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Civilization

Sea (CivRev)

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Seas are a type of terrain in Civilization Revolution. There are both shallow (pale-colored) and deep (dark-colored) seas; the latter can only be crossed by more advanced naval units.

A sea provides 2 trade (+1 food with Japan's Ancient Era bonus or Greece's Modern Era bonus) to nearby cities. A Harbor can increase the food power of sea tiles by 1.

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