Rainfall (SMAC)

7,401pages on
this wiki
Add New Page
Talk0 Share

Rainfall replaces Irrigation in Sid Meier's Alpha Centauri and it is done differently than in his other games.

There is 3 level of raininess : Arid (+0 Nutrient), Moist (+1 Nutrient) and Rainy (+2 Nutrients).

Rainy areas are found on the west of mountains. A river square may increase raininess.

Raininess can be increased through Terraforming, by using a terraformer to :

  • Drill an aquifer, which taps an underground aquifer, creating a river and may increase raininess. This also adds one energy point to each square.
  • Build a condenser increases the raininess of its square and all adjacent squares over 2 radiuses. It however greatly increases Eco-damage.
  • Raise the land, which creates mountains. Cautions must taken, because it considered a declaration of war to raise terrain near the borders of another faction, and it is impossible to use this terraforming option near a Pact Sibling, unless the Pact is declared null and void.