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Roads (Civ3)

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Roads increase the output of commerce and can be built in any terrain except water squares.
Also, units moving along roads expend one third of a movement point per square, regardless of terrain type.

Terrain Produces
Flood Plain 1 commerce, 2 with a road
Grassland 0 commerce, 1 with a road
Plains 0 commerce, 1 with a road
Hills 0 commerce, 1 with a road
Mountains 0 commerce, 1 with a road
Forest 0 commerce, 1 with a road
Jungle 0 commerce, 1 with a road

Workers are ordered to build roads by pressing [R] or the "Build Road" button.

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