Samurai (Civ5)
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Melee unit The Japanese unique unit. | |
|---|---|
| Game speed Quick - Regular - Epic - Marathon | |
| 120 | |
| 21 | |
| 2 | |
| None | |
| Technology | |
| Resource | Iron |
| Upgrades to | |
| Notes |
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A Japanese Unique Unit, it receives a +20% Combat Strength when fighting in open terrain, and combat is very likely to produce Great Generals. Replaces the Longswordsman.
History
The Japanese samurai were arguably the best pre-gunpowder warriors since the Roman legions. Emerging in the 12th century, the samurai were a warrior caste sworn to follow the code of Bushido, which arguably held bravery, honor, and loyalty above life itself, which in many ways resembled the western Knightly code of Chivalry. The samurai owed allegiance to a feudal lord, who in turn owed them weapons food and lodgings similair to the knights of Euope. Utilizing steel that could not be matched in Europe until hundreds of years later, the Katana became an incredibly important weapon to the Samurai due to its quickdrawtime which was extremely beneficial to the dominant sword technique of Iajutsu that aimed for death with a single cut. The Samurai were completely dominant for a few hundred years over Japan's millitary, before the influence of the Portugese and gunpowder allowed Arquebusier (crude muskets) equipped Ashigaru infantry (lightly armoured peasant infantry) to be developed which completely changed the face of war in Japan. However, at the beginning of the Edo Period in which Japan entered a period of isolation, all fire arms and instructions to build them were destroyed, leading to the reinstitution of the samurai. Still, as Japan was unified and completely at peace, the samurai did little other than write poetry before Japan was brought into the Industrial age by the Meijji restoration which abolished the Samurai class and the feudal system completely.
