CivRev Spy Color
Introduced in Civilization Revolution
Non-combat unit

A/D 0/0
Moves 2
Cost 25
Upgrades to N/A
Required technologies


Required resources


Other attributes
  • Undetected
  • City disruption
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The Spy is a non-combat unit (except against other Spies) that can be captured without declaring war and has many abilities. She can disrupt the fortifications of a city, steal a Great Person, steal gold, or disrupt production. Spy movement is not detected by other civilizations.