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Planetary Engineering (CivBE)

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Planetary Engineering
Planetary Engineering (CivBE)

Primary technology of Tier N/A

Science 2480 20xScienceBE
Requires N/A
Leads to None
Affinity

None

Buildings enabled Borehole
Improvements enabled None
Satellites enabled N/A
Units enabled N/A
Notes

Allows the Borehole building. Improves the 20xProductionBE Production output of your Generators.

"We can always trade space for time. We have surplus space and not enough time."

- Vadim Kozlov, Axioms from the Minutes of the Central Directorate

HistoryEdit

As it has come to be understood since planetfall, planetary engineering encompasses but is more than mere terraforming, which generally looks to induce ecological change in a limited region or a minor adjustment globally. On the extreme edge of the capabilities of a Type I civilization on the Kardashev scale, planetary engineering may involve mega-engineering projects, major climatological change such as ocean iron fertilization or carbon sequestration, injection of stratospheric sulfate aerosols, placing solar mirrors at Lagrangian points, and other methods. Although some small-scale projects using existing methods have been undertaken, colonial technology and engineering is only now approaching a point where such efforts may be feasible. However, such projects would, in all likelihood, need to be multi-colonial, and given the divergent beliefs and goals of the various administrations it is unlikely that such major undertakings will occur in the near future.

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