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A River is a type of terrain feature in Civilization VI. It exists almost everywhere in the world, and runs between tiles.

  • Provides Fresh Water to nearby tiles
  • Provides Adjacency bonus to Commercial Hub Districts
  • It is a major movement obstacle
  • River Goddess Pantheon: +1 Amenities6 Amenity for cities which have a Holy Site District near a River.

StrategyEdit

Rivers are invaluable for city settlement, as they supply fresh water and enable the Water Mill (and various wonders) to be built. With it, any city may get a good start at growing and producing as early as the Ancient Era! An Aqueduct built next to it will also supply a nearby city with Fresh Water for Housing6 Housing purposes.

But rivers do more than that. They provide a bulwark against invasions for any commander that knows how to use them; they turn Deserts into paradise by enabling the Floodplains feature; elsewhere they allow improved farming with the Civil Engineering Civic; they improve commerce thanks to the additional transport opportunities they provide for merchants.

Finally, you may use a River as means of finding the nearest sea in your early exploration. Every river flows from its source to either another river, or to a large body of water - just follow the flow direction.