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The Settler is a unit in Civilization: Call to Power.

Summary[]

The Settler allows the player to build cities. Settlers can be enslaved by Slavers. Creating a Settler reduces the city's population by 1.

Great Library entry[]

Historically, mobile human bands depended on nature's bounty to survive. Unfortunately, deserts supported less than one person for every hundred square kilometers, and even on the coastal plains, the land supported only one person per square kilometer. As a result, few human bands grew beyond two thousand persons before splitting into new groups. Once these bands settled to farm, they grew quickly to form villages and cities.

See also[]

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe
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