New powers call forth, from the barrel of muskets to flowers of fire in the sky. Even the quiet words on newly printed pages hold great changes within. The world, once so vast and mysterious, has grown smaller and more familiar. Yet, there are always questions to be answered, faiths to be tested, and national identities to be formed.
When starting a game in the Renaissance Era, players receive two Settlers, two Scouts, one Crossbowman, 20 Faith, 250 Gold, and 5 Envoys. All cities founded after the Capital have 2 Population, a Monument, a Granary, and Ancient Walls, and players receive a Pikeman and a Builder in each city founded by one of their starting Settlers (and a Trader in the first one).
- In Theater Square/ Acropolis
- In Harbor/ Royal Navy Dockyard
- In Commercial Hub
- In City Center
- Naval Melee
- Naval Raider
- Light Cavalry
- Naval Ranged
Added in the Rise and Fall expansion pack.
|Civilization VI |
|Rise and Fall • Gathering Storm|