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Rivers (Civ5)

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Rivers
Rivers (Civ5)

Terrain feature
Food 0 20xFood5
Production 0 20xProduction5
Gold +1 20xGold5
Culture 0 20xCulture5
Faith 0 20xfaith5
Combat modifier 0%
Movement cost All remaining points
Possible resources found None
BackArrowGreen Back to the list of terrains


Historical Info:Edit

When worked by cities, tiles adjacent to rivers receive a bonus of 1 gold. Further, rivers are sources of fresh water, allowing the construction of farms on adjacent hills and tundra. Farms next to fresh water receive an additional +1 food when the Civil Service technology is researched. Units expend all of their movement points when crossing rivers. This is true even if the tiles are connected by roads, until the civilization learns the Construction technology. Finally, units receive a defensive bonus when they are attacked across a river.

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