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Rocketry is a fairly advanced technology in Civilization games.


Main article: Rocketry (Civ1)

Civilization II

Main article: Rocketry (Civ2)

Civilization III

Main article: Rocketry (Civ3)

Civilization IV

Main article: Rocketry (Civ4)

Civilization V

Main article: Rocketry (Civ5)

Civilization VI

Main article: Rocketry (Civ6)

Other games

Rocketry is not present in (or the article has not been created for) the following games :

Game Article
Civilization: Beyond Earth Rocketry (CivBE)
Civilization Revolution Rocketry (CivRev)
Civilization Revolution 2 Rocketry (CivRev2)
Freeciv Rocketry (Freeciv)
Civilization: Call to Power Rocketry (CTP1)
Call to Power II Rocketry (CTP2)
C-evo Rocketry (C-evo)
FreeCol Rocketry (Freecol)
Sid Meier's Alpha Centauri‎ Rocketry (SMAC)

Future Technology (CivRev)
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Rockets are projectiles that are propelled by the expulsion of gases generated in a combustion chamber. The first solid-fuel rockets, invented by the Chinese in the 13th century, used a mixture similar to gunpowder for fuel. Although rockets were used in warfare to set fire to buildings and the sails of ships for nearly 500 years, it wasn't until the early 19th century that the first crude explosive rockets were used in battle. Research and design efforts by scientists such as Robert Goddard in the 20th century refined rocket design to produce faster, better controlled rockets. During World War II, this new technology was used to create the German V-2, the first true guided missile. Scientific developments since World War II have been applied to adapt the rocket for use in even more powerful and accurate weapons with incredible range. The rocket is also used in peaceful application such as the launch of satellites and the exploration of space.