Shipyard (Civ6)

6,965pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

BackArrowGreen Back to the list of buildings

The Shipyard is an advanced Maritime building of the Renaissance Era in Civilization VI It is built in the Harbor District and requires a Lighthouse.

  • +25% combat experience for all naval units trained in this city
  • Bonus Civ6Production Production equal to the Adjacency bonus of this District
  • +1 Citizen6 Citizen slot
  • +1 Admiral6 Great Admiral point per turn

Historical Context Edit

The earliest known dockyards – dating c. 2400 BC - have been found in the ruins of Lothal in the state of Gujarat, India. Naupactus means “shipyard” in Greek; it is not surprising that that ancient city was known for building warships. Every nation with pretentions of being an empire had its shipyards. Ships were one of the first things to be mass-produced; centuries before the wondrous Industrial Revolution, the Arsenal in Venice was able to produce a merchant or war ship in a day, using pre-manufactured and standardized parts on an assembly line. With the advent of iron and steel vessels, shipyards became more like factories than ever, with massive drydocks to build the greatest ocean-going vessels ever … but it took more than a day. At the sprawling Harland & Wolff shipyard in Belfast, the RMS Titanic was laid down in March 1909 but not launched until May 1911, with nearly a year still until completion and its fateful maiden voyage.

Also on Fandom

Random Wiki