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'''Specialists''' are citizens of your cities taken off work in the tiles around the cities and assigned to work in some of your buildings' specialist slots. Despite the fact that in this way less land is being taken advantage of, Specialists are '''very''' important for your civilization, because they are the main source of great people points and are thus central to your [[Great people (Civ5)|Great People]] generation! Depending on the building they're assigned to, they will also produce some stat - {{Production5}} Production, {{Gold5}} Gold, {{Culture5}} Culture or {{Science5}} Science.
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'''Specialists''' are citizens of your cities taken off work in the tiles around the cities and assigned to work in some of your buildings' specialist slots. Despite the fact that in this way less land is being taken advantage of, Specialists are '''very''' important for your civilization, because they are the main source of great people points and are thus central to your [[Great people (Civ5)|Great People]] generation! Depending on the building they're assigned to, they will also produce some stat - {{Production5}} Production, {{Gold5}} Gold, {{Culture5}} Culture or {{Science5}} Science. Keep in mind that Specialists also cause a small amount of {{Unhappiness5}} Unhappiness that should be countered.
   
 
Specialists are crucial for your [[Great people (Civ5)|Great Person]] generation, being the most important contributor to that end. If you want a certain Great Person generated, assign Specialists of the relevant type in your cities. But aside from that, Specialists produce valuable stats which aren't usually available in the Land (especially Culture and Science). Use them to enhance these sides of your empire's stat generation, particularly in cities that contain bonus buildings for the relevant stat.
 
Specialists are crucial for your [[Great people (Civ5)|Great Person]] generation, being the most important contributor to that end. If you want a certain Great Person generated, assign Specialists of the relevant type in your cities. But aside from that, Specialists produce valuable stats which aren't usually available in the Land (especially Culture and Science). Use them to enhance these sides of your empire's stat generation, particularly in cities that contain bonus buildings for the relevant stat.

Revision as of 07:18, 1 July 2015

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Specialists are citizens of your cities taken off work in the tiles around the cities and assigned to work in some of your buildings' specialist slots. Despite the fact that in this way less land is being taken advantage of, Specialists are very important for your civilization, because they are the main source of great people points and are thus central to your Great People generation! Depending on the building they're assigned to, they will also produce some stat - Production Production Production, Gold Gold Gold, Culture Culture Culture or Science Science Science. Keep in mind that Specialists also cause a small amount of Unhappiness (Civ5) Unhappiness Unhappiness that should be countered.

Specialists are crucial for your Great Person generation, being the most important contributor to that end. If you want a certain Great Person generated, assign Specialists of the relevant type in your cities. But aside from that, Specialists produce valuable stats which aren't usually available in the Land (especially Culture and Science). Use them to enhance these sides of your empire's stat generation, particularly in cities that contain bonus buildings for the relevant stat.

Specialist enhancers

See also: How to earn Great People
Enhancer Effect
Statue of Liberty Statue of Liberty +1 Production Production from Specialists in every city.
Template:SocialPolicy5 +2 Science Science to each specialist.
Template:SocialPolicy5 Specialists produce half the normal amount of Unhappiness (Civ5) Unhappiness Unhappiness. (only in Vanilla and G&K, Freedom Ideology Tenet in BNW)
Template:SocialPolicy5 Specialists consume only half the normal amount of Food Food Food, 1 instead of 2. (only in Vanilla and G&K, Freedom Ideology Tenet in BNW)

Artist (Civ5) Artist Artist

Artist (Vanilla and Gods & Kings)

+3 Culture Culture
+3 GreatPeople5 Great People Great artist points

Building Specialists
Temple Temple Artist (Civ5) ArtistArtist (Civ5) Artist (only in Vanilla)
Mud pyramid mosque Mud pyramid mosque Artist (Civ5) ArtistArtist (Civ5) Artist (only in Vanilla)
Museum Museum Artist (Civ5) ArtistArtist (Civ5) Artist (only in Vanilla and G&K)
Opera house Opera house:Ceilidh hall Ceilidh hall GodsKings5 clear Artist (Civ5) Artist (only in Vanilla and G&K)
Cathedral Cathedral GodsKings5 clear Artist (Civ5) Artist (only in G&K)
Amphitheater Amphitheater GodsKings5 clear Artist (Civ5) Artist (only in G&K)

Artist (Brave New World)

+3 Culture Culture
+3 GreatPeople5 Great People Great artist points

In the Brave New World expansion pack, the Artist specialist has been split into three new kinds of Specialists: Writer, Artist and Musician. All of the cultural buildings providing Slots for the former Artist Specialists, have been altered - instead they now provide Great Work slots. Similarly, all Wonders that used to provide Great Artist points, have now been altered to provide Great Work slots of the three types.

Only the three Guilds now provide slots for Specialists, as well as GPPs towards the specific Great Person:

Building Specialists
Artists' guild Artists' guild BNW-only Artist (Civ5) ArtistArtist (Civ5) Artist

Musician

+3 Culture Culture
+3 GreatPeople5 Great People Great musician points

Building Specialists
Musicians' guild Musicians' guild BNW-only Artist (Civ5) MusicianArtist (Civ5) Musician

Writer

+3 Culture Culture
+3 GreatPeople5 Great People Great writer points

Building Specialists
Writers' guild Writers' guild BNW-only Artist (Civ5) WriterArtist (Civ5) Writer

Engineer (Civ5) Engineer Engineer

+2 Production Production
+3 GreatPeople5 Great People Great engineer points

Building Specialists
Workshop Workshop:Longhouse Longhouse Engineer (Civ5) Engineer
Windmill Windmill:Coffee house Coffee house GodsKings5 clear Engineer (Civ5) Engineer
Factory Factory Engineer (Civ5) EngineerEngineer (Civ5) Engineer

Merchant (Civ5) Merchant Merchant

+2 Gold Gold
+3 GreatPeople5 Great People Great merchant points

Building Specialists
Market Market:Bazaar Bazaar Merchant (Civ5) Merchant
Bank Bank:Satrap's court Satrap's court:Hanse Hanse BNW-only Merchant (Civ5) Merchant
Stock exchange Stock exchange Merchant (Civ5) MerchantMerchant (Civ5) Merchant

Scientist (Civ5) Scientist Scientist

+3 Science Science
+3 GreatPeople5 Great People Great scientist points

Building Specialists
University University:Wat Wat Scientist (Civ5) ScientistScientist (Civ5) Scientist
Public school Public school Scientist (Civ5) Scientist
Research lab Research lab Scientist (Civ5) Scientist

GodsKings5 clear Added in the Gods & Kings expansion pack.

BNW-only Added in the Brave New World expansion pack.