Overrun (CivRev)

7,077pages on
this wiki
Add New Page
Talk0 Share

Overrun is an effect of overpowering the enemy in Civilization Revolution. If a unit's attack is much higher than the defense of a unit it is attacking, the attacker will overrun the defender and automatically win the battle.

The attack/defense ratio required for an attacker to overrun a defender is normally 7:1 against other civilizations' units and 14:1 against Barbarians (when attacking with a single unit). The starting bonus of the Zulu, however, reduces this ratio to 3:1 against other civilizations and 6:1 against Barbarians.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki