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Solar Plant (Civ5)

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Solar Plant

Solar plant (Civ5)
Building of the Atomic era
Cost 500 20xProduction5
Maintenance 3 20xGold5
Technology

Ecology (Civ5) Ecology

Specialists

None

Effect

BackArrowGreen Back to the list of buildings

Game InfoEdit

Advanced power plant. Requires a Factory; city must be on or next to a desert and not contain a Nuclear Plant.

  • +5 20xProduction5 Production
  • +15% 20xProduction5 Production in this city
  • +1 20xHappiness5 Happiness with Young Pioneers Order tenet

StrategyEdit

A Solar Plant is a modern building which increase a city's production, and it's the ecological alternative to the Nuclear Plant as a top production-boosting building. Unlike the Nuclear Plant, it doesn't require Uranium to work, making it a better choice. However, it can only be constructed in a city which is on or adjacent to a desert tile.

Historical InfoEdit

A solar plant collects the energy from the sun and turns it into electrical power. The most efficient solar plants are, naturally, in locations that get a lot of direct sunlight and not much cloud cover. At present solar-generated energy is somewhat expensive when compared with energy generated from fossil fuels (petroleum or coal), but solar technology is getting cheaper, and fossil fuels are getting more expensive - particularly when the environmental cost of the pollutants they emit is taken into consideration. Once the technology is perfected it will do much to satisfy the world's energy needs - it's estimated that the earth receives some 200,000 times more solar energy than humanity's total present electric-generating capacity.

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