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Spy
Spy (CTP1)
Attack 0
Ranged Attack 0
Defend 1
Moves 4
Vision 3
Cost 1500
Required technologies

Nationalism

Made obsolete by

Neural Interface

Other attributes
  • Spy
  • Plant Nuke
  • Incite Revolution
  • 25% Spy Defense
  • Steal Advance

The Spy is a unit in Civilization: Call to Power.

Historical InfoEdit

Spies are as old as time, but the impact of the Spy increased greatly with new technology. Whereas in ancient times, technology limited spies to eavesdropping, assassination, and bribery, in modern times, explosives give spies the ability to wipe out entire cabinets.


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