:Mountains (Civ1).png|right]]
This very rugged terrain can only produce a small amount of resources but this can be increased by [[Mine (Civ1)| mining]]. Mountains make the best defensive terrain, but the production is so low that they make a poor economic choice for the site of a city.
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This very rugged terrain can only produce a small amount of [[Production (Civ1)|resources]], but this can be increased by [[Mine (Civ1)|mining]]. Mountains make the best defensive terrain, but the production is so low that they make a poor economic choice for the site of a city.
   
Mountains produce 1 resource. [[Gold]] can be found in mountains which generate an extra 6 trade.
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Mountains produce 1 resource and no [[Food (Civ1)|food]]. [[Gold (Civ1)|Gold]] can be found in mountains which generate an extra 6 [[Trade (Civ1)|trade]].
   
 
It costs 3 Movement Points to travel over a Mountain region.
 
It costs 3 Movement Points to travel over a Mountain region.
   
 
Mountains offer a +200% defense bonus.
 
Mountains offer a +200% defense bonus.
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[[category:Terrains (Civ1)]]
 
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== See also ==
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* [[Mountain]] in other games
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{{Terrains (Civ1)}}
 
[[Category:Terrains (Civ1)]]

Latest revision as of 20:29, 7 October 2022

Mountains (Civ1)

This very rugged terrain can only produce a small amount of resources, but this can be increased by mining. Mountains make the best defensive terrain, but the production is so low that they make a poor economic choice for the site of a city.

Mountains produce 1 resource and no food. Gold can be found in mountains which generate an extra 6 trade.

It costs 3 Movement Points to travel over a Mountain region.

Mountains offer a +200% defense bonus.

See also[]

Civilization Terrains

ArcticDesertForestGrasslandHillsJungleMountainOceanPlainsRiverSwampTundra