|Possible features found||Forest, Jungle|
|Possible resources found||Iron, Horses, Coal, Aluminum, Uranium, Wheat, Sheep, Stone, Gold, Gems, Marble, Ivory, Cotton, Wine, Incense, Copper, Salt, Citrus|
Base terrain, found in the central parts of the world.
- "Plains tiles provide a combination of Food and Production, to a nearby city. A city surrounded by plains will grow less slowly than one in grassland, but be far more productive." — Civilopedia
These tiles enable cities to produce buildings and units more quickly now, but also as their population grows. They can also contain a wide variety of strategic and luxury resources. Note that the natural feature of a forest has the same original yield, but plains favour farms, a growth improvement, while forests count as rough terrain for combat and favour the lumber mill for production. If there is a plains-forest combination, it is the ruler's choice as to which yields are more important – although military civilizations will prefer the forest above to the plains below.
Plains provide a mix of food and production to a nearby city. A city surrounded by plains will grow more slowly than one in grassland, but it will be far more productive.