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Musicians' Guild (Civ5)

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Musicians' Guild

Musicians' guild (Civ5)
Introduced in Brave New World
Building of the Renaissance era
Cost 200 20xProduction5
Maintenance 1 20xGold5
Technology

Acoustics (Civ5) Acoustics

Specialists

2 Artist (Civ5)(Musician)

Effect
  • Add up to two specialists to this building to gain 20xCulture5 Culture and increase the rate of Great Musician acquisition


BackArrowGreen Back to the list of buildings


Game InfoEdit

National wonder, center for music. Provides the means for producing Great Musicians.

StrategyEdit

In Brave New World, Great Musicians are produced in a new way - not through the generic specialists placed in your cultural buildings (Amphitheater, Opera House, etc.), but solely through the Musicians' Guild, a new National Wonder. Just like the Writers' and Artists' Guilds, it doesn't require building a prerequisite building in all your cities - once you research Acoustics, you can build a Musicians' Guild. However, consider well in what city you place it, since it will be the only means of producing this particular type of Great Person.

Historical InfoEdit

The musicians' guilds that briefly flourished during the Renaissance had their roots in the bands of court musicians under the patronage and protection of the nobility and royalty. During the Renaissance, as music came to cater to the tastes of the growing merchant and middle classes, musicians without patrons joined together guarantee wages and work. Beginning with the rise of the modern orchestra in the 17th century, towns and cities sponsored composers and conductors, allowing for ever more elaborate performances. This move towards "civic music" largely obviated the need for formal musicians' guilds. Not until the boom in popular music in the early 20th century would musicians again formally organize, this time into unions.

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